Starfield Extended - Aggressive Leveled NPCs
By Gambit77
Community Rating
This mod edits NPC records to make them level up with your player to increase the quality of game combat, as well as increasing the aggression levels of the NPCs to make them more assertive and dangerous. This mod is compatible with PEAK - Enemy AI out the box as it carries over that mod's edits, just have this mod below that mod in your load order.
This is part of a mod suite intended to enhance late game gameplay: Starfield Extended - Craftable Quality Extended (which rebalances weapons and armor, and extends weapon/armor quality progression with level gated improvements up to level 400, for players and npcs), Starfield Extended - Agressive Leveled NPCs (which makes NPCs spawn at the same level as the player and increases their aggression levels making them more assertive and dangerous), BasedGodAce's PEAK - Enemy AI Module, ljorder66's Doubled Enemy Numbers, and Argonil's Level Scaling (No Melee Weapons file).
Release notes
Xbox
-
1.00 ESLUpdate for game version 1.12.30
ESL flagged
PC
-
1.00 ESLUpdate for game version 1.12.30
ESL flagged
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Enemy Unit Production Pod
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Craftable Gear Upgrade Modules
Build upgrade modules for ranged weapons, melee weapons and spacesuit defenses at the industrial workbench.
Dead Man's Slate
Rare slates on hostile humans reveal level-aware cache routes. Tune drop frequency and reward rarity in Gameplay Options.
Galaxy Colonized
Galaxy Colonized overhauls planetary surface POI density and adds new Cave Encounters.
BNW Declared Contraband - Lawful Turn-In
Changes UC and Freestar Collective declared contraband from a base value of 5,000 credits to 100 credits.
Quest Locked Ship Modules
Makes available various ship parts that are locked behind quests
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