Gameplay Tweaks and Fixes

Gameplay Tweaks and Fixes

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Credits: IxionXVII Proof of permissions: https://www.nexusmods.com/starfield/mods/241?tab=description

A collection of smaller gameplay fixes and improvements.

Features

  • Increased the time of Gun Shell visibility from 5 seconds to 120 seconds

  • Increased the maximum amount of gun shells and other debris from 25 to 200

  • Reduced the distance players are able to interact with things while in a ship by 50%

  • Floating quest markers will gain their full visibility when 100m away (instead of slowly gaining it from 117 to 130m)

  • Increased the base XP required slightly, decreased the XP required for level up on higher levels

  • NPC health bonus per level from 20 to 5 (this only affects leveled enemies)

  • Player health bonus per level from 20 to 5 (this works retroactively after gaining a level)

  • Reduced the amount of credits gained when selling items by 20%

  • Reduced the days it takes for vendors to refresh their inventory from 2 to 1

  • Increased the maximum pickpocket chance from 90% to 100%

  • Increased the days NPCs stay angry when the player committed a crime from 3 to 7

  • Increased the chance that NPCs drop armor pieces from 10% to 30%

  • Reduced the amount of player damage needed to earn XP from defeating an enemy from 25% to 1%

  • Increased the speed of the sleep/wait menus by about 100%

Additional Screenshots Available

This mod has 1 additional screenshot available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Mar 30, 2026
Last Updated
Mar 30, 2026
Platforms
Xbox

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