Ghastly Knight
Freestar Collective
Member since
About
Describe Yourself
Love scifi and space settings like Starfield.
Things You Love About Starfield
I love that you can play Starfield in so many different ways. Some can lean into cozy outpost and ship building. Others can explore and experience the beauty of different worlds and wildlife with a fantastic photo mode. There can be a lot of combat with a nice variety of guns and gear for those that want to lean into the gunplay in side and radiant quests. It is some of the best of science fiction applied to a Bethesda formula that I know and love, and I pray they continue to build on the lore in more expansions.
Favorite Quest(s)
Groundpounder, Vanguard and Freestar questlines, "rescuing" Barrett
Favorite Companion(s)
Andreja, Barrett and Jess
Favorite Ship
Dragonfire and Narwhal (vanilla), but I also love to build my own
Favorite Weapon
Big Bang, Hard Target, Beowolf
Play Style
Combat-focused and ship building
Hours Played
1,281 hours
Current Playthrough Status
Several characters in various stages; some NG+8 or so, others on first universe
Forum Activity
Launching Constellation Survey Corps
Site News ·
Companion Game/Survey System
Starfield Hub ·
More Map and Naming Fun
Site News ·
Interesting location names
Starfield Hub ·
Over 1K photos + other news
Site News ·
That would be great if you can go back and add some locations to your images! I'...
Reply in New Star Map for the site · Site News ·
Has either of you bought that new mansion yet from the update? I haven't saved u...
Reply in Happy 3rd Anniversary of Starfield · Starfield Hub ·
Yes, happy birthday/anniversary, Starfield! There was a lot to like with Shatter...
Reply in Happy 3rd Anniversary of Starfield · Starfield Hub ·
Thanks for checking in and sharing your latest play throughs! I enjoyed Shattere...
Reply in Checking in with my latest · Starfield Hub ·
I like that idea. I'll add that to my to-do list. Thanks! Right now, I have a fe...
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Collections
Best Mods for a Pirate Character
### Ye be Warned This is not intended for those new to Starfield. Mods like these, many designed for more experienced players wanting to forego the main quest line (or at least delay it), will make life more difficult without giving you context for where you're at in the universe. ### Premise So you want to be a space pirate? Great! This collection of mods will help get you started off right. If you use these, you'll start the game as a pirate in your very own pirate ship (a humble Crimson Fleet Ghost), and you'll be docked to The Key - the HQ for the Crimson Fleet - all thanks to the *Crimson Start New Game* mod by SKKmods. In fact, you'll be starting 2-3 quests into the Crimson Fleet quest line having already joined the faction, and you'll be asked where your loyalties like (spy or not for Sysdef). ### Follower Options In vanilla Starfield, there are not nearly enough companion options that tolerate piracy. Of course, you can broaden that pool with mods like *No Angry Companions* by AlmightySE which ends most of the judgement by Constellation. Here are others to consider that have a more natural fit with your pirate: 1. **Jessamine Griffin** - Smuggler found in The Last Nova (bar) on The Key. One of my personal favorites in the game. 2. **Betty Howser** - You'll find her adrift on her ship orbiting Heinlein I. Bring a ship parts pack and she'll join your crew. Another great option! 3. **Mathis Castillo** - You'll be forced to spend more time with him if you continue the Crimson Fleet quest line, and the choices there will decide whether he's a companion option or an enemy. 4. **Sophia Grace** - Gang member on Neon found in Madame Sauvage's Place. ### Other Tips 1. The Kryx System puts you surrounded by more mid-level star systems. Be careful where you pick your starting battles. 2. You'll be aligned with Crimson Fleet from the start, so even with *Crimson Fleet - Less Fleet More Heat* mod from cyberpsyche you'll find most POIs, when exploring, are occupied by friendly Crimson Fleet. The *NPC Spawner Dangerzone* mod by naerv will help liven things up anytime you want and provide an ample supply of gear to loot and sell. :) 3. Piracy requires a lot of enhancements to your ship. Cargo space to fit all your loot will be at a premium for awhile unless you mod around that.
Best Quest Mods
These are the mods that are more story content or help control the quests in some way.
Best Player Homes
Immersion Enchancements
Some mods just help in the immersion of the game by changing the way things look or sound or behave. These are ones I'd recommend for that. I aim to stay true to the lore of the game with these
Best Armor and Clothing Mods
Whether it's a reskin or totally new armor or clothing, these are some of the best I've seen in Starfield so far.
