Better Reflex Sights Framework - Starfield Unity
Better Reflex Sights Framework

Better Reflex Sights Framework

By WeebFei

Free Mod

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(✿◕‿◕✿)Don't forget to give me endorsement if you like it thank you!

This mod reworks reflex sight visuals to behave more like real-world reflex optics — removing (reducing) parallax distortion while preserving reticle behavior under camera geometry and weapon animations. More details and patch& integration tutorial can be found in: https://www.nexusmods.com/starfield/mods/15787?tab=description

Current features

  1. Functional target pointing.

  2. Reticles are basically invisible outside optics, this is done by toggling layered edge falloff and setting proper values, so they can only be seen at a strictly tiny range of angles. (Adjustment updates depend on reports)

  3. Serves as a framework. Weapon addons can easily integrate same reticle effects or be patched

Compability

-Conflicts with any mods that changes vanilla reflex sights meshes and materials, can be patched.

-Compatible with weapon Addons , but need to be patched if you wish the same effect.

-Shattered space dlc contents included but can work without it.

Credits Huge thanks to halrixx, this mod won't exist without his research and sourcefile for See Through Scopes Feature and his generous help.

Additional Screenshots Available

This mod has 6 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

YouTube Videos

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Mod Information

Published
Feb 09, 2026
Last Updated
Feb 09, 2026
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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