Shade's Deluxe Dynamic Boostpacks
By shadedness
Community Rating
NOTE: Please un-equip and re-equip Boostpacks when updating this Creation.
Sustained flight! Sprint boosting! Better Zero-G handling! Boost further! Boost faster! Thrust downwards! Hover Longer! Dynamic adapting Boostpack stats and features! Now you can have everything you could wish for in a Boostpack!
Unlock the potential of all Boostpacks by equipping the Boostpack Flight Enhancer to enable sustained flight, boosted sprint capabilities, and improved handling in Zero-G environments. See the video in the gallery for more info, as well as detailed settings and info in the Gameplay Options menu in-game. This works with all Boostpacks with no research or crafting requirements. See more info below.
Meanwhile Deluxe Dynamic Boostpacks Mk.I, Mk.II, and Mk.III are intended to enhance the efficiency of your general traversal, and increase your enjoyment whilst exploring. Different boost capabilities are increased or decreased, depending on where you are and what you're doing. This feels smooth and balanced in smaller spaces, and far more thrilling when out in the open. If you have the research unlocked and the necessary materials, you can install the Dynamic modules into almost any Boostpack using a spacesuit workbench. More info below.
=== Deluxe Dynamic Boostpack Types ===
= Mk. I = An advanced Boostpack providing the most convenient features all included into one package. When outdoors, all boost amounts are increased. When sprinting and activating the horizontal boost you will fly faster and further forward. When moving slowly (or not at all) vertical boost height is increased for greater climbing. Requires pack research level 1.
= Mk. II = Includes all the features of the Mk. I, and also activates a convenient downward thrust when melee attacking or gun bashing (this feature can be toggled on or off in the Gameplay Options menu. Boostpack injuries are now a thing of the past with the integrated kinetic inertial re-director removing all fall damage, potentially knocking down enemies within 4.5m (if enabled in the Gameplay Options, and you have the Boost Assault Training skill rank 2 or higher). Requires pack research level 2.
= Mk. III = Includes all the features of the Mk. II, and also greatly extends Boostpack Assault hovering duration (requires the Boost Assault Training skill rank 3 or higher). During this extended hovering, the movement speed is also greatly increased. In addition, the vertical and horizontal boost amounts are also further increased when out of combat and outside of Cities, Towns, and Settlements (if enabled in the Gameplay Options). Requires pack research level 3.
=== Sustained Flight Capabilities === The Boostpack Flight Enhancer is an additional pack plugin that can be equipped alongside almost any Boostpack, and will not affect your visual appearance. This device enables the new sustained flight features when it is equipped.
- Boostpack Enhancer must be equipped for any new flight related functions to work.
- Boostpack Enhancer is NOT required for the Dynamic Boostpack jumping and traversal related features to work.
- Purchasable from UC Surplus and Outland in New Atlantis, Sieghart's Outfitters and Newill's General Goods in Neon, and Shepherd's General Goods in Akila City.
- You must wait at least 10sec when initially installing for them to appear in vendors, and some vendors will need to wait until their inventory is refreshed.
- Flight Controls are added to your inventory when the Boostpack Flight Enhancer is equipped.
- Flight Controls will appear in your weapons category.
NOTE: Works with ALL Boostpack types - not just Dynamic Boostpacks.
=== Sustained Flight === Take to the skies and experience true freedom of movement and exploration - activating flight mode will enable you to fly around the area whilst you have sufficient Boostpack fuel.
- Uses the standard Zero-G controls to move around.
- Requires Boost Pack Training Rank 3 or higher - activate flight mode by activating/equipping the Flight Controls "weapon" in your inventory.
- Fuel drain is affected by your Boost Pack Training skill, and the gravity of the area you are in.
- Hold sprint to fly faster.
- Sprint flight speed is dependent on your Boost Assault Training skill.
- Your human followers will also fly with you.
- Flight Controls are added to your inventory when the Boostpack Flight Enhancer is equipped.
- Flight Controls will appear in your weapons category.
=== Boosted Sprint === Save your legs - utilize your Boostpack to hover along the ground and increase your movement speed whilst you have sufficient Boostpack fuel.
- Requires Boost Pack Training Rank 2 or higher - activation is based on the Gameplay Option you have selected.
- Fuel drain is affected by your Boost Pack Training skill, and the gravity of the area you are in.
- Sprint boost speed is dependent on your Boost Assault Training skill.
- Sprint boost speed stacks with any other movement enhancers such as perks & skills.
=== Enhanced Zero-G Mode === Don't lag behind, get snappy Zero-G handling by utilizing your Boostpack whilst you have sufficient Boostpack fuel.
- No skill requirements - activate by activating/equipping the Flight Controls "weapon" in your inventory.
- Hold sprint to move faster.
- Flight Controls are added to your inventory when the Boostpack Flight Enhancer is equipped.
- Flight Controls will appear in your weapons category.
=== Frequently Asked Questions ===
Q. What does this Creation do? A. This Creation does NOT change any existing pack, stats, or items in the base game and thus is compatible with everything. This Creation adds 2 new feature sets: i. Dynaminc Boostpack modules that can be added to MOST Boostpacks using the Spacesuit Workbench. These types of Boostpack will vary their stats, based on conditions like player movement speed. See the info above for more details ii. Sustained Flight features - an new Boostpack Flight Enhancer can be equipped alongside almost any Pack and offer new modes of movement if you have the sufficient skills - see the info above for more details.
