TIGER SHIPYARDS OVERHAUL
By LjTiger69
Community Rating
TIGER SHIPYARDS OVERHAUL
This mod add a new Habs and modules to the ship builder. Modules are the update versions of the vanilla module, but nothing is replaced, they are new modules which you can find into ship builder.
MAIN FEATURES
- A Terminal PC that share info about mod. You can find it at The Lodge into player's room, and into all habs and cockpits.
- Recruitable Crew Doctor Venus Tiger (find her at The Lodge in the basement)
- New items for Decoration Panel, that includes all Mission Boards and other stuff used by the mod.
- All habs and modules can be purchased from any Ship Services Technician.
- Restrictions and cost for all habs and modules are based only by Class and Player level. See tables below.
- All habs and modules can be colorized.
- Internal hab contain a lot of Containers, Safes, PharmaKits and WeaponRacks with lootable items.
- Increased GravJump Settings. Now Grav Drive can Jump up to a maximum of 100 LY
- Reduced the Ship Registration Fee to 1% of vanilla value.
- Added icons (logo) for shipbuilder
- Added personalized [TIG] Categories for shipbuilder
- Added Half-Hab, Half-Corner Hab and Half-Hull (NIFs by Nytehunter)
- Added three new ships claimable from the Terminal PC
TABLE OF CONTENTS
- Cockpits Set (Main & Clones) (*)
- Dockers Set (LongRange - All positions)
- Cargos Set (Main & Shielded)
- Habs:
- 3x3x2 Set
- 2x2x1 Set
- 1x3x1 Set
- 1x2x1 Set
- 1x1 Set
- Decks Set
- Y-Hab Set
- Stairs Set
- StarLift Set
- Bulb Set
- Ramp Set
- Solar-Hab Set
- Half-Hab Set
- Fuel Tank
- Engines (Main & Boosters) (**)
- Grav Drives (Main & Boosters)
- Reactors (Main & Boosters)
- Shield (Main & Booster)
- Scan Jammer
- Weapons
- Structural:
- Decorative Engines Set
- Equipment Bracket Set
- Equipment Plate Set
- Porthole Set
- Holidays Set (Extra Power)
- SolarPanel Set (Extra Power)
- SolarWing Set (Extra Power)
- Power Radiator Set (Extra Power)
- Wings Set
- Half-Hull
- Tail & Skeg
- Small Cube
(*) The cloned versions of the Cockpits are designed to increase the number of cabins buildable. They cannot be installed alone, it must always be installed together with a main cabin, otherwise the ship cannot be finalized. They are placed under new [TIG] category of shipbuilder. (**) Booster version of Engines, Reactors, GravDrives and Shield are placed under new [TIG] category of shipbuilder.
SHIP BUILDER RESTRICTIONS
Restrictions and costs for all modules have been redefined and now follow this table:
MODULE PLAYER CREDITS COST
TYPE / CLASS RESTRICTION MAIN BOOSTER
----------------------------------------------------------
SM A Level 4 15,000 cr 12,750 cr
SM B Level 12 30,000 cr 25,000 cr
SM C Level 25 50,000 cr 41,000 cr
SM M[C] Level 32 75,000 cr 60,000 cr
HAB 1x1 Level 4 500 cr -
HAB 1x2 Level 4 750 cr -
HAB 1x3 Level 4 1,000 cr -
HAB 2x2 Level 4 1,250 cr -
HAB 3x3 Level 4 1,500 cr -
Structures Level 4 250 cr -
Restrictions and costs for weapons, equipment and shields have been redefined and now follow this table:
WEAPON - EQUIP PLAYER CREDITS COST
CLASS RESTRICTION MAIN BOOSTER
----------------------------------------------------------
SM A Level 4 7,500 cr 6,495 cr
SM B Level 12 10,000 cr 8,500 cr
SM C Level 25 12,500 cr 10,400 cr
SM M[C] Level 32 15,000 cr 12,150 cr
(**) SM M[C]: these modules are Class C modules with Class M statistics.
CREDITS
I want to thanks:
- derekm17x and his great mod DerreTech that was ispired me to start this work.
- matilija for discussion and suggestions about modding.
- OminousVoice for the patch of 3x3x2 Hab
- vmroche to help me in uploading mod.
- Nytehunter for share his NIFs and for a creation of my logo.
- Last but not least, a great thank to jmpz11, without his tool this mod would not have been possible.
