Starfield Smithing - AiO
By Kilonova24
Community Rating
Craft weapon quality tiers at the Weapon Workbench without extra research or level requirements. Tiers are balanced by vanilla skills, rewarding focused builds and allowing early access to high-tier weapons. AiO version includes the missing weapon quality tiers (Adds Superior to all guns and Advanced to those that were missing it).
OVERVIEW Vanilla quality tiers are now craftable at the Weapon Workbench, like any other weapon mod.
Quality tier crafting only requires Skill Ranks; There are no Research or Level requirements.
The Skills required to craft Tiers vary according to weapon type, rewarding focused builds.
With careful skill selection, you can access higher Tiers of your preferred weapons at lower levels than in vanilla.
Unique Weapons have craftable tiers too which makes them much more useful.
PREVIEW OF THE REQUIRED SKILLS NEEDED TO CRAFT TIERS Melee Weapons Tier 2: Weapon Engineering 1 Tier 3: Weapon Engineering 2 + Dueling 3 Tier 4: Weapon Engineering 3 + Dueling 3 + Martial Arts 1 Tier 5: Previous Skills + W.E. 4 + Neurostrikes 1
Ballistic Rifles (Grendel, Maelstrom, Beowulf, etc.) Tier 2: Weapon Engineering 1 Tier 3: Weapon Engineering 2 + Ballistics 3 Tier 4: Weapon Engineering 3 + Ballistics 3 + Rifle Certification 3 Tier 5: Previous Skills + W.E. 4 + Sharpshooting 1
Ballistic Shotguns (Coachman, Breach, etc.) Tier 2: Weapon Engineering 1 Tier 3: Weapon Engineering 2 + Shotgun Certification 3 Tier 4: Weapon Engineering 3 + Shotgun Certification 3 + Rapid Reloading 1 Tier 5: Previous Skills + W.E. 4 + Armor Penetration 1
Semi-Auto Ballistic Pistols (Urban Eagle, Razorback, etc.) Tier 2: Weapon Engineering 1 Tier 3: Weapon Engineering 2 + Pistol Certification 3 Tier 4: Weapon Engineering 3 + Pistol Certification 3 + Marksmanship 1 Tier 5: Previous Skills + W.E. 4 + Sharpshooting 1
The required skills were carefully selected to ensure the player won't be forced to take an irrelevant skill for a gun they want to upgrade. For example, the Beowulf can change fire mode from semi-auto to automatic. Marksmanship only helps with semi-auto ranged weapons. So, the chosen skill requirements of Weapon Engineering, Ballistics, Rifle Certification, and Sharpshooting allow players to create any build they want with their Beowulf.
Compatibility: Load this mod near the bottom of your load order. Mods like melee weapon skins that are loaded after this mod will overwrite the melee craftable tiers, hiding them.
Requirements: Shattered Space DLC is required. Neurostrikes Improved is a soft requirement since Tier 5 of the melee weapons requires the Neurostrikes skill.
YouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
Login to rate this mod
LoginCommunity Rating
Categories
Mod Information
- Published
- Nov 21, 2025
- Last Updated
- Nov 21, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX