Sarah Morgan Dialogue Enhanced
By SkinnyPig2
Community Rating
Enhances and fixes some of Sarah Morgan's dialogue in a light weight, thoughtful, lore-friendly way.
Contrary to what seems to be popular opinion among most of Starfield's fan base, I actually love Sarah Morgan. I think she's criminally misunderstood by those who dislike her, and I find that very disappointing because she is a great character, especially once you get to know who she really is.
This creation aims to show my favorite underappreciated space explorer some love by enhancing and tweaking some of her dialogue. More random lines and quips have been added to a few of her dialogue pools, and some individual lines have been tweaked so they only occur under certain lore-friendly conditions. All dialogue additions use preexisting lines which already exist in the game files, so there's no audio splicing or AI voice generation.
I've been sitting on this for a while, tweaking it and adding to it really only whenever I noticed something that should probably be changed. I haven't systematically gone through each of her lines and done a full overhaul of her dialogue, just some tweaks here and there. Currently, the tweaks extend only to some of her random quips, so no quest dialogue has yet been edited. This is a work in progress, so I'll likely be adding to it in the future. If you've encountered some dialogue oddities you'd like to see fixed, or have any suggestions, please feel free to leave a comment over on Nexus Mods!
Each of the enhancements to her dialogue are as follows:
-
Added 8 new possible dialogue lines to the "Hello - Romance" random dialogue pool.
-
Added 6 new possible dialogue lines to the "Hello - Friendship" random dialogue pool.
-
Added 6 new possible dialogue lines to the "Hello - Affection" random dialogue pool.
-
Added conditions to 3 dialogue lines in the "Jump From Height" random dialogue pool.
-
Added conditions to 2 dialogue lines in the "Swim" random dialogue pool.
-
Added 3 new possible dialogue lines to the "Crafting Weapon Mod" random dialogue pool.
-
Added 2 new possible dialogue lines to the "Crafting Armor Mod" random dialogue pool.
-
Added 1 new possible dialogue line to the "Companion Dismissal - Romance" random dialogue pool.
-
Added 2 new possible dialogue lines to the "Companion Pickup - Romance" random dialogue pool.
-
Added conditions to 1 dialogue line in the "Low Gravity Environment" random dialogue pool.
-
Added conditions to 1 dialogue line in the "High Gravity Environment" random dialogue pool.
-
Added conditions to 3 dialogue lines in the "Low Temperature Environment" random dialogue pool.
-
Added conditions to 1 dialogue line in the "High Temperature Environment" random dialogue pool.
-
Added conditions to 2 dialogue lines in the "Radioactive Environment" random dialogue pool.
-
Added conditions to 5 dialogue lines in the "Corrosive Environment" random dialogue pool.
-
Added conditions to 5 dialogue lines in the "Airborne Hazard Environment" random dialogue pool.
-
Added conditions to 4 dialogue lines in the "Thermal Hazard Environment" random dialogue pool.
-
Added 10 new possible dialogue lines to the "Flirt - Marriage" random dialogue pool.
-
Added 4 new possible dialogue lines to the "Generic Companion Dismissal" random dialogue pool.
-
Added conditions to 1 dialogue line in the "Consume Alcohol" random dialogue pool.
-
Added conditions to 1 dialogue line in the "Location Arrival - Akila City" random dialogue pool.
-
Added conditions to 3 dialogue lines in the "Location Arrival - Habitable Biome" random dialogue pool.
-
Added 13 new possible dialogue lines to the "Goodbye - Romance" random dialogue pool.
-
Added 7 new possible dialogue lines to the "Goodbye - Friendship" random dialogue pool.
-
Added 7 new possible dialogue lines to the "Goodbye - Affection" random dialogue pool.
-
Added 8 new possible dialogue lines to the "Wake In Player's Bed" random dialogue pool.
You can find more details on the specific dialogue lines and conditions added on the Nexus Mods page for this creation, provided below.
Please note that this creation overwrites many miscellaneous dialogue records as children of [QUST:0009E99].
If you'd like to leave feedback or report a bug, you can reach me at @skinnypig2 on the official Bethesda Game Studios Discord server, or through the Nexus Mods page for this creation: https://www.nexusmods.com/starfield/mods/12381
Release notes
Xbox
-
1.1.0- Initial release on Playstation.
