TIGER SHIPYARDS OVERHAUL

TIGER SHIPYARDS OVERHAUL

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🚀 TIGER SHIPYARDS OVERHAUL

This mod add a new Habs and modules to the ship builder. Modules are the update versions of the vanilla module, but nothing is replaced, they are new modules which you can find into ship builder.

🛠️ MAIN FEATURES ⠀● A Terminal PC that share info about mod. You can find it at The Lodge into player's room, and into all habs and cockpits. ⠀● Recruitable Crew Doctor Venus Tiger (find her at The Lodge in the basement) ⠀● New items for Decoration Panel, that includes all Mission Boards and other stuff used by the mod. ⠀● All habs and modules can be purchased from any Ship Services Technician. ⠀● Restrictions and cost for all habs and modules are based only by Class and Player level. See tables in sticky post. ⠀● All habs and modules can be colorized. ⠀● Internal hab contain a lot of Containers, Safes, PharmaKits and WeaponRacks with lootable items. ⠀● Increased GravJump Settings. Now Grav Drive can Jump up to a maximum of 100 LY ⠀● Reduced the Ship Registration Fee to 1% of vanilla value. ⠀● Added icons (logo) for shipbuilder ⠀● Added personalized [TIG] Categories for shipbuilder ⠀● Added Half-Hab, Half-Corner Hab and Half-Hull (NIFs by Nytehunter) ⠀● Added three new ships claimable from the Terminal PC

📦 TABLE OF CONTENTS ⠀● Cockpits Set (Main & Clones) (*1) ⠀● Dockers Set (LongRange - All positions) ⠀● Cargos Set (Main & Shileded) ⠀● Habs: ⠀⠀⠀○ 3x3x2 Set ⠀⠀⠀○ 2x2x1 Set ⠀⠀⠀○ 1x3x1 Set ⠀⠀⠀○ 2x1x1 Set ⠀⠀⠀○ 1x2x1 Set ⠀⠀⠀○ 1x1 Set ⠀⠀⠀○ Decks Set ⠀⠀⠀○ Y-Hab Set ⠀⠀⠀○ Stairs Set ⠀⠀⠀○ StarLift Set ⠀⠀⠀○ Bulb Set ⠀⠀⠀○ Ramp Set ⠀⠀⠀○ Solar-Hab Set ⠀⠀⠀○ Half-Hab Set ⠀⠀⠀○ Fuel Tank ⠀● Engines (Main & Boosters) (*2) ⠀● Grav Drives (Main & Boosters) ⠀● Reactors (Main & Boosters) ⠀● Shield (Main & Booster) ⠀● Scan Jammer EM module ⠀● Cyber-Jammer EM module (*3) ⠀● Weapons ⠀● Structural: ⠀⠀⠀○ Decorative Engines Set ⠀⠀⠀○ Equipment Bracket Set ⠀⠀⠀○ Equipment Plate Set ⠀⠀⠀○ Porthole Set ⠀⠀⠀○ Holidays Set (Extra Power) ⠀⠀⠀○ SolarPanel Set (Extra Power) ⠀⠀⠀○ SolarWing Set (Extra Power) ⠀⠀⠀○ Power Radiator Set (Extra Power) ⠀⠀⠀○ Wings Set ⠀⠀⠀○ Half-Hull ⠀⠀⠀○ Tail & Skeg ⠀⠀⠀○ Small Cube

(*1) The cloned versions of the Cockpits are designed to increase the number of cabins buildable. They cannot be installed alone, it must always be installed together with a main cabin, otherwise the ship cannot be finalized. They are placed under new [TIG] category of shipbuilder.

(*2) Booster version of Engines, Reactors, GravDrives and Shield are placed under new [TIG] category of shipbuilder.

(*3) The new module, called Cyber-Jammer, is a radical evolution of current scanjammers, but it operates on an entirely different principle: ⠀⠀⠀it simulates a cyber-hack on the faction contraband scanning systems.

⠀⠀⠀Whenever you enter the orbit of a planet patrolled by security guards, a dedicated script will trigger to simulate the system intrusion: ⠀⠀⠀⠀⠀🟢 On SUCCESS: The entire orbital scan sequence is completely bypassed, allowing you to smuggle your cargo onto the planet undetected. ⠀⠀⠀⠀⠀🔴 On FAILURE (Fail-Safe): The module instantly defaults to a standard Multifrequency ScanJammer (Tier 3), providing its regular protection strictly over your shielded cargo holds (if you have them installed).

⠀⠀⠀🔹This will be the base model with a 55% success rate. ⠀⠀⠀It can be purchased exclusively from Lon Anderssen at the Red Mile.

⠀⠀⠀● You can find an advanced version of this module in my mod "CYBER-JAMMER - Advanced Flight Intrusion System"

⚖️ SHIP BUILDER RESTRICTIONS Restrictions and costs for all modules have been redefined and now follow this table:

MODULE            PLAYER           CREDITS COST
TYPE / CLASS      RESTRICTION      MAIN         BOOSTER
----------------------------------------------------------
SM A              Level 4          15,000 cr    12,750 cr
SM B              Level 12         30,000 cr    25,000 cr
SM C              Level 25         50,000 cr    41,000 cr
SM M[C]           Level 32         75,000 cr    60,000 cr
HAB 1x1           Level 4             500 cr        -
HAB 1x2           Level 4             750 cr        -
HAB 1x3           Level 4           1,000 cr        -
HAB 2x2           Level 4           1,250 cr        -
HAB 3x3           Level 4           1,500 cr        -
Structures        Level 4             250 cr        -

Restrictions and costs for weapons, equipment and shields have been redefined and now follow this table:

WEAPON - EQUIP    PLAYER           CREDITS COST 
CLASS             RESTRICTION      MAIN         BOOSTER
----------------------------------------------------------
SM A              Level 4           7,500 cr     6,495 cr
SM B              Level 12         10,000 cr     8,500 cr
SM C              Level 25         12,500 cr    10,400 cr
SM M[C]           Level 32         15,000 cr    12,150 cr

(**) SM M[C]: these modules are Class C modules with Class M statistics.

💎 CREDITS I want to thanks: ⠀● derekm17x and his great mod DerreTech that was ispired me to start this work. ⠀● matilija for discussion and suggestions about modding. ⠀● OminousVoice for the patch of 3x3x2 Hab ⠀● vmroche to help me in uploading mod. ⠀● Nytehunter for share his NIFs and for a creation of my logo. ⠀● Last but not least, a great thank to jmpz11, without his tool this mod would not have been possible.

📞 CONTACTS For discussions and help about mod you can refer to this link on nexus mod: https://www.nexusmods.com/starfield/mods/8868

You can also follow me on this Discord server: https://discord.gg/jPUr6vTqdx

Additional Screenshots Available

This mod has 11 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jun 22, 2024
Last Updated
Jun 29, 2026
Platforms
Playstation, PC, Xbox

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