Cheap As Chips Ships

Cheap As Chips Ships

Free Mod

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Starfield mod: Cheap As Chips Ships

A collection of cheap ships costing around 25000-70000 credits (the base game's ships start at 42000 credits). Good for players who want to buy a ship early on soon after or instead of using the Frontier.

The ships are sold at the ship technicians at New Atlantis, Akila City, Neon, Cydonia and the player's outpost ship terminal.

The Ship Vendor Framework mod is required and must be put before this mod in the load order.

Currently there are 16 models. Prices are the base cost, without reduction by the Commerce skill. All apart from the Shuttle have 1 Disruptor 3300 Electron Beam as the only weapon.

Belta Works Shuttle (one-hab single-engine ship): 25300 credits. One 2x1 All-in-one hab. Taiyo bridge + Taiyo hab. NO SHIELD, NO WEAPONS.

Belta Works Model A (one-hab single-engine ship): 29950 credits. One 2x1 All-in-one hab. Deimos bridge + Deimos hab.

Belta Works Model B (one-hab single-engine ship): 31100 credits. One 2x1 All-in-one hab. Taiyo bridge + Taiyo hab. (Hopetech and Taiyo habs are internally identical apart from color scheme)

Belta Works Model CF (two-hab single-engine ship): 33550 credits. Two 2x1 habs (1 All-in-one, 1 Workshop). Nova Galactic bridge + HopeTech habs.

Belta Works Model D (two-hab twin-engine ship with high mobility, more cargo space): 36725 credits. Two 2x1 habs (1 All-in-one, 1 Workshop). HopeTech bridge + HopeTech habs.

Belta Works Model E (three-hab twin-engine ship with high mobility, more cargo space): 39900 credits. Three 2x1 habs (1 All-in-one, 1 Workshop, 1 Captain’s Cabin). Stroud-Eklund bridge + Stroud-Eklund habs.

Belta Works Model S (three-hab single-engine ship, more cargo space): 40025 credits. Three 2x1 habs (1 All-in-one, 1 Workshop, 1 Infirmary). Taiyo bridge + Taiyo habs.

Belta Works Model SX (seven-hab twin-engine ship with higher mobility, more cargo space, supports up to 4 crew if 3 more weapons added, 4 passenger spaces, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane): 52575 credits. Seven 2x1 habs (2 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Infirmary, 1 Armory containing a brig cell, 1 Control Station). Taiyo bridge + Taiyo habs.

Belta Works Model F (one-hab twin-engine freighter with 2300 cargo). 40100 credits. One 3x1 All-in-one hab. Deimos bridge + Deimos hab.

Belta Works Model T (five-hab twin-engine ship with high mobility, more cargo space): 40675 credits. Five 2x1 habs (1 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Infirmary, 1 Armory). Taiyo bridge + Taiyo habs.

Belta Works Model AX (four-hab twin-engine ship with high mobility, more cargo space, supports up to 3 crew if 3 more weapons added, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane): 49250 credits. Four 2x1 All-in-one hab (1 All-in-one, 1 Workshop, 1 Armory containing a brig cell, 1 Computer Core). Deimos bridge + mix of Deimos and Taiyo habs.

Belta Works Model TX (seven-hab three-engine ship with higher mobility, more cargo space & double fuel capacity, supports up to 4 crew if 3 more weapons added, 4 passenger spaces): 50700 credits. Seven 2x1 habs (2 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Infirmary, 1 Armory containing a brig cell, 1 Control Station). Taiyo bridge + Taiyo habs.

Belta Works Model TY (seven-hab three-engine ship with higher mobility, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane, supports up to 4 crew if 3 more weapons added, 4 passenger spaces): 55325 credits. Seven 2x1 habs (2 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Infirmary, 1 Armory containing a brig cell, 1 Control Station). Hopetech bridge + Taiyo habs.

Belta Works Model GS (four-hab three-engine ship with higher mobility, more cargo space, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane): 65300 credits. Four 2x1 habs (1 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Armory containing a brig cell). Nova Galactic bridge + Taiyo habs.

Belta Works Model G (five-hab three-engine ship with higher mobility, more cargo space, supports up to 4 crew if 3 more weapons added, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane): 65700 credits. Five 2x1 habs (1 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Armory containing a brig cell, 1 Control Station). Nova Galactic bridge + Taiyo habs.

Belta Works Model SE (seven-hab three-engine ship with higher mobility, more cargo space, supports up to 4 crew if 3 more weapons added, 4 passenger spaces, appropriate A/B Taiyo habs and additional 1x1 habs added to make the internal default pathing more sane): 70175 credits. Seven 2x1 habs (2 All-in-one, 1 Workshop, 1 Captain’s Cabin, 1 Infirmary, 1 Armory containing a brig cell, 1 Computer Core). Stroud bridge + Taiyo habs.

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This mod has 12 additional screenshots available on the official Bethesda.net page.

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Mod Information

Published
Jan 12, 2026
Last Updated
May 22, 2026
Platforms
Playstation, PC, Xbox

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