UC ReUniform - United Colonies Faction Uniform Overhaul
By lokisan
Community Rating
What is this about?
(You may or may not know the UC OfficerUniforms Mod) on the Nexus, well this is it.
Basically I really wanted to replace the officer uniforms from the UC with anything else but the one provided. I also tried several attempts to make the original gear look better but ultimately failed, because I cannot edit meshes and could therefore not rid of this huge amount of straps and buckles, so no, this was not gonna work. But I also did not want to just replace the uniforms with any other ingame clothing and retexture it, because I also hate reusing the same ingame assets over and over again.
So I took the meshes from the Imperial Officer Uniform mod by radicalclownfriend and did some rework to make it less Star Wars and more in line with the UC. It is just some basic texture rework and nothing fancy but at least the eyesore of the UC is gone for me.
All credit and endorsement should obviously go to radicalclownfriend for providing the meshes and giving me the opportunity in the first place.
Visual influence comes mostly from the UNN in the series "The Expanse".
Following the current rank structure
Note: The Commander over Captain logic is due to the ingame references to Ikande and his rank. He is not only the commanding officer of the UC Vigilance but his rank is Commander, based on the texts and references ingame. So to make him the highest ranking SysDef, there was the need to revaluate and reshuffle the ranks acordingly. Just see this rank as the rebranded Commodore rank from the olden days. Also, while I did initially not consider any individual ranks for the Vanguard, since they "should" all be privateer captains on the same level and after some input from folks and consideration, I copied over the ranks of the Navy for the Vanguard as well, without any Admiral position but a Commander Liasion post in Tuala at MAST. People are building some huge ships ingame and there is therefore the need to have some kind of ranking structure for those shipmates and crewman about, to manage such ships. So giving them proper ranks, makes sense I guess.
https://i.ibb.co/d022m0X3/Rank-Overview2a.png
The uniforms and hats can also all be crafted via the industrial workbench with either bought or gathered "Luxury Textiles" (yeah those dresses are quite fancy).
-=Please note!=-
This version now contains a script, that will replace the named NPCs inventory the first time around.
All other non named characters (the SysDef soldiers around the UC Vigilance for example) will need a cell reset (go to Venus and wait for some time to reset the cells). Done!
This version is now also compatible with all of the known KryoZet clothing mods! Enjoy!
Also, since I do not own an XBOX or a PS, I cannot check and verify the function of the mod at all, but did want to port this since the CK dropped.
If textures are missing, anything looks wonky, please give me some feedback. (Tarelius on the starfield discord)
Release notes
Xbox
-
3.1bNavy and SysDef Ensigns were invisible, fixed.
-
3.1aAdded the Vanguard Enlisted to the build menu...now for real
-
1.00Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.1Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.0Version 3.0
Added enlisted ranks for all branches. Added missing officer ranks. Made compatible with most clothing mods (especially KZs great mods).
-
1.00Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.02Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.00== Describe this release ==
-
1.01Added Ps5 Version
-
1.00Fixed the missing items in the industrial workbench. Now you can actually also craft them for you and your crew.
-
1.01Fixed the missing items in the industrial workbench. Now you can actually also craft them for you and your crew.
-
1.00Initial release.
Playstation
-
3.1bNavy and SysDef Ensigns were invisible, fixed.
-
3.1aAdded the Vanguard Enlisted to the build menu...now for real
-
1.00Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.1Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.0Version 3.0
Added enlisted ranks for all branches. Added missing officer ranks. Made compatible with most clothing mods (especially KZs great mods).
-
1.00Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.02Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.00== Describe this release ==
-
1.01Added Ps5 Version
PC
-
3.1bNavy and SysDef Ensigns were invisible, fixed.
-
3.1aAdded the Vanguard Enlisted to the build menu...now for real
-
1.00Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.1Fixed improper Rank display on the LCPL uniform, and SysDef PO3.
Added in the Vanguard Enlisted uniforms to the industrial workbench. -
3.0Version 3.0
Added enlisted ranks for all branches. Added missing officer ranks. Made compatible with most clothing mods (especially KZs great mods).
-
1.00Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.02Attention UC citizens,
Navy command found an error in the distribution of the industrial workbench recipes, which lead to an unfortionate stop in production of new uniforms. This unaceptable mishap has now been remedied and the personnel responsible swiftly replaced and relocated to a distant observer post.
Supra et procul absens! -
1.00== Describe this release ==
-
1.01Added Ps5 Version
-
1.00Fixed the missing items in the industrial workbench. Now you can actually also craft them for you and your crew.
-
1.01Fixed the missing items in the industrial workbench. Now you can actually also craft them for you and your crew.
-
1.00Initial release.
Additional Screenshots Available
This mod has 7 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Aug 21, 2024
- Last Updated
- May 13, 2026
- Platforms
- Playstation, PC, Xbox