Allied Armaments PDW-27 Redux - Starfield Unity
Allied Armaments PDW-27 Redux

Allied Armaments PDW-27 Redux

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This is a full bottom to top overhaul of the PDW-27 with a lot of added features, skins, and optional patches for popular mods. I also fixed several bugs, fully isolated all assets, renamed and organized everything including files and forms.

This is meant as a replacement for the original mod!

It won't break anything to run both but none of the guns from the original mod will have my changes to it.


v2.0.1 Change Log:

  • Fixed several spelling mistakes in various forms

v2.0.0 Change Log:

  • Fully reorganized, optimized, and standalone meshes/materials for improved performance and compatibility
  • Custom dynamic scripts developed (no longer reliant on community scripts)
  • Corrected mesh alignment, ambient occlusion, and reflex sight issues
  • New fire modes (Auto, Semi-Auto, Burst) for Standard & Long receivers
  • Added 3 quality tiers: Superior (L60), Elite (L80), and Apex (L105)
  • Rebalanced the NG+ Unity Enhancements
  • Expanded attachments:
    • DMR receiver (semi-auto, higher range) + unique legendary variant with rare spawn
    • Medium & Recon scopes with distinct stats
    • Folded/unfolded stock variants with distinct stats
    • Reflex Sight customization — 8 reticle options + Standard/Clean glass variants
    • Restored missing models (Stealth Lasers, Annihilator & Ignition Beam mags)
    • Added missing purple laser sight
  • Added ammo counter and native weapon icon support
  • Expanded skins:
    • 15 new skins (Digital Camo, UC factions, Crimson Fleet, and Hello Kitty)
    • Skins also applied to the Combat Knife (with Blackout/Whiteout/Digital Camo spawning naturally in the world and on NPCs)
    • Faction-based skins applied to PDW-27s carried by NPCs from supported factions
  • Custom skinned dataslates for mod info and changelogs (craftable at industrial workbench)
  • Updated skins to support all new attachments and fixed texture issues
  • Legacy exchange: previous PDW-27 renamed to PDW-27L (Legacy), no longer spawns and you can exchange them for the new updated version PDW-27 at the industrial workbench

Features

  • Rebalanced the damage values so its a bit more competitive
  • Added native custom weapon HUD icons
  • Leveled list injection via custom script (Vendors, Lootables, and Enemies) will be available at level 10
  • Added an ammo counter (modified the short scope model to not obstruct it)
  • There are now 7 receiver options:
    • Standard Receiver with Automatic, Semi-Automatic, and Burst fire mods
    • Long Reciever with Automatic, Semi-Automatic, and Burst fire mods (Boosted range and accuracy but slower ROF)
    • DMR Reciever with Semi-Automatic fire mode only (Much higher range and accuracy with boosted base damage and when aiming but locked to semi-auto) Note: Semi-Auto fire modes have a slight boost to damage
  • New stock attachments:
    • Folding Stock: Lighter with boots to accuracy
    • Folding Stock (Folded): Slightly lighter and looks cool
  • New optical attachments:
    • Recon Scope: Boosts range, accuracy and will mark enemies. (Uses the Va'ruun Inflictor recon scope model)
    • Medium Scope: Moderately boosts range and accuracy. (Uses a modified Novablast short scope model)
  • New muzzle attachments:
    • Focus Nozzle: Increases Damage, Headshot Damage, and Range. Slight increase to crit chance. (uses model from the Novablast Focal Lens)
    • Stealth Laser: Reduces the visibility and acoustic intensity of lasers. (uses one of the Novastrike muzzle models)
  • Added internal mods:
    • Amplifier: Amplifies power output, increasing damage.
    • Overclocked: Increases Rate of Fire.
    • Precision Tuning: Precisely tuned to increase Accuracy and Range.
  • Added Magazine mods (The standard magazine model was modified with an additional component for these):
    • Annihilator: Banned by almost every government, these rounds produce a disease-like effect that spreads to any target that gets too close.
    • Ignition Beams: Lasers do more damage and now burn enemies.
  • Added craftable laser color options, as well as display options:
    • Display Options: Beam Only, Beam + Dot, Dot Only, and No Beam or Dot
    • Colors: Amber, Blue, Cyan, Green, Purple, Red, and Yellow
  • Added craftable rechamber ammo options
    • 1.5kV LZR Cartridge (Default)
    • 3kV LZR Cartridge: Boosts damage but lowers ROF
  • Added built-in extended quality tiers and balanced quality level unlocks:
    • Level 00 - T1 [Basic]
    • Level 25 - T2 [Calibrated]
    • Level 35 - T3 [Refined]
    • Level 45 - T4 [Advanced]
    • Level 60 - T5 [Superior]
    • Level 80 - T6 [Elite]
    • Level 105 - T7 [Apex]
  • New unity enhancement (NG+) mods which will unlock based on how many times your character has gone through unity and each level buffs all stats for the weapon which should make it viable for high level characters. Note: These mods have their own category on the weapons workbench and are not visible unless you have gone through unity at least once
  • Added 37 craftable skins (check out the images in the gallery)
    • Skins were also added to the Combat Knife
  • Added new crafting categories for more customization:
    • Reflex Sight Glass Crafting: Customize the glass on the reflex sights to be standard or clean/clear.
    • Reflex Sight Reticle Crafting: Customize the reticle on the reflex sights (There are 8 options to choose from)
    • HUD Reticle: Customize the HUD reticle used for the weapon
    • Sound FX: Customize which sound effect to use when firing the weapon (I chose sounds which complimented the laser nature of the weapon but kept the default sound the same so this is entirely optional)
    • Quality Upgrades: Craft quality upgrades as your level increases
  • Game options added to customize what you want to enable or disable for the new crafting features (More info below)
  • Added a custom skinned dataslate for mod information and the change log (Information is given and change log is craftable)
  • There is a unique legendary DMR variant with a 5% spawn chance normally and was added to Stache's 3-Star Astra exchange list

