Enhanced Needs - Immersive Sustenance

Enhanced Needs - Immersive Sustenance

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Eat, drink, and sleep!

Adds food/drink/sleep points to the player,

and the points decrease every 30 minutes of game time. When the value decreases and reaches a certain value, you get a debuff.

Whenever you eat food/drink, the points increase by the value of the item. Since it takes the value of the item, it works normally even if it is an item added by a mod. The maximum number of points that can be increased by food/drink is limited. The basic value is 400, which means that even if you eat food/drink with a value of 600, it will only increase by 4 million.

After sleeping, sleep points are restored in proportion to the time you slept.

During sleep, the decrease in food/drink points is halved.

You can adjust various values ​​with the mod setting item added to the game. If you forget setting item, craft in Pharmaceutical Lab. The adjustable values ​​are as follows:

The decrease in food/drink/sleep points per hour The multiplier that will be multiplied by the increase in food/drink/sleep points The maximum increase in food/drink points Sleep points that will increase when you sleep for 1 hour

If you'd like to contact me regarding mods. go to the [Bethesda game Studio] Discord channel and Find Nills(nillsfriend)

1.03 Change Log

When installing a mod, the system will start in a suspended state. Start the system from the in-game settings menu item. [Debug menu] > [Start Enhanced Needs System] You can set the mult to which food/drink/sleep points decrease while sleeping and waiting. Check the [Sleep Wait Time Setting] menu. In case too much time passes due to quest cutscenes, added a system to limit this.etc. Read the settings for [TimeLimit] in the [Sleep Wait Time Setting] menu. Sleep penalty has been reduced.

1.05 Change log

Basically, the status is displayed in 7 stages after consuming food or drink, but I felt it was inconvenient because the messages did not move quickly during actual play. Add option to reduce the status messages displayed after food or drink from 7 stages to 4 stages. It is enabled by default and can be disabled in food setting or drink setting.

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This mod has 2 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jul 31, 2024
Last Updated
Aug 08, 2024
Platforms
PC, Xbox

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