LUMI Rifle System
By Bub200
Community Rating
Update (v1.2)
- Added new skin Arcade for both weapons
- Added UI icons Community Update (v1.1) The focus of this update was to adjust the mod based on player feedback. Huge thanks to everyone who shared their input! Gameplay: -Increased accuracy of all barrels -Significantly improved projectile deviation while moving or airborne to support aggressive playstyle -Adjusted recoil so its better in line with vanilla snipers -Increased LUMI-10C Auto NG+ internal parts damage output Addons: -LUMI-10C Auto comes now with two scopes (2x and Recon) -Added semi-automatic receiver for LUMI-10C Auto Other: -Fixed incorrect accuracy value visual bug -Small iron sight and reflex sight readjustments
LUMI weapon system introduces a new sniper rifle for long-range engagements. It comes with over 20 new modification parts and the weapon can be converted into a heavy .50 caliber support rifle. Mod also includes light caliber converted automatic variant, LUMI-10C Auto 6.5mm.
Model is made by me and it comes with 2k texture sets. Weapons are animation compatible, which means you can see bits and pieces moving, and during reloads, the side flaps open to reveal fully modeled interior of the upper receiver.
The LUMI-10 Sniper is designed as an alternative to the MagSniper. With NG+ internal parts, it can be modified to become even more powerful, making it the ultimate end-game sniper.
Features:
- LUMI-10 Sniper (50 cal)
- LUMI-10C Assault rifle (6.5mm)
- Weapons spawn on enemies and vendors (LL injection)
- Mod is made to be compatible with 'Additional Weapon Icons' & 'Ammo HUD' mods - however confirm HUD icon compatibility from the creators
If you want easy start or can't find weapons from enemies/vendors, head to Laredo Firearms in Akila City. Weapons are on the shopkeepers counter free to take. You can also spawn items by opening console and typing "help bub" Console will print item names and (weapon ID). Then type player.additem (WEAPON ID)
All items
Receivers
- Full auto
- Semi-automatic [-10 Sniper]
- Skeletonized Crimson Hackjob [-10 Sniper]
Skins
- Black with silver accents
- Black with copper accents
- White
- Engraved [-10 Sniper]
- Glowing green, red, blue, orange and pink skins [-10C Auto]
Attachments
- 15x scope for extreme ranges [-10 Sniper]
- Tactical scope [-10 Sniper]
- Standard scope [-10 Sniper]
- Iron sights
- Compatible with Allied Armaments red dot [-10 Sniper] and holo
- Skeleton stock
- Standard stock
- Buffer tube [-10C Auto]
- Spiral fluted light barrel
- Long standard barrel
- Spiral flured barrel
- Stub barrel
- Copper or heat treated barrel variants
- Suppressor
- Compensator
- Muzzle flash hider
- 3 magazine models
- Laser sight
- Internal mods (+ special internals that are available after the Unity, up to NG+6)
Few words from author
This one is passion project of mine that took well over 300 hours to complete. I wasn't a big fan of MagSniper, and I’ve always wanted to create an alternative 'most powerful sniper in the game'. In this model I aimed for sleek, futuristic design, drawing inspiration from the AR and MK14 frameworks. The logo of weapon system is stylized snowflake (lumi), and it also represents the front-facing pattern of the barrels cooling assembly.
I hope this weapon design pleases your eye and that the mod brings you joy.
Showcase and contact
Contact me on Discord (real_bub) or leave comment on the video https://youtu.be/Ngia9THDELI
Credits
Hexabit & fo76utils (NifSkope) SesamePaste (Starfield Geometry Bridge) Shadedness (LL template https://www.nexusmods.com/starfield/mods/10936)
Release notes
Xbox
-
1.2- Added new skin "Arcade" for both weapons
- Added UI icons -
1.1Gameplay:
Increased accuracy of all barrels
Significantly improved projectile deviation while moving or airborne to support aggressive playstyle
Adjusted recoil so its better in line with vanilla snipers
Increased LUMI-10C Auto NG+ internal parts damage output
LUMI-10C Auto comes now with two scopes (2x and recon)
Added semi-automatic receiver for LUMI-10C Auto
Fixed incorrect accuracy value visual bug
Small iron sights and holographic sight readjustments -
1.00- Initial release
PC
-
1.2- Added new skin "Arcade" for both weapons
- Added UI icons -
1.1Gameplay:
Increased accuracy of all barrels
Significantly improved projectile deviation while moving or airborne to support aggressive playstyle
Adjusted recoil so its better in line with vanilla snipers
Increased LUMI-10C Auto NG+ internal parts damage output
LUMI-10C Auto comes now with two scopes (2x and recon)
Added semi-automatic receiver for LUMI-10C Auto
Fixed incorrect accuracy value visual bug
Small iron sights and holographic sight readjustments -
1.00- Initial release
Community Photos (2)
Photos shared by users and linked to this mod.
User Reviews (1)
I loved the Hard Target in the game already for my sniper needs, but - after trying Bub200's Laredo repeater and loving it - I decided to give this one a try as well. It becomes available sooner and more powerful than the Hard Target fairly early in the game. Its value in the game economy is quite high compared to vanilla guns, and I have found it appears quite often in enemy drops. As such, I find myself selling quite a few of these to help fund my ship building efforts. I love all the modifications available to help it vary between a sniper weapon and fully automatic. The reload animation seems borrowed from the A-99, so it sometimes looks a bit odd on some barrels.
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