TIGER SHIPYARDS OVERHAUL - Starfield Unity
TIGER SHIPYARDS OVERHAUL

TIGER SHIPYARDS OVERHAUL

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The mod adds new habs, modules and weapons into the ship builder.

Table of contents 3x3x2 Hab. Two variants: Empty hab Frontier hab - WorkBenches and Infirmary in first floor an some more stuffs on second floor (Includes all Mission Boards) Internal hab contain a lot of Containers, Safes, PharmaKits and WeaponRacks with lootable items. A new CK40 Phobos Flight Deck A new Odin CK-50 Flight Deck (Starborn ship style) A new Loki Bridge (Kon-Tiki 600 style) A new Thor Bridge A new CK41 Phobos Cabin [] A new Odin CK-51 Bridge [] A new Thor Bridge Clone [] A new Class C JD-62 Grav Drive A new Class C GD65 Grav Drive A new Class C R510 Reactor A new Class C Warp-2 Engine A new CH-40 Cargo module with all snap points A new CH-30S shielded Cargo module with all snap points A new H350 Fuel tank A new Class C GB-500 Grav Drive Booster A new Class C Reactor Booster A new Class C Missile Turret Weapon A new Class C EM Turret Weapon A new Class C Laser Weapon A new Class C Particle Weapon A new Class C Ballistic Weapon A new Class C Laser Turret Weapon A new Class C Particle Turret Weapon A new Class C Shield Generator A new Class C Shield Booster Generator A new Scan Jammer (crew slot +1) A new Portholes (crew slot +0.25) A New structures Equipment Brackets (aft-fore-port-stbd) A new recruitable Crew-Doctor (Doc. Venus Tiger) (find it into "The Lodge") A new buildable Sanitation Mini-Bot (from decorator panel) A new Long Range Dockers (all position) A new 1x1 Observation Bulb hab Two new structural Christmas Holidays modules (wagon and tree) which works as reactor booster A new Christmas Tree decoration item for outpost/ship decorator panel A new 2x1 Y-Hab A new structural Solar Wing module which work as a reactor booster A new 1x1x2 Ramps (hab) module A new 1x2x1 Decks (hab) module (two variants) A new 1x1x1 Decks (hab) module A new 2x1x1 Decks (hab) module A new 2x2x1 Round Deck (hab) module A new 1x1x1 Corner Decks (hab) module A new 1x1x1 CompanionWay (hab) module A new 1x1x1 CrossBrace (hab) module A new 1x1x1 Spine (hab) module A new 1x1x1 All-Way Passage (hab) module A new 1x2x1 Hab module (90° rotated version of Stroud modules) A new 1x3x1 Hab module (90° rotated version of Stroud and Deimos modules) A new 2x2x1 Hab module with extra snap/ladders connection points A new 2x2x1 Hab module (furnished version of vanilla modules with extra center ladder) A new 1x1 Stairs (hab) module (from 2 to 6 floors) A new 1x1 SolarHab module (crossbrace and spine version) A new Solar Panel structural module. A new Wings structural module (four variants) A new Half-Hab module (nif by Nytehunter) A new Half 1x2 and 2x1 Hab module (nif from Nytehunter) A new structural Half-Hull module (nif by Nytehunter) A new structural set of Tails A new Half-Corner Hab module (nif by Nytehunter) A new small structural Cube module (2x2x2 mt) A new personalized structural Equip Plates (four positions) A new set of items for Decoration Panel (items that I used for decorate the hab interiors) A new set of Decorative Engines modules A new set of Power Radiators modules which work as a reactor booster

Added three new ships that you can obtain from the Terminal PC.

[*] These are a cloned versions of the Flight Decks designed to increase the number of cabins buildable. They cannot be installed alone, it must always be installed together with a main cabin, otherwise the ship cannot be finalized. They are placed under 'Structural' category of shipbuilder.

(**) Class M modules are actually Class C modules with Class M statistics. Class for some modules have been redefined.

Restrictions and costs for all modules have been redefined and now follow this table:

MODULE PLAYER CREDITS COST TYPE / CLASS RESTRICTION MAIN BOOSTER SM A Level 4 15'000 cr 12'750 cr SM B Level 12 30'000 cr 25'000 cr SM C Level 25 50'000 cr 41'000 cr SM M [C] Level 32 75'000 cr 60'000 cr HAB 1x1 Level 4 500 cr - HAB 1x2 Level 4 750 cr - HAB 1x3 Level 4 1'000 cr - HAB 2x2 Level 4 1'250 cr - HAB 3x3 Level 4 1'500 cr - Structures Level 4 250 cr

Class for some weapons have been redefined. Restrictions and costs for weapons, equipment and shields have been redefined and now follow this table:

WEAPON - EQUIP PLAYER CREDITS COST CLASS RESTRICTION MAIN BOOSTER SM A Level 4 7,500 cr 6,495 cr SM B Level 12 10,000 cr 8,500 cr SM C Level 25 12,500 cr 10,400 cr SM M [C] Level 32 15,000 cr 12,150 cr

Also I have increased the GravJump Settings. Now Grav Drive can Jump up to a maximum of 100 LY

Reduced the Ship Registration Fee to 1% of vanilla fee.

(*) The new Doctor Venus Tiger is recruitable as any other Elite Crew member. You can find her into "The Lodge" and she work like a doctor that remain active in your ship or outpost.

CREDITS I want to thanks derekm17x and his great mod DerreTech that was ispired me to start this work. Also I want to thanks matilija for discussion and suggestions about modding. Thanks to OminousVoice for the patch of 3x3x2 Hab, and vmroche to help me in uploading mod. Thanks to Nytehunter for share his NIFs and for a creation of my logo. Last but not least, a great thank to jmpz11, without his tool this mod would not have been possible.

For discussions and help about mod you can refer to this link on nexus mod: https://www.nexusmods.com/starfield/mods/8868

You can also follow me on this Discord server: https://discord.gg/jPUr6vTqdx

Additional Screenshots Available

This mod has 11 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jun 22, 2024
Last Updated
Nov 03, 2025
Platforms
WINDOWS, XBOXONE, XBOXSERIESX

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