Matilija Aerospace-Achievement Friendly
By Ericjohn
Community Rating
Adds over 600 new Ship Components Matilija Aerospace Achievement Friendly Version
(This same mod is also available at https://creations.bethesda.net/en/starfield/details/df3bc774-c92c-4051-a51a-e2573f7175ed/Matilija_Aerospace_V9_0 and on Nexus mods for Free)
This mod has been in development for over 2 years, and will continue to be developed for quite some time as there is still far more I want to add into the game including a manufacturing facility, A star yard and eventually some quests affiliated with the new Ship Manufacturer.
Availability There are roughly 600 new ship parts in total added across all categories. All parts should be available at all Ship Vendors.
Most hab units in this mod are designed to avoid having ladders built, however, since there are some modules that require vertical connection, there are a few Hab units that still have vertical connections, notably, the 1x1 with top/bottom hatch, the 1x3 and 3x1 have center top/bottom hatches, the corridor half by half Jacobs ladder flip variant, the captain's quarters, and the security Hab, the rest of the Hab units do not have access vertically to help players build ships using stairs and elevators included in this mod for verticality instead of ladders.
Part Requirements Are listed in their descriptions at the Vendor to make acquiring them as user friendly as possible.
Compatibility This mod should be compatible with most other mods out there, with two very real exceptions being the free version of this mod, they should not be ran together to avoid conflicts, and PDY also has issues running alongside this mod due to how it changes door snap template behaviors.
The mod should be safe to add mid-game since it only adds new things to the game. If you uninstall, it is very important to be sure that no parts from this mod are added to any of your ships in game.
Contact If you run into any problems, or just want to share feedback you can reach me on: • Discord: therealericjohn_1981 • I can normally be found in the DarkstarHQ discord chatting with many of the modders there • Youtube: @matilija
Credit I can't thank everyone enough for their help making this mod possible. • V-Sev – for initial inspiration • LJTiger – for inspiration and help in understanding certain systems and how they work • TankGirl444 – for always being encouraging and helping me early on with Navmeshing • JMPZ11 – for their work on the nif migration tool in nifskope without which this mod would have been doa, and also help with getting the landing bay lift working. • Halrix and Edgiestswing – for their work on getting Realtime Elevators working and sharing their knowledge • TheSilentAvenger – for their work on the MT54 Avenger CP Model and always being helpful with the CK • DownFallNemesis – for their help in getting the Gravity Levers in my Grav Drive habs working properly, couldn't have done it without them • WykkedGaming and TheAngryMechanic – for various help and guidance, and especially their help in getting ship cargo access working in both the landing bays and drop down cargo holds • Desquel – for always encouraging me to improve and providing tips and tricks in Blender • Bethesda – for always making their games mod and modder friendly
Release notes
PC
-
1.00== Describe this release ==
-
2.1PS5 Debut
-Updated all hab, engine, fuel, and structural models.
-Updated lighting in all Habs and CP's
-Updated collision model for the unknown origin cp as well as updated the interior cell collision as well.
-Updated Menu sort order in hab and structural tabs.
-Fixed door links in Captain's Quarters
-improved post process volumes in all interiors and some exterior lit habs to prevent help limit possible flickering
-added new stabilizer wings in equipment tab, 2 variants each with port/stbd flips designed to slot into port and stbd MA armor plates. -
1.02Initial Achievement Friendly Release
Adds over 600 new Ship Components
Matilija Aerospace Achievement Friendly Version
(This mod is also available at https://creations.bethesda.net/en/starfield/details/df3bc774-c92c-4051-a51a-e2573f7175ed/Matilija_Aerospace_V8_4 and on Nexus mods for Free)
This mod has been in development for over 2 years, and will continue to be developed for quite some time as there is still far more I want to add into the game including a manufacturing facility, star yard and quests affiliated with the new Ship Manufacturer.
Change Log
-Adjusted model of Saker Falcon Fuselage to make underside snap points visible(3 upside down triangular box shapes for landing gear, connections just to the outside of the rear landing gear points for fuel tanks, connection just behind front landing gear for landing bay, connection in middle of underside for saker falcon reactor, connection under the glass covers of the fuselage for saker falcon grav drive, connection behind Grav drive housing for engines, connection between engines for shield)
-Adjust snap template for Saker Falcon Fuselage and landing gear
-Added notes in full description to explain design philosophy of Hab Units
-Re-Packed archive and adjusted constructible object form id data to hopefully resolve merged Hab units issues that some people are experiencing.
-remade collision for MA-OU1 CP
Availability
There are roughly 600 new ship parts in total added across all categories.
All parts should be available at all Ship Vendors.