Best Quality of Life Mods
Some mods just help make life in the Starfield better in general. These tend to smooth out the experience and/or reduce tedious tasks.
Best Follower Mods
Do you enjoy controlling minions/followers in games? If so, these mods will elevate your experience in Starfield.
Best Outpost Creations
Best Custom Weapon Creations/Mods
The base Starfield game has some excellent options for a range of play styles, but sometimes we want to experiment with additional weaponry. Here are some creations worth checking out if you're interested in expanding your armory.
Best Star Wars Mods on Xbox
Best Survival Mods
Best POI Additions
This is a collection of mods that add to the POIs that can spawn in the game.
Load Orders
Game Photos
My latest ship, the Revenant, from the Community Spaceship Expansion mod. The shot is after landing at the Nomad settlement on Earth (from zone79's Nomad space suit mod).
Oct 05, 2026
Another sign for the collection: Kay's House in The Well under New Atlantis.
Oct 05, 2026
Another moon of Tau Ceti VIII casting its shadow on the gas giant.
Oct 05, 2026
Came out of a research tower at the roof and was hit by this view of Tau Ceti VIII. Just stunning.
Oct 05, 2026
View of the gas giant, Tau Ceti VIII, from its frozen moon, VIII-A
Oct 05, 2026
Frozen moon, Tau Ceti VIII-A, and the gas giant it orbits.
Oct 05, 2026
Foggy aftermath from a destroyed supply train. I really like the roleplay aspect of this POI - even if it is low on interactive features.
Oct 05, 2026
Giant Leafcutter wildlife while exploring on Serpentis IV
Oct 05, 2026
Exploring on Serpentis IV
Oct 05, 2026
Exploring on Serpentis IV
Oct 05, 2026
Photo Albums
Signs in the Starfield
Capturing the signs that welcome or warn explorers in the Starfield.
27 photos
The Adventures of Galacticat
Follow the adventures of Galacticat and friends including Starpal, Wilby, Xeno and more. The album contains fanart created by my daughter who goes by Nova online.
7 photos
Mod Ratings
ASC Taiyo
I really like what wizzackr has been doing with ship creations, and this is another great addition made even better by providing some excellent example ships pre-built you can purchase from a kiosk in Taiyo Astroneering on Neon. I love that this one included engines and cockpits that fit so well into this design language. They simultaneously look unique while still fitting well with Starfield aesthetics. This one seems to take a good bit more practice to use when compared to ASC Deimos. The structural pieces can produce a very large ship that actually has surprisingly few habs - which all tends to favor flatter ship profiles.
ASC Arsenal
I've been trying these out, and I'm really enjoying all the ones I've tried so far. In general, I prefer those that provide a fast rate of fire. Just be aware that you may need to crank the difficulty of space combat up a bit after using these. They tend to make you over-powered. There's only two downsides. One is that I haven't seen these used against me yet. I think that is partly my load order. Most ships of higher level on my play throughs tend to be those of the Covenant from the Project Viper mod. I also haven't found the 9 new ships this mod offers with the weapons already on them. However, I may have not found the right ship services technician to sell them, or I might be having a conflict with another mod. I use the communities expansion ship mod, but it provides a patch with this one that I'm also using in my load order.
The New Crew
There's a lot to like with this mod. I like all the different personalities and side quests (albeit very short ones). I love the function some of them bring like one being a full-fledged vendor and another being a capable doctor (with an obnoxious personality). I like a lot of their dialogue with your character as well as each other - though some of their passive comments when you're near get old. I'm glad the mod author thought to give us the option to adjust that. I really wish we got romance options with some of them. One of the characters is quite flirty, and others I'd like to know more about. This author made Everbright which provides one of the few creation-based romance options, but it's not available here.
In general, I love all these visual creations starfield201 is helping port from Nexus. Of all the recent ones, I was most excited about this Vibrant Volcanic landscape. Unfortunately, it's just not what I expected. It seems to vary greatly from the thumbnails. The turquoise water is beautiful, but I didn't find any instances of it as nicely laid out as its thumbnail. Most were little more than large puddles. The most glaring texture, though, is the mustard yellow/brown that appears way more prominently than the creations's thumbnails. I visited the first two locations mentioned in the description, and it looks like a giant amount of peanut butter exploded over the planet. I linked one photo on this site that shows a bit of it. I think the ground texture needs to be toned back and made more much more subtle. If they did that, and perhaps I got better luck on my maps, this would be worth keeping. As it stands, I'll probably be removing this one from my load order.