Q. How do I get the cool dynamic features? A. Use the Spacesuit Workbench to change the Boostpack type. NOTE: Some armors that have integrated Boostpacks may not be able switch the Boostpack type at all - this is a limitation of the armors, not this Creation.
Q. Can I fly with this? A. Yes - see "Boostpack Flight Enhancer" info above.
Q. Can I get infinite boost? A. Not with this Creation, but hopefully you won't feel the need for infinite boost with the new features. NOTE: Some infinite boost mods can permanently damage your character's Boostpack stats if not un-installed correctly.
Q. How do I remove this Creation? A. Just un-equip any Dynamic Boostpacks and Flight Enhancers and remove/delete the Creation.
Q. Will this fix my broken Boostpack stats? (from other mods) A. No, but I have other mods coming to help fix things like this.
Q. Flight Controls - where are they? A. Auto-added to your inventory when you equip a Boostpack Flight Enhancer.
Q. My Flight Controls disappeared? A. If you drop them or try to store them or give to someone else, they are deleted. Re-equip the Boostpack Enhancer to get new Flight Controls
Release notes
Xbox
-
2.0.2- Changed flight handling to default to disabled to ensure maximum compatibility and stability for consoles and low-end PC systems. This can still be enabled in the Gameplay Options menu.
-
2.0.1Fixed typos
-
2.0- landing from a big fall will now trigger sound FX, visual FX, and knockdown nearby enemies
- this can be combined with the melee triggered downward-thrust already in the Mk II and above packs (boost + melee/gun bash = downward thrust)
- if enabled, the new sprint boost mode is activated with configurable options
- new flight mode is activated by activating the new flight controls weapon object
- by default, flight mode not allowed in towns/settlements for better compatibility and stability (and some lore) - this can be changed in the settings
- more bug fixes
- 1 and 3 sec sprint boost activator options added
- gravity is reduced by 50% when sprint boosting for a better feel
- feature to teleport followers to you when finish flying or sprint boosting
- sprint mode fuel drain now based on Boostpack skill level
- flight mode fuel drain now based on Boostpack skill level and local gravity
- some bug fixes
- vastly improved flying handling, possibly at the cost of some smoothness
- hopefully fixed followers occasionally getting stuck in zero-g animation
- new zero-g enhance mode added for better zero-g handling, activate flight controls when in zero-g to enable. Visuals of Boostpack will only pulse every few sec.
- minimal oxygen drain when flying or sprint boosting (unless encumbered)
- flight sprint speed determined by your Boost Assault skill rank
- flight handling improvement is now a tune-able option
- whole bunch of info and new options added to Gameplay Options menu
- followers will now fly faster
Known issues:
- whilst in flight mode, your party will comment about zero g
- whilst in flight mode, nearby NPCs will switch show their equipped spacesuits. This should be mostly unnoticeable though. There is no way to fix this. I have tried so many things. -
1.00== Describe this release ==
-
1.0.1== 1.0.1 ==
Updated description and configurator slate to have more accurate info.
== 1.0.0 ==
Initial release - utilizing only vanilla assets and new form, this creation is suitable for all platforms - can be installed at any time.
PC
-
2.0.2- Changed flight handling to default to disabled to ensure maximum compatibility and stability for consoles and low-end PC systems. This can still be enabled in the Gameplay Options menu.
-
2.0.1Fixed typos
-
2.0- landing from a big fall will now trigger sound FX, visual FX, and knockdown nearby enemies
- this can be combined with the melee triggered downward-thrust already in the Mk II and above packs (boost + melee/gun bash = downward thrust)
- if enabled, the new sprint boost mode is activated with configurable options
- new flight mode is activated by activating the new flight controls weapon object
- by default, flight mode not allowed in towns/settlements for better compatibility and stability (and some lore) - this can be changed in the settings
- more bug fixes
- 1 and 3 sec sprint boost activator options added
- gravity is reduced by 50% when sprint boosting for a better feel
- feature to teleport followers to you when finish flying or sprint boosting
- sprint mode fuel drain now based on Boostpack skill level
- flight mode fuel drain now based on Boostpack skill level and local gravity
- some bug fixes
- vastly improved flying handling, possibly at the cost of some smoothness
- hopefully fixed followers occasionally getting stuck in zero-g animation
- new zero-g enhance mode added for better zero-g handling, activate flight controls when in zero-g to enable. Visuals of Boostpack will only pulse every few sec.
- minimal oxygen drain when flying or sprint boosting (unless encumbered)
- flight sprint speed determined by your Boost Assault skill rank
- flight handling improvement is now a tune-able option
- whole bunch of info and new options added to Gameplay Options menu
- followers will now fly faster
Known issues:
- whilst in flight mode, your party will comment about zero g
- whilst in flight mode, nearby NPCs will switch show their equipped spacesuits. This should be mostly unnoticeable though. There is no way to fix this. I have tried so many things. -
1.00== Describe this release ==
-
1.0.1== 1.0.1 ==
Updated description and configurator slate to have more accurate info.
== 1.0.0 ==
Initial release - utilizing only vanilla assets and new form, this creation is suitable for all platforms - can be installed at any time.
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jun 09, 2024
- Last Updated
- Feb 10, 2025
- Platforms
- PC, Xbox
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