Starborn Player Home at Moonhenge
By mesmacat
Community Rating
With the Starborn Player Home at Moonhenge you can create a residence befitting a Starborn who has seen many universes - or Starborn-themed base of operations - within chambers carved from the rock below a stone circle on the Luna surface. Alternatively, you could build a Moonhenge tourist destination and sub-luna apartments, or the site of an archaeological or scientific research expedition.
The location is discoverable as a “structure” on Luna, with the "Moonhenge Chambers" player home accessible from a entrance at the rear of the stone circle. Aimed at Starfield builders, both surface and underground areas in this mod are enabled for player in-game building using the Outpost Builder/Decorator*.
The underground player home has attractive interior design, with a blend of Starborn, mirror-silver stone temple architecture and motifs, and more modern fixtures. It has three areas:
RESIDENTIAL WING. Situated around the main entrance, the upper floor has two smaller living spaces, one with ensuite bathroom, with stone bath, shower and wash areas. A large dining/meeting room has an adjacent kitchen with pizza oven and cooking facilities. The dining area is overlooked by a semi-circular, mezzanine gallery level with 11 picture settings where you can display your favourite artworks in a 180 degree arc.
The lower level is a large, circular chamber, which may once have been some kind of Starborn council chamber. With its precisely spaced, circular design motifs and stone platforms, it could also be used for displaying armour, weapons and other treasures in a sweeping 270 degree panorama.
THE CAVERN. Located directly below the Moonhenge site, this cavern hewn from the luna rock features a circular platform, mirroring the stone circle above. It is overlooked by a two-storey observation area on one side, and high, rock shelf platform on the opposite side, which could be used as a garden area.
The cavern is flanked by two, double storey structures decorated with Starborn motifs. One is designed as a second, more compact enclosed living space, with the upper floor having access to a balcony overlooking the cavern. The other is open to the cavern space. Below the observation area there is also a basement workshop area.
STARBORN TEMPLE. Accessed from a concealed passage behind the cavern, this partly damaged, rectangular Starborn Temple is a strange, haunting location. The temple is flanked by a mezzanine gallery. The lower level also has access to a small living space, furnished with Starborn furniture and fixtures. This leads to a small staging area and secret tunnel beyond, giving access to a concealed second entrance to the complex.
This mod adds an entirely new worldspace on Luna and an associated interior cell. Apart from these new areas and the location addition to Luna planetary data, it does not change the game world or systems. It should not conflict with other mods.
Note: the Luna surface and player home areas are fully navmeshed, so your companion will be able to follow you, but crew assignment facilities are not yet available.
This mod is now also uploaded to Nexus Mods. Please feel free to provide any feedback or comments to the mod page comments.
Release notes
Xbox
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1.211.) Increased bloom lighting threshold across entire interior to reduce excess glow on glowing items such as light fixtures, starborn temple elements and decorator panel.
2.) Added downwards spot light and light fixture on the inside wall above the entrance to the dining/gallery area to illuminate dark area below.
3.) Fixed some light fixtures not linked to light sources. -
1.201. Adjustment of position and settings of majority of interior lights to reduce glare, hotspots under ceiling lights, and rebalance lighting. Some removal or addition of lights in two areas.
2. Removal of redundant lighting fixtures on walls
3. Changes to flooring surrounding central platform in large, circular display room to reduce glare from metal trimming.
4. Changes to floor along sides of basement workshop area to address weapons workbench placement issue.
5. Changed ambient sound in the basement workshop to make it less obtrusive.
6. Addition of stone wall along left side of enclosed living area adjacent to cavern, to reduce glare from mirrored wall.
7. Adjusted fog post effect to only affect exterior cavern areas and starborn temple (not interiors of structures surrounding the cavern). Rock shelf accessed by stone stairs, and circular platforms below still included in fog volume.
8. Fixed player spacesuit not hiding in interior areas.
-
1.031.) Reduced brightness of ceiling lights in main entrance area, and smaller living spaces either side of entrance by 20% to prevent white out of objects immediately beneath.
2.) Reduced brightness of main downward ceiling light and spotlights in larger circular display room by further 10% to reduce room glare.
3.) Resized mirror in bathroom to cover more of the emittance strips on the side and reduce glare.
4.) Reduce brightness of ceiling lights in cube shaped area (open to the cavern on right when facing the circular platforms in cavern) by 20%, also to reduce over illumination of objects immediately beneath.
5.) Removed floating redundant light fixture in basement workshop area. -
1.011.) Reduced brightness of main downward lighting and one spotlight in large circular display room.
2.) Added darker circles inside white circles around centre of platform to reduce brightness of floor when standing in that area.
3.) Reduced brightness and FOV of bathroom mirror light.
4.) Check on removal of redundant firefly FX on Xbox version.
-
1.00== Describe this release ==
PC
-
1.211.) Increased bloom lighting threshold across entire interior to reduce excess glow on glowing items such as light fixtures, starborn temple elements and decorator panel.
2.) Added downwards spot light and light fixture on the inside wall above the entrance to the dining/gallery area to illuminate dark area below.
3.) Fixed some light fixtures not linked to light sources. -
1.201. Adjustment of position and settings of majority of interior lights to reduce glare, hotspots under ceiling lights, and rebalance lighting. Some removal or addition of lights in two areas.
2. Removal of redundant lighting fixtures on walls
3. Changes to flooring surrounding central platform in large, circular display room to reduce glare from metal trimming.
4. Changes to floor along sides of basement workshop area to address weapons workbench placement issue.
5. Changed ambient sound in the basement workshop to make it less obtrusive.
6. Addition of stone wall along left side of enclosed living area adjacent to cavern, to reduce glare from mirrored wall.
7. Adjusted fog post effect to only affect exterior cavern areas and starborn temple (not interiors of structures surrounding the cavern). Rock shelf accessed by stone stairs, and circular platforms below still included in fog volume.
8. Fixed player spacesuit not hiding in interior areas.
-
1.031.) Reduced brightness of ceiling lights in main entrance area, and smaller living spaces either side of entrance by 20% to prevent white out of objects immediately beneath.
2.) Reduced brightness of main downward ceiling light and spotlights in larger circular display room by further 10% to reduce room glare.
3.) Resized mirror in bathroom to cover more of the emittance strips on the side and reduce glare.
4.) Reduce brightness of ceiling lights in cube shaped area (open to the cavern on right when facing the circular platforms in cavern) by 20%, also to reduce over illumination of objects immediately beneath.
5.) Removed floating redundant light fixture in basement workshop area. -
1.011.) Reduced brightness of main downward lighting and one spotlight in large circular display room.
2.) Added darker circles inside white circles around centre of platform to reduce brightness of floor when standing in that area.
3.) Reduced brightness and FOV of bathroom mirror light.
4.) Check on removal of redundant firefly FX on Xbox version.
-
1.00== Describe this release ==
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Feb 09, 2025
- Last Updated
- Feb 16, 2025
- Platforms
- PC, Xbox