The Headhunter
I loved the storytelling aspects of this mod. The crash site being pillaged by multiple Spacer ships was very fun to encounter on a harder difficulty. I really appreciated that we could steal at least 2 of the Spacer ships - they were not just set dressing with the "[inaccessible]" tag on the pilot seats. I'm not that big a fan of the suits added with this. I actually prefer his Nomad suit to the ones we get here. The weapons are not bad. I'm not big on melee builds, but the flamethrower was the best I've seen in mods on Starfield. My play style does not favor it, so I doubt I'll be using it much. The space station is nicely done. I really hope zone79 adds some radiant quests. In fact, I wish the Spacers pillaging the down ship was a recurring POI we could run across on other worlds. Overall, I'm happy with my purchase. Thanks zone79!
This is a fun mod if you just want some crazy weapon options. Many are quite overpowered, so you'll want to use sparingly if game balance is a concern for you. Otherwise, have fun with them and go wild.
Cheap As Chips Ships
I really all the cheap alternatives this mod introduces to help you swap to something else pretty early in a new playthrough.
Ecliptic Mercenary (Replacer)
I like quite a bit of zone79's suit and clothing mods, but this one never worked for me. I don't care for Ecliptic armor, so this is a slight improvement on their regular suits. It just wasn't enough to stay in my load order.
Starfield: Shattered Space
I loved all the new, handcrafted POIs and side quests on Dazra. I can tell a lot of effort went into the story and fleshing out the houses within Va'ruun culture. The voice acting is excellent, and the world we're thrust into feels truly alien and unique within the Settled Systems with a story that leans into surreal, almost horror, elements more than any of the other faction quest lines. Unfortunately, without giving any spoilers, I'm not a fan of some of the choices the DLC forces you into before you can start the bulk of the story. Like many, I also took Andreja with me wanting to see her reaction with a return to her homeworld. While they give her ways to interject on conversations, I never got the reaction moment I expected. The DLC includes custom weapons, clothing, suits, craftable items, explosives and the option for a new home. On the downside, some of the weapons just appear to be reskins of existing weapons, and there are no new ship parts.
Deimog
This is a very nice vehicle option made by BGS and offered as an alternative to the Rev-8. By comparison, it has a fully enclosed cabin and a much better weapon: the mounted rocket launcher. Its boost is a bit more limited, but it has greater speed. I also tend to think the 3 color options stand out more on the panels of the Deimog when compared to the roll cage of the Rev-8. Vasco still fits nicely in the back and will still go through similar animations on your journeys. Originally, I preferred the rover look of the Rev-8, but - in the last month or two - the Deimog has really grown on me.
I want so badly for this mod to succeed, but I tried it on a new character recently in 2026. Sadly, it reached a state - after she goes off on her own for the first time on Neon - where it kept crashing my game completely. Every time I tried to leave Neon, the game crashed. I tried disabling the creation on my load order, but all game saves for that character crashed when trying to load it. After doing some research, I found that there were many other moments in her quest line, or other quests, where the game would crash or cause areas to become inaccessible. I applaud the author for continuing to add to the creation (new content, lip sync with voiced lines, etc), but there are still bugs in it - perhaps conflicts with other creations - that lead to fatal errors in the game. It's a real shame because I like her personality and enjoyed having her as a companion, otherwise.
Originally, this was called just The Vulture when it came out in 2024. At the time, it was also 700 credits - which was badly overpriced for just 1 bounty and one of the basic ones at that. Thank goodness Bethesda has recently added 5 more all-new bounties to round out the series and now it is renamed "The Complete Bounty Series." I'm glad to say it lives up to that name, and the price tag is now quite the bargain for what you get (and those that bought it previously get the new content in an update for free). The variety of bounties and story lines is excellent and some of the best you'll find anywhere in Starfield. All of them continue the trend of giving unique gear at the end. Two of them go even further with new player homes and one gives a new, quality ship. The stories explore several different types of criminals and scenarios that sometimes put your character in some uniquely challenging situations. I hope you go into them with as few spoilers as possible.