CONTACTS
For discussions and help about mod you can refer to this link on nexus mod: https://www.nexusmods.com/starfield/mods/8868)
You can also follow me on this Discord server: https://discord.gg/jPUr6vTqdx)
Release notes
PC
-
3.05- Rebuilt Bulb module (fixed issue with PS5)
- Rebuilt some NIFs to reduce flickering
- Added new 1x1 Hab module (two variants)
- Added new 1x1 StarLift (hab) Module (up to 6 storeys)
- Added new Teleport-Console for Decoration Panel
- 1x1 Modules and Decks includes Teleport-Console
*The Teleport Console has two functions:
- teleport to Landing Bay or to the docked ship/star-station
- teleport to cabin -
3.04- Disabled Bulb module (PS5 version only)
-
3.03- fixed Loki Bridge meshes
-
3.02- try to fix PS5 issue
- removed shared posters
- fixed bad weapon orientation on Equipment Brackets -
3.01- Rebuild Loki Bridge
- Try to fix some PS5 issues -
3.00- Reworked Solar Wings
- Added the PS5 version -
2.50- Added new Shipbuilder Icons (Logo) for all modules
- Added extra weapons-mounts to Phobos cockpits
- Renamed some modules for better readability during ship build
- Fixed an issue with ladder in Loki Bridge
- Change lights in Thor Bridge
- Create new categories in the shipbuilder
- Removed the SBC patch -
2.42.1- Fixed an issue into Loki Bridge
-
1.00-wrong upload
-
2.42wrong upload
-
2.41- Removed external lights from Loki Bridge (ex KT600)
- Added new Thor Bridge and his cloned version
- Renamed cockpits to avoid confusion when build ships
- Little aesthetic change in Deck modules -
2.40- Removed external decals and lights from KT600 Bridge
-
2.39- Fixed colors on Half-Habs/Hull
- Change lights in KT600 Bridge -
2.38- Fixed snap points on KT-600 Bridge
- Fixed external walls position on 2x1x1 Deck-stbd
- Added new Fore/Aft 2x1x1 Decks
- Fixed minor bugs -
2.37- Fixed collisions & navmeshes for Deck habs.
-
2.36- Fixed a bug on 1x1 Bulbs hab
-
2.35- Fixed ladder not work on KT600 Bridge
-
2.34- Added new 2x2x1 Round Deck (hab) module
- Added new 2x1x1 Decks (hab) module -
2.33- Added new 1x1x1 Decks (hab) module
- Added new 1x1x1 Corner Decks (hab) module -
2.32- Added new TIG KT600 Bridge (includes cloned version)
- Added new 1x2x1 Half-Hab module
- Added new 2x1x1 Half-Hab module
- Added new 1x2x1 Hab module variant with extra doors and ladders
- Redesigned some NIFs
- Added new snap points to 1x2x1 Hab modules -
2.31- Now all NIFs uses "External Geometry"
- Added new structural Decoration Engines modules
- Added new structural Power Radiators (increase power energy by +5) -
2.30.1- Fixed category for GD65B Grav Booster
-
2.30- Reduced Ship Registration Fee to 1% of vanilla fee
- Added Furnished versions of the 2x2x1 Hab module.
- Added new structural small Cube module (2x2x2 mt)
- Added new personalized Equipment Plate (four positions)
- Added small version of SolarWings
- Added small version of SolarPanels
- Fixed incorrect assignment of the internal 1x2 Windows-B Empty Hab module.
- Fixed positioning of Endeavour ship.
- Optimized some NIFs -
2.29wrong version
-
1.00wrong version
-
1.00== Describe this release ==
-
2.28wrong version
-
2.27.1- Fixed an error in ba2 archive
-
2.27- Added three new ships that you can obtain from the Terminal PC.
- Added a new structural set of Tails
- Added a new Half-Corner Hab module (nif by Nytehunter) -
2.26.1- Added a new variant set of Mid Wings
- Added a new variant set of Small Wings
- Added a new strucural set of Wing's Caps
- Added a new Half-Hab module (nif by Nytehunter)
- Addes a new structural Half-Hull module (nif by Nytehunter) -
2.26-wrong ba2 archive-
-
2.25.1- Minor fixes and optimisations
-
2.25- Redesigned Structural Wings modules
- Added extra snap points to new Wings
- Added a new structural set of Mid Wings
- Added a new structural set of Small Wings
- Added a new structural set of Wing-Plates
- Changed the statistics of Engine Boosters. Now you can add more boosters.
- Corrected a bad definition for some engines and reactors
- Added more info of Boosters to the Ship Builder Information Panel -
2.24.01Replace the wrong archive file.
