BombaTech Nuke Launcher
By Bub200
Community Rating
During the Colony War, an intense arms race between UC and Freestar fueled demand for new innovations. As a result, a small shell company, BombaTech, was founded. Operating in the shadows of its parent organization and untouchable by all regulations, this division aimed to develop advanced, low-cost weaponry for UC forces.
One of its most controversial prototypes was a nuclear launcher system - a simple yet devastating weapon designed to combat Freestar mechs.
This mod introduces a portable tactical nuclear ordnance launcher, Big Bomba. It delivers obliterating nuclear explosion, capable of clearing large areas of hostiles. Model is made by me and it comes with 2k textures. Design inspired by Fat Man launcher and old jet engines.
Features
- Nuke launchers with different themes (Miner, Ryujin, Ecliptic)
- New craftable ammo type: Bombatech Nuclear Bomb
- Custom explosion effects
- Custom sound effects
- Leveled list integration (ammo: vendors & loot)
- Achievement-friendly
- Safe blast distance ~20m
How to Use
Weapons have been placed in various locations where player would normally visit during their playthrough. Scroll down to the bottom to see all the locations. Ammo can be crafted and sometimes purchased from vendors. Nukes also have a chance to spawn in locked safes.
Unique modifications: Ryujin Big Bomba - 6 skins + Plasma sight to visualize projectile trajectory Big Bomba Vulture - 3 skins + Glide bomb Miner's Big Bomba - 3 skins + Nano nuke cluster
You can spawn weapon by opening console and typing "help bub" Console will print item names and (weapon ID). Then type player.additem (WEAPON ID)
Few words from author
This is certainly not an everyday weapon; it's rare, heavy and very expensive to use. Just what I always missed in SF - wild card weapons that can really turn the tide in combat. The purpose of this mod is not only to give player a big gun but also to make looting, mining, and other grinding feel worthwhile. Instead of hoarding wealth, Big Bomba provides another reason to spend (or vaporize) it.
I thank you for your support, and I hope you enjoy this mod. If you encounter any issues or have suggestions, feel free to DM me or ping me in Starfield Discord server: real_bub
Credits
NovaFinch & ProfX for HUD support Hexabit & fo76utils (NifSkope) SesamePaste (Starfield Geometry Bridge) Shadedness (LL integration template https://www.nexusmods.com/starfield/mods/10936)
LOCATIONS
Akila - Starrets house - Miner's Bomba (be sure to check the safe for possible additional nukes) Neon - Nyx's apartment - Ryujin Bomba Titan - New Homestead. Tavern backroom - Ryujin Bomba Niira - 1-of-a-kind salvage. On top of the landing site main stairs - Big Bomba Vulture Jemison - Lodge basement, near master locked spacesuit display - Miner's Bomba Porrima III - Red Mile. Room behind main lobby reception - Big Bomba Vulture Ammo doesn’t spawn on all traders. Go check out Jemison Mercantile, for example, if you want an easy start.
Additional Screenshots Available
This mod has 12 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos (1)
Nukes In Starfield | Bombatech Nuke Launcher Paid Mod Review (XBOX/PC)
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Mod Information
- Published
- Mar 18, 2025
- Last Updated
- Mar 03, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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