DekCorp Landing Bays
By Dekse
Community Rating
Overview Mod adds 6 versions each of the Deimos-, Hopetech- & Stroud Landing bays. This is the evolution of my first mod Hope-4X, albeit very delayed.
Everything is bashed together from the game, and should fit in pretty well with the game. From what I've tested, it works without problems - but please let me know if there's a problem or mistake.
Uninstalling Make sure not to have any of the bays as part of your ship when you uninstall.
Notes I tried to get the Nova NG-6 landing bay to work, but couldn't figure it out. I recommend 1-of-A-Kind Ships for the NG-6 landing bay. I didn't do the Taiyo either, Not really any reason there other than it felt unnecessary. Also I remember some requests for my prior mod to be able to work with Immersive Landing Ramps, I'd like to look into making an update or optional patch for it, but no promises.
Nexusmods Mirror: https://www.nexusmods.com/starfield/mods/14322
Release notes
Xbox
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1.01Uploaded the esm
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1.00Oops, uploaded the esp
PC
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1.01Uploaded the esm
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1.00Oops, uploaded the esp
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