-
2.24v2.24
- Fixed flickering on internal walls
- Minor color adjustment to habs
- Added new Structural Wings modules -
2.23v2.23
- Fixed wrong category for R390 Reactor
- Fixed wrong category for Impulse Engine -
2.22v2.22
- Rebuild the 1x1 Stairs modules
- Moved the table into The Lodge player's room -
2.21v2.21
- Fixed engine flame of 'Tig Impulse T100 engine'
- Added 1x1x1 All-way Passage (hab) module
- Added two new cockpits variants -
2.20v2.20
- New crossbrace SolarHab module
- New spine SolarHab module
- New structural SolarPanel module
- Placed all Mission Boards to Decoration Panel
- Removed Messhall table from 3x3x2 Empty Hab and moved to Decoration Panel
- Added new Engines: Class A - Class B - Class M
- Added new Reactors: Class A - Class B - Class M
- Added new Grav Drives: Class A - Class B
- Added Booster version for all Engines, Reactors and Grav Drives
- Added new snap positions for Shield and Shield Booster
- Redefined Class for various ship modules
- Revised restrictions and cost for all ship modules
- Revised materials for colorize in various modules
- Fixed minor issue
A full list of modules is under the Terminal PC* -
2.19v2.19
- Fixed collisions in some modules -
2.18v2.18
- Added new 1x1 Stairs (hab) module (from 2 to 6 floors)
- Fixed the flickering when colorize habs.
- Removed invisible walls from Crossbrace & Spine habs
I unify the version number with the Nexus version -
1.12v1.12
Update 2x2x1 Hab module. Now includes all snaps/ladders connection points -
1.11.1v1.11.1
- fixed wrong ba2 archive -
1.11V1.11
- Added new 2x2x1 Hab module with extra snap points
There is an issue in the ba2 archive. -
1.10v1.10
Fixed issue on Ramps that cause "No modules below bay" error in the Shipbuilder.
Added Shipbuilder Icons -
1.09v1.09
Fixed snap point of 1x3x1 Hab module
Fixed category for my items on Decoration Panel -
1.08v1.08
- Added new 1x2x1 Hab module (90° rotated version of Stroud modules)
- Added new 1x3x1 Hab module (90° rotated version of Stroud and Deimos modules)
- Added some items for Decoration Panel (under "Miscellaneous" category). They are the same objects I used to decorate the hab interiors. -
1.07v1.07
Fixed some errors. -
1.06aRevert to version 1.05 due to an unexpeted error into 3x3x2 Hab
-
1.06v1.06
- Added new 1x1x2 Ramps (hab) module
- Added new 1x2x1 Decks (hab) module (two variants)
- Added new 1x1x1 CompanionWay (hab) module
- Added new 1x1x1 CrossBrace (hab) module
- Added new 1x1x1 Spine (hab) module
- Redesigned the external of 3x3x2 hab
- All modules (habs) have navmeshes and are walkable by NPCs -
1.05v1.05
Added a new 2x1 Y-hab module
Added a new structural Solar Wing module -
1.04av1.04a
Fixed esm file format for xbox version.
(*)Is possible that you need to rebuild your ship. I recommend running the update when you are in a new NG+ game. -
1.04v1.04
- Fixed the type format of esm file.
- Added new 1x1 Observation Bulb hab
- Added new decorative Christmas Tree item under decoration panel.
- Added two new structural modules: HolidaysWagon and HolidaysTree which works as a reactor booster -
1.03v1.03
- Fixed AFT rotation of Suppressor Turret -
1.02v1.02
- Added Long Docker in AFT position
- Fixed ambient sound and Ship Module Trigger for Habs (thanks to OminousVoice)
- Change the cabinets over the Cooking Station on top floor -
1.01v1.01
- Introduced a Terminal PC for sharing info about my mod.
You can find this Computer in these locations:
- into your room in The Lodge
- into Cockpits
- into Habs
- Now all modules can be colored
- Moved the Doctor in the basement on The Lodge to prevent a possible issue in a variant
of the NG+ universe.
- Fixed a little issue with new Tracker Alliance Board.
