Better Reflex Sights Framework

Better Reflex Sights Framework

By WeebFei

Free Mod

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Important

-Supports 2dlcs (shatteredspace.esm, sfbgs50.esm) and Tracker Alliance Creation(sfta01-06.esm), but must load this mod after if you have them -If you have previously installed and suddenly doesn't work after the game's Free lanes update, please follow these steps to fix: Disable the mod-Load your save-Make a save-Re-enable the mod-Load the newest save -(✿◕‿◕✿)Don't forget to give me endorsement if you like it thank you!

This mod reworks reflex sight visuals to behave more like real-world reflex optics — removing (reducing) parallax distortion while preserving reticle behavior under camera geometry and weapon animations. More details and patch& integration tutorial or bug reports: https://www.nexusmods.com/starfield/mods/15787?tab=description

Current features

  • Functional target pointing.
  • Reticles are basically invisible outside optics, they can only be seen at a strictly tiny range of angles when ADS, and fully invisible when hip.
  • Serves as a framework. Weapon addons can easily integrate same reticle effects or be patched

Compability

-Conflicts with any mods that changes vanilla reflex sights meshes and materials, can be patched. -Compatible with weapon Addons , but need to be patched if you wish the same effects however very easy. -Dlcs and Tracker creation contents included but can work without.

Credits Huge thanks to halrixx, this mod won't exist without his research and sourcefile for See Through Scopes Feature and his generous help.

Additional Screenshots Available

This mod has 6 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Feb 09, 2026
Last Updated
Apr 22, 2026
Platforms
Playstation, PC, Xbox

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