Just Walk Away - From Job Gone Wrong
By eabel303
Community Rating
Normally, if the player does not get involved, the Akila City Galbank hostage situation will last forever. It can really break immersion in NG+
This mod will cause the bank robbers to surrender if the player walks away and changes location 6 times. For example, if you enter and leave Terrabrew 3 times. A notification will be shown and the Job Gone Wrong mission will close. The player will not get credit for it.
! THIS WILL CLOSE OUT THE FREESTAR RANGER QUEST LINE ! If you ever want to be a Ranger you must agree to help with the bank robbery. You don't have to finish it immediately. Just saying you will talk to the robbers will cancel the countdown.
This mod does edit the FC01 quest to add a new quest stage. It might not be compatible with other mods that edit the quest.
V1.1: Fixed problem where barricades in front of Galbank would not clear. Changed number of player location changes from 10 to 6 to make it happen faster. V1.2: Minor text fix in mission log. V1.3: Fixed bug that happens if you "walk away" and Job Gone Wrong completes before starting Empty Nest, which made Sam think robbery was still happening.
Release notes
PC
-
1.30Bug Fix: If you "Walked Away" before starting Empty Nest then Sam would always think the robbery was still happening and the mission couldn't be completed. Fixed.
-
1.20Minor update to text in mission log to change 10 location changes to 6.
-
1.10Changed number of player location changes to end Job Gone Wrong from 10 to 6. Fixed problem where sometimes the barricades in front of Galbank would stay forever.
-
1.00First Release.
Xbox
-
1.30Bug Fix: If you "Walked Away" before starting Empty Nest then Sam would always think the robbery was still happening and the mission couldn't be completed. Fixed.
-
1.20Minor update to text in mission log to change 10 location changes to 6.
-
1.10Changed number of player location changes to end Job Gone Wrong from 10 to 6. Fixed problem where sometimes the barricades in front of Galbank would stay forever.
-
1.00First Release.
Starfield | Hotel Jemison | Outpost Tour
Explore more Starfield creations for Quests. Browse all Quests mods →
Reckoning - Crimson Fleet Quest Expansion
Seven new side quests and an endless radiant contract board make the Crimson Fleet and SysDef factions what they were meant to be.
Quantum Quest Entanglement
Tired of that annoying bank job? Sick of Alban Lopez? Create a snack to complete the missions in one click.
Efficient New Game Plus (NG+) Artifact Hunting
Grab your artifacts and get to your target universe faster.
Explore more Starfield creations for Gameplay. Browse all Gameplay mods →
Aura - Immersive Survival Overhaul
A modular survival overhaul with a custom HUD inspired by Starfield.
Enemy Unit Production Pod
Players can build manufacturing bays at outposts that automatically produce two types of enemy units: bio-weapons and robots.
Craftable Gear Upgrade Modules
Build upgrade modules for ranged weapons, melee weapons and spacesuit defenses at the industrial workbench.
Dead Man's Slate
Rare slates on hostile humans reveal level-aware cache routes. Tune drop frequency and reward rarity in Gameplay Options.
Galaxy Colonized
Galaxy Colonized overhauls planetary surface POI density and adds new Cave Encounters.
BNW Declared Contraband - Lawful Turn-In
Changes UC and Freestar Collective declared contraband from a base value of 5,000 credits to 100 credits.
Explore more Starfield creations for Immersion. Browse all Immersion mods →
UC Colossus
This is a new ship im working on. It can be purchased in New Atlantis. It requires that the Ship vedor Framework,ASC Deimos and Terran Armada creations be installed.
Exotic Landforms - Biome Visual Transformation [XB1]
Description A visual overhaul by ZY20042 that transforms four unique biomes to better showcase their most distinctive natural landforms. Many of Starfield's most interesting terrain formations are o...
Crystaline Landscapes - Biome Visual Transformation [XB1]
Description A visual overhaul by ZY20042 that enhances several crystal-themed biomes by blending crystal formations naturally into their surrounding landscapes. Many of Starfield's crystal-covered e...
Lava Field - Biome Visual Transformation [XB1]
Description A visual overhaul by ZY20042 that transforms one of Starfield's volcanic biomes into a vast landscape of glowing lava fields and hostile volcanic weather. This mod completely reimagines...
Wild Coasts - Biome Visual Transformation [XB1]
Description A visual and weather overhaul by ZY20042 that revitalises the coastal biomes of lifeless planets and moons throughout Starfield. While coastal regions often serve little gameplay purpose...
Infested Londinion - Biome Visual Transformation [XB1]
Description A visual overhaul by ZY20042 that transforms Londinion and the surrounding Frozen Plains of Toliman II into a landscape consumed by hostile xeno-organic growth. Designed for players look...