-
1.01Initial Achievement Friendly Release
Adds over 600 new Ship Components
Matilija Aerospace Achievement Friendly Version
(This mod is also available at https://creations.bethesda.net/en/starfield/details/df3bc774-c92c-4051-a51a-e2573f7175ed/Matilija_Aerospace_V8_4 and on Nexus mods for Free)
This mod has been in development for over 2 years, and will continue to be developed for quite some time as there is still far more I want to add into the game including a manufacturing facility, star yard and quests affiliated with the new Ship Manufacturer.
Change Log
-Adjusted model of Saker Falcon Fuselage to make underside snap points visible(3 upside down triangular box shapes for landing gear, connections just to the outside of the rear landing gear points for fuel tanks, connection just behind front landing gear for landing bay, connection in middle of underside for saker falcon reactor, connection under the glass covers of the fuselage for saker falcon grav drive, connection behind Grav drive housing for engines, connection between engines for shield)
-Adjust snap template for Saker Falcon Fuselage and landing gear
-Added notes in full description to explain design philosophy of Hab Units
-Re-Packed archive and adjusted constructible object form id data to hopefully resolve merged Hab units issues that some people are experiencing.
-remade collision for MA-OU1 CP
Availability
There are roughly 600 new ship parts in total added across all categories.
All parts should be available at all Ship Vendors.
Xbox
-
1.00== Describe this release ==
-
2.1PS5 Debut
-Updated all hab, engine, fuel, and structural models.
-Updated lighting in all Habs and CP's
-Updated collision model for the unknown origin cp as well as updated the interior cell collision as well.
-Updated Menu sort order in hab and structural tabs.
-Fixed door links in Captain's Quarters
-improved post process volumes in all interiors and some exterior lit habs to prevent help limit possible flickering
-added new stabilizer wings in equipment tab, 2 variants each with port/stbd flips designed to slot into port and stbd MA armor plates. -
1.02Initial Achievement Friendly Release
Adds over 600 new Ship Components
Matilija Aerospace Achievement Friendly Version
(This mod is also available at https://creations.bethesda.net/en/starfield/details/df3bc774-c92c-4051-a51a-e2573f7175ed/Matilija_Aerospace_V8_4 and on Nexus mods for Free)
This mod has been in development for over 2 years, and will continue to be developed for quite some time as there is still far more I want to add into the game including a manufacturing facility, star yard and quests affiliated with the new Ship Manufacturer.
Change Log
-Adjusted model of Saker Falcon Fuselage to make underside snap points visible(3 upside down triangular box shapes for landing gear, connections just to the outside of the rear landing gear points for fuel tanks, connection just behind front landing gear for landing bay, connection in middle of underside for saker falcon reactor, connection under the glass covers of the fuselage for saker falcon grav drive, connection behind Grav drive housing for engines, connection between engines for shield)
-Adjust snap template for Saker Falcon Fuselage and landing gear
-Added notes in full description to explain design philosophy of Hab Units
-Re-Packed archive and adjusted constructible object form id data to hopefully resolve merged Hab units issues that some people are experiencing.
-remade collision for MA-OU1 CP
Availability
There are roughly 600 new ship parts in total added across all categories.
All parts should be available at all Ship Vendors.
-
1.01Initial Achievement Friendly Release
Adds over 600 new Ship Components
Matilija Aerospace Achievement Friendly Version
(This mod is also available at https://creations.bethesda.net/en/starfield/details/df3bc774-c92c-4051-a51a-e2573f7175ed/Matilija_Aerospace_V8_4 and on Nexus mods for Free)
This mod has been in development for over 2 years, and will continue to be developed for quite some time as there is still far more I want to add into the game including a manufacturing facility, star yard and quests affiliated with the new Ship Manufacturer.
Change Log
-Adjusted model of Saker Falcon Fuselage to make underside snap points visible(3 upside down triangular box shapes for landing gear, connections just to the outside of the rear landing gear points for fuel tanks, connection just behind front landing gear for landing bay, connection in middle of underside for saker falcon reactor, connection under the glass covers of the fuselage for saker falcon grav drive, connection behind Grav drive housing for engines, connection between engines for shield)
-Adjust snap template for Saker Falcon Fuselage and landing gear
-Added notes in full description to explain design philosophy of Hab Units
-Re-Packed archive and adjusted constructible object form id data to hopefully resolve merged Hab units issues that some people are experiencing.
-remade collision for MA-OU1 CP
Availability
There are roughly 600 new ship parts in total added across all categories.
All parts should be available at all Ship Vendors.
Playstation
-
1.00== Describe this release ==
-
2.1PS5 Debut
-Updated all hab, engine, fuel, and structural models.
-Updated lighting in all Habs and CP's
-Updated collision model for the unknown origin cp as well as updated the interior cell collision as well.
-Updated Menu sort order in hab and structural tabs.
-Fixed door links in Captain's Quarters
-improved post process volumes in all interiors and some exterior lit habs to prevent help limit possible flickering
-added new stabilizer wings in equipment tab, 2 variants each with port/stbd flips designed to slot into port and stbd MA armor plates.
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