RYOS (Roll Your Own Start)
By Wynterhawk
Community Rating
This mod provides immersive alternative starts that let you begin the game's main quest at a time of your choosing or ignore it entirely. The mod's main features are:
CUSTOM STARTS:
A custom start allows you to begin your game exactly as you want. It allows you to:
Start on Montara Luna at the Freestar Militia Impound Facility (a new RYOS POI).
Pick your starting Credits, from 5K to 640K to purchase ships and gear.
Purchase weapons, and supplies from one of four vendors with huge merchandise inventories.
Buy one of the 90+ ships offered by the RYOS ship services technician.
Purchase from an extended list of ship upgrades typically not available until later in the game.
Choose an elite crew member to accompany you on your adventure.
Choose your player's starting level to enable the purchase of better ship mods.
Select one of 27 starting destinations. Upon entering your ship, transit via autopilot to the destination.
Pick how the game's main quest begins or choose to ignore it.
Use the new POI's facilities: Suit and weapon workbenches, mission terminals, and a med facility.
Utilize the new POI anytime during your game. It remains available to trade throughout.
PEDESTRIAN STARTS Pedestrian starts strand you in a major population center without access to a ship. You will need to earn credits to unlock your ship before adventuring off-world. In pedestrian starts, the main quest starts when/if you travel to the Vectera mine and enter the elevator room. Pedestrian starts offer the following options:
Choose from one of twelve pedestrian starts spread across Akila City, Cydonia, Neon, and New Atlantis. Select a start whose reward ship caters to your playing style: Fighter, Hauler, or Explorer Review the unique backstory for each start that explains your predicament and how to gain access to your ship. Modify the difficulty of the start by reducing or increasing the Credits required to access your ship.
SHIP OWNER STARTS In these starts, you are already a pilot and own a basic ship. You start at the impound facility on Montara Luna where you can purchase some supplies before adventuring. The main quest ("One Small Step") begins when/if you travel to Vectera mine and enter the elevator room. Characteristics of ship-owner starts are:
Pick your start from 28 predefined starts. Each start has a specific destination and ship type. Your gear and starting credits are randomly chosen when you begin the game.
NG+ STARTS RYOS supports NG+. You can start as the Starborn and choose all the NG+ options you want in effect. If you have played through the normal game started via RYOS, each passage through Unity will offer a chance to tweak options before continuing. The options for NG+ starts are as follows:
Set the number of times you've passed through Unity from 0 to 10. Ten provides the best ship and spacesuit. Select which of the 11 universe variants you will encounter. (Your Unity passage count must be 2 or greater). Choose the percentage chance you will encounter a variant universe. Base game is 15%, RYOS default is 100%. Select a Starborn power if you so desire. Select your starting Credits Select your starting Level Select a Starting Companion
RYOS REQUIREMENTS A new game start with RYOS installed and active.
RYOS COMPATIBILITY I have made every effort to avoid changing Starfield's base records and making cell edits. However, this game alters the alters the main quest, so any mods that do likewise will likely create a conflict. Mods that alter Akila, Cydonia, Neon, or New Atlantis could potentially create conflicts, so RYOS should be after them in your load order. Mods that use certain global variables used by the game's main quest ("One Small Step") may cause conflict. As conflicts arise, I will look at each to see if mitigations are possible. Only known incompatibility is Azvampyre's "Vanilla Landing Animations". This mod will prevent main quest from starting when you attempt to enter Vectera mine.
GENERAL NOTES Version 2.0 is a major overhaul of the mod. As you explore the Militia compound on Montara Luna, keep an eye out. There are one or two items that might aid you in your adventures. As you do so, you will encounter a few buildings that are inaccessible on the Militia base. They are there to accommodate future expansions for RYOS. Also, please note this mod was previously titled "Wynter's Roll Your Own Start".
If you have questions or issues, let me know. I am user AidanWynterhawk on Reddit.
Additional Screenshots Available
This mod has 12 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
User Reviews (2)
Over the years I've found myself less-and-less interested in modding Bethesda games. Alternate start mods are one of the very few exceptions to this. On subsequent playthroughs, I find them essential to diving into various roleplaying concepts and characters. RYOS is an excellent example of AltStart done right. Tons of options, including MQ skipping/delaying, and overall a great canvas for creating YOUR adventure.
I really liked the concept of this mod. I wanted a way to change my starting scenario as a character, and this provides lots of options to control that - especially if you plan to skip the main storyline with Constellation. You can control whether you have a ship to start with or not - even setting a background where you must earn enough credits to recover your starting ship (often having to buy it back from someone). The circumstances you pick also dictates the location you'll start at in the game. The menu to set things up can be a bit confusing, but this may be more a symptom of the limitations with modding a start in Starfield. The starting location on Montara Luna didn't seem to provide much to do when I first tried the mod months ago. There's a couple of vendors to help equip you if you chose to start with some extra credits.
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Mod Information
- Published
- Oct 29, 2024
- Last Updated
- Nov 04, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX