SECRET STARYARDS SHIPS: Treasure Island
By CyberH20
Community Rating
Gain access to the Secret Staryard to get lots of cool, new ships! (Loot, ship prototypes and standard gear to go after in a MICRO-QUEST!)
Let the story restart. ( Volume 1. Treasure Island ) .. "Remember the excitement you felt exploring new staryards and ships as a rookie planet‑hopper—or maybe you still feel it? The opportunity is back to discover more unknown grounds and ships. The e‑paper flyer blinked: “Everything you need, in a nutshell.” ???
They must have seen my credits, I thought. And they call it a new service: SECRET STARYARDS! Hey, we used to be the ones to discover the real mysteries out here. Let's see, what it's all about ... ..
The tour‑guide’s transmission started: “We’ll hunt down unknown ships for you. Hi — I’m Jack, and you’re connected to the Secret Staryards team!
Our scouts and specialists have been sent out to find the best and most hidden ships, using our new tracking system, SpectrueView. Don’t ask how it works - it can read ship signatures in the past. We’ve got UC registration for it. That’s it.
We provide the data and the ship locations — the rest is up to you. The staryards secure their ships with the standard Ship Services System. Your first task is to gain access to the staryards. FIND THE CONSOLE. At least one unit should still be operational. No guarantees. No backup - and try not to break your neck.
Right now, we can offer a disguised staryard that looks like a once-popular day trip spot with some unusual air traffic going on. You’ve got ships landing there, tracing the old smuggler routes through the outer star-lanes. And quite surprisingly only a few leave the facility again. Seems like an undercover operation is waiting for you there.
We get paid, and you can get started. A few hints are listed below - think about the offer and take off if you feel like it. Could be a nice holiday trip… or the complete opposite. Jack, Secret Staryards - over and out."
Tips:
- Coordinates : // System: Sol // Moon: Titan // New Homestead
- Search "Jack's Survival Box", look at shown screenshot to start!
- An Advanced Boost-Pack is recommended or something else.
- Think of having some emergency kits, bandage, etc. with you.
- Fast traveling is turned ON. Micro-Quest is "UNLEVELED".
- Search for the one and only console to get new spaceships!
- Some ships are prototypes you only can buy once.
- Some ships are shown randomized in ship services system.
- To perhaps rebuy them, sell at Your own build outposts.
- UNGUIDED MICRO-QUEST. NO QUEST MARKERS!
- Best travel experiences at night! (Better to find secrets?!)
- Designed for solo players who hit harder and grind harder.
- Better make a testament, if you're going for the secrets.
Thank you for "traveling" with Secret Staryards and
GOOD LUCK!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . You don't like reading a lot? . . . . . . . . . . . . . . . . . . Great! . . . . . . . . . . . . . . . . . . . . . . . . . . . Another descripton:
Discover lots of new spaceships (40+) at a curious place out in the middle of nowhere. You'll need a good boost-pack, some helpful pills or both.
There is a "party" happening, but you're not invited. Find out what's going on, figure out how to survive, and undercover a way out once you've managed to get in. It begins like a holiday, but it ends quickly if you don't take care of yourself.
Last man standing wins it all... perhaps. Or perhaps not, you'll find That out as well. But remember this is a micro-quest with no Quest-Markers and you are completely on your own (designed as a solo mission).
Don`t panic! The map isn't big enough for you to get truley lost - but it's big enough, that you might miss a few secrets unless you leave no stone unturned. And make sure you bring enough ammo for the biggest secrets hidden in the staryard. ;-)
Alright, that was the shorter briefing. Enjoy exploring all those ships and good luck getting rich out there!
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