Xbox
-
3.05- Rebuilt Bulb module (fixed issue with PS5)
- Rebuilt some NIFs to reduce flickering
- Added new 1x1 Hab module (two variants)
- Added new 1x1 StarLift (hab) Module (up to 6 storeys)
- Added new Teleport-Console for Decoration Panel
- 1x1 Modules and Decks includes Teleport-Console
*The Teleport Console has two functions:
- teleport to Landing Bay or to the docked ship/star-station
- teleport to cabin -
3.04- Disabled Bulb module (PS5 version only)
-
3.03- fixed Loki Bridge meshes
-
3.02- try to fix PS5 issue
- removed shared posters
- fixed bad weapon orientation on Equipment Brackets -
3.01- Rebuild Loki Bridge
- Try to fix some PS5 issues -
3.00- Reworked Solar Wings
- Added the PS5 version -
2.50- Added new Shipbuilder Icons (Logo) for all modules
- Added extra weapons-mounts to Phobos cockpits
- Renamed some modules for better readability during ship build
- Fixed an issue with ladder in Loki Bridge
- Change lights in Thor Bridge
- Create new categories in the shipbuilder
- Removed the SBC patch -
2.42.1- Fixed an issue into Loki Bridge
-
1.00-wrong upload
-
2.42wrong upload
-
2.41- Removed external lights from Loki Bridge (ex KT600)
- Added new Thor Bridge and his cloned version
- Renamed cockpits to avoid confusion when build ships
- Little aesthetic change in Deck modules -
2.40- Removed external decals and lights from KT600 Bridge
-
2.39- Fixed colors on Half-Habs/Hull
- Change lights in KT600 Bridge -
2.38- Fixed snap points on KT-600 Bridge
- Fixed external walls position on 2x1x1 Deck-stbd
- Added new Fore/Aft 2x1x1 Decks
- Fixed minor bugs -
2.37- Fixed collisions & navmeshes for Deck habs.
-
2.36- Fixed a bug on 1x1 Bulbs hab
-
2.35- Fixed ladder not work on KT600 Bridge
-
2.34- Added new 2x2x1 Round Deck (hab) module
- Added new 2x1x1 Decks (hab) module -
2.33- Added new 1x1x1 Decks (hab) module
- Added new 1x1x1 Corner Decks (hab) module -
2.32- Added new TIG KT600 Bridge (includes cloned version)
- Added new 1x2x1 Half-Hab module
- Added new 2x1x1 Half-Hab module
- Added new 1x2x1 Hab module variant with extra doors and ladders
- Redesigned some NIFs
- Added new snap points to 1x2x1 Hab modules -
2.31- Now all NIFs uses "External Geometry"
- Added new structural Decoration Engines modules
- Added new structural Power Radiators (increase power energy by +5) -
2.30.1- Fixed category for GD65B Grav Booster
-
2.30- Reduced Ship Registration Fee to 1% of vanilla fee
- Added Furnished versions of the 2x2x1 Hab module.
- Added new structural small Cube module (2x2x2 mt)
- Added new personalized Equipment Plate (four positions)
- Added small version of SolarWings
- Added small version of SolarPanels
- Fixed incorrect assignment of the internal 1x2 Windows-B Empty Hab module.
- Fixed positioning of Endeavour ship.
- Optimized some NIFs -
2.29wrong version
-
1.00wrong version
-
1.00== Describe this release ==
-
2.28wrong version
-
2.27.1- Fixed an error in ba2 archive
-
2.27- Added three new ships that you can obtain from the Terminal PC.
- Added a new structural set of Tails
- Added a new Half-Corner Hab module (nif by Nytehunter) -
2.26.1- Added a new variant set of Mid Wings
- Added a new variant set of Small Wings
- Added a new strucural set of Wing's Caps
- Added a new Half-Hab module (nif by Nytehunter)
- Addes a new structural Half-Hull module (nif by Nytehunter) -
2.26-wrong ba2 archive-
-
2.25.1- Minor fixes and optimisations
-
2.25- Redesigned Structural Wings modules
- Added extra snap points to new Wings
- Added a new structural set of Mid Wings
- Added a new structural set of Small Wings
- Added a new structural set of Wing-Plates
- Changed the statistics of Engine Boosters. Now you can add more boosters.
- Corrected a bad definition for some engines and reactors
- Added more info of Boosters to the Ship Builder Information Panel -
2.24.01Replace the wrong archive file.