-
1.1.0- Added 2 new possible dialogue lines to the "Wake In Player's Bed" random dialogue pool.
- Added conditions to 1 dialogue line in the "Swim" random dialogue pool.
- Added conditions to 1 dialogue line in the "High Gravity Environment" random dialogue pool.
- Added conditions to 2 dialogue lines in the "Radioactive Environment" random dialogue pool.
- Added conditions to 5 dialogue lines in the "Corrosive Environment" random dialogue pool.
- Added conditions to 5 dialogue lines in the "Airborne Hazard Environment" random dialogue pool.
- Added conditions to 4 dialogue lines in the "Thermal Hazard Environment" random dialogue pool.
- Added conditions to 3 dialogue lines in the "Location Arrival - Habitable Biome" random dialogue pool.
You can find more details on the specific dialogue lines edited in this version in the changelog on the Nexus Mods page for this creation. -
1.0.0- Initial release.
Playstation
-
1.1.0- Initial release on Playstation.
PC
-
1.1.0- Initial release on Playstation.
-
1.1.0- Added 2 new possible dialogue lines to the "Wake In Player's Bed" random dialogue pool.
- Added conditions to 1 dialogue line in the "Swim" random dialogue pool.
- Added conditions to 1 dialogue line in the "High Gravity Environment" random dialogue pool.
- Added conditions to 2 dialogue lines in the "Radioactive Environment" random dialogue pool.
- Added conditions to 5 dialogue lines in the "Corrosive Environment" random dialogue pool.
- Added conditions to 5 dialogue lines in the "Airborne Hazard Environment" random dialogue pool.
- Added conditions to 4 dialogue lines in the "Thermal Hazard Environment" random dialogue pool.
- Added conditions to 3 dialogue lines in the "Location Arrival - Habitable Biome" random dialogue pool.
You can find more details on the specific dialogue lines edited in this version in the changelog on the Nexus Mods page for this creation. -
1.0.0- Initial release.
Explore more Starfield creations for Audio. Browse all Audio mods →
Desktop radio
A constructible desktop radio that supports switching between broadcast stations and music.
The Rusted Wrench
Get involved in the lives of the people at The Rusted Wrench, complete quests, earn rewards, hire powerful companions, and enjoy its unique industrial atmosphere and music.
McClarence Outfitters - Official German Voice-over
This is the separate German voiceover for “McClarence Outfitters: Legendary Customization”.
Stellar Sounds - Headshot - CoD Warzone II
Credits: theCyanideX Proof of permissions: https://www.nexusmods.com/starfield/mods/3888?tab=description Choose from your favorite headshot sounds! 1.0.0: Initial Release I was inspired by...
Stellar Sounds - Headshot - The Division
Credits: theCyanideX Proof of permissions: https://www.nexusmods.com/starfield/mods/3888?tab=description Choose from your favorite headshot sounds! 1.0.0: Initial Release I was inspired by S...
Explore more Starfield creations for Followers. Browse all Followers mods →
The Rusted Wrench
Get involved in the lives of the people at The Rusted Wrench, complete quests, earn rewards, hire powerful companions, and enjoy its unique industrial atmosphere and music.
Robot Legion
Allows players to build 25 new types of robots at Outposts, Homes, and Ships.
Explore more Starfield creations for Immersion. Browse all Immersion mods →
Craftable Gear Upgrade Modules
Build upgrade modules for ranged weapons, melee weapons and spacesuit defenses at the industrial workbench.
SKEA
SKEA is the place to be for your original decoration needs. More then 8.000 unique buildables are waiting for you to use in your ships, outposts and homes.
Digital Clocks & Widget
Buildable, customizable decoration items that can show Local Time and Universal Time (UT).
BNW Declared Contraband - Lawful Turn-In
Changes UC and Freestar Collective declared contraband from a base value of 5,000 credits to 100 credits.
Working Benches for Galbank Kiosks
Makes the benches and one of the terminals in the large Galbank Kiosks in New Atlantis usable by passing NPCs.
Nova's Loot Overhaul
Heavily reduced ammo, aid items, chems, food, drinks, and legendary items throughout the game. Comes with Gameplay Options to configure the percentages.