Fixed from the original mod

  • Fixed quality levels not being applied correctly
    • Previously the mod used Kodama quality levels instead of its own, it now has its own quality levels
    • This also meant I had to balance the base weapon damage as before it was set really high so the scale kind of made sense but that meant that it didn't scale correctly and the gun became underpowered quickly at higher levels
  • Fixed some mesh alignment issues with some of the stocks and muzzle attachments
  • Isolated all the meshes/geometries/materials/textures into their own custom named files (in their own PDW27 folder) so that not only skins can be made for it but also changes to base game weapon textures/materials won't affect the PDW-27 going forward. It also makes every part of the mod fully standalone so no other mods will conflict
  • The entire mod now has an organized file tree with renamed files so it is cohesive
  • Optimized every mesh file and cleaned up any unused nodes/strings
  • Added missing weapons workbench icon
  • Changed the Reflex Sight names to differentiate between all 3 available reflex sights
  • Normalized all form names and structures to align with best practices
  • Removed unused forms and cleaned up orphaned entries

Gameplay Options

  • Laser Attachment Options (Used when crafting laser attachments, color options are always shown per type)
    • All (Default): Show all options for every laser attachment
    • Beam Only: This will only show the laser attachments which are a standard beam only
    • Beam + Dot: This will only show the laser attachments which have both the standard beam and the dot
    • Dot Only: This will only show the laser attachments which are only the dot (no beam)
  • Reflex Sight Crafting: Glass
    • Enabled (Default): Enables the ability to craft clean/clear glass options for all three reflex sight attachments
    • Disabled: Disables Reflex Sight Glass crafting if you do not want to use it
  • Reflex Sight Crafting: Reticle
    • Enabled (Default): Enables the ability to customize the reticle for all three reflex sight attachments
    • Disabled: Disables Reflex Sight Reticle crafting if you do not want to use it
  • HUD Reticle Crafting
    • Enabled (Default): Enables the ability to customize the HUD reticle used for the PDW-27 you are customizing
    • Disabled: Disables HUD reticle crafting if you do not want to use it
  • Sound FX Crafting
    • Enabled (Default): Enables the ability to customize the firing sound effect used for the PDW-27 you are customizing
    • Disabled: Disables sound effect crafting if you do not want to use it
  • Quality Crafting
    • Enabled (Default): Enables built-in level gated quality crafting
    • Disabled: Disables the built-in quality crafting if you do not want to use it
  • Unity Enhancement (NG+) Crafting
    • Enabled (Default): Enables crafting the NG+ modifications (Requires going through the unity at least once)
    • Disabled: Disables NG+ quality crafting if you do not want to use it

Future Plans

  • Localization: There is a workflow now for this in the CK but I didn't want to delay release longer for it, I will come back to it at some point later and add localization.
  • Theres always new skin ideas but for now I think this is feature complete minus localization

Credits

  • Nispet for the original Allied Armaments - PDW27 mod and opening permissions which allowed this mod to happen
  • Shadedness for the leveled list injection script provided in Shades Simple Gear Template
  • Nack9 for the Laser Sight Dot Enabled mod which helped me to understand how lasers work

This was tested on an Xbox Series S

Also on Nexus: https://www.nexusmods.com/starfield/mods/12825 Contact me: https://pxcnet.xyz

Additional Screenshots Available

This mod has 10 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

YouTube Videos (1)

Starfield Allied Armaments PDW 27 Redux Free Mod Review (XBOX/PC) Updated

By Crimson Flyboy • 6 months ago

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Mod Information

Published
Dec 26, 2024
Last Updated
Oct 31, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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