-
2.24v2.24
- Fixed flickering on internal walls
- Minor color adjustment to habs
- Added new Structural Wings modules -
2.23v2.23
- Fixed wrong category for R390 Reactor
- Fixed wrong category for Impulse Engine -
2.22v2.22
- Rebuild the 1x1 Stairs modules
- Moved the table into The Lodge player's room -
2.21v2.21
- Fixed engine flame of 'Tig Impulse T100 engine'
- Added 1x1x1 All-way Passage (hab) module
- Added two new cockpits variants -
2.20v2.20
- New crossbrace SolarHab module
- New spine SolarHab module
- New structural SolarPanel module
- Placed all Mission Boards to Decoration Panel
- Removed Messhall table from 3x3x2 Empty Hab and moved to Decoration Panel
- Added new Engines: Class A - Class B - Class M
- Added new Reactors: Class A - Class B - Class M
- Added new Grav Drives: Class A - Class B
- Added Booster version for all Engines, Reactors and Grav Drives
- Added new snap positions for Shield and Shield Booster
- Redefined Class for various ship modules
- Revised restrictions and cost for all ship modules
- Revised materials for colorize in various modules
- Fixed minor issue
A full list of modules is under the Terminal PC* -
2.19v2.19
- Fixed collisions in some modules -
2.18v2.18
- Added new 1x1 Stairs (hab) module (from 2 to 6 floors)
- Fixed the flickering when colorize habs.
- Removed invisible walls from Crossbrace & Spine habs
I unify the version number with the Nexus version -
1.12v1.12
Update 2x2x1 Hab module. Now includes all snaps/ladders connection points -
1.11.1v1.11.1
- fixed wrong ba2 archive -
1.11V1.11
- Added new 2x2x1 Hab module with extra snap points
There is an issue in the ba2 archive. -
1.10v1.10
Fixed issue on Ramps that cause "No modules below bay" error in the Shipbuilder.
Added Shipbuilder Icons -
1.09v1.09
Fixed snap point of 1x3x1 Hab module
Fixed category for my items on Decoration Panel -
1.08v1.08
- Added new 1x2x1 Hab module (90° rotated version of Stroud modules)
- Added new 1x3x1 Hab module (90° rotated version of Stroud and Deimos modules)
- Added some items for Decoration Panel (under "Miscellaneous" category). They are the same objects I used to decorate the hab interiors. -
1.07v1.07
Fixed some errors. -
1.06aRevert to version 1.05 due to an unexpeted error into 3x3x2 Hab
-
1.06v1.06
- Added new 1x1x2 Ramps (hab) module
- Added new 1x2x1 Decks (hab) module (two variants)
- Added new 1x1x1 CompanionWay (hab) module
- Added new 1x1x1 CrossBrace (hab) module
- Added new 1x1x1 Spine (hab) module
- Redesigned the external of 3x3x2 hab
- All modules (habs) have navmeshes and are walkable by NPCs -
1.05v1.05
Added a new 2x1 Y-hab module
Added a new structural Solar Wing module -
1.04av1.04a
Fixed esm file format for xbox version.
(*)Is possible that you need to rebuild your ship. I recommend running the update when you are in a new NG+ game. -
1.04v1.04
- Fixed the type format of esm file.
- Added new 1x1 Observation Bulb hab
- Added new decorative Christmas Tree item under decoration panel.
- Added two new structural modules: HolidaysWagon and HolidaysTree which works as a reactor booster -
1.03v1.03
- Fixed AFT rotation of Suppressor Turret -
1.02v1.02
- Added Long Docker in AFT position
- Fixed ambient sound and Ship Module Trigger for Habs (thanks to OminousVoice)
- Change the cabinets over the Cooking Station on top floor -
1.01v1.01
- Introduced a Terminal PC for sharing info about my mod.
You can find this Computer in these locations:
- into your room in The Lodge
- into Cockpits
- into Habs
- Now all modules can be colored
- Moved the Doctor in the basement on The Lodge to prevent a possible issue in a variant
of the NG+ universe.
- Fixed a little issue with new Tracker Alliance Board.
Playstation
-
3.05- Rebuilt Bulb module (fixed issue with PS5)
- Rebuilt some NIFs to reduce flickering
- Added new 1x1 Hab module (two variants)
- Added new 1x1 StarLift (hab) Module (up to 6 storeys)
- Added new Teleport-Console for Decoration Panel
- 1x1 Modules and Decks includes Teleport-Console
*The Teleport Console has two functions:
- teleport to Landing Bay or to the docked ship/star-station
- teleport to cabin -
3.04- Disabled Bulb module (PS5 version only)
-
3.03- fixed Loki Bridge meshes
-
3.02- try to fix PS5 issue
- removed shared posters
- fixed bad weapon orientation on Equipment Brackets -
3.01- Rebuild Loki Bridge
- Try to fix some PS5 issues -
3.00- Reworked Solar Wings
- Added the PS5 version
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jun 22, 2024
- Last Updated
- May 20, 2026
- Platforms
- Playstation, PC, Xbox