Iconic Ship Battles: Ship Tech's Test
Community Rating
Have you heard of Mesa Manor? It’s the home of the Ship Technician, just outside New Atlantis. You can see it from the city, even land your ship there if you’re feeling adventurous. Rumor has it there’s something hidden within that hill…some say they’ve seen ships land and just…disappear. But no one has ever found proof…and those crazy enough to have looked have never returned…If you succeed, the reward would be...well, more than you can imagine...but if I know the old Ship Tech, you'll want to take your best ship along with you...
To kick things off, make your way to the Ship Tech's house, Mesa Manor, which you can now use as your own, just outside New Atlantis. To unlock its secrets, you'll need to do some careful investigation, which will point you to your next destination, and the ultimate ship combat test. If you do manage to take down these iconic ships, make sure you loot their remains...
Recommended to play on Extreme difficulty, if your ship can manage it...You can always buy one of the Ship Tech's ships at his landing pad, if yours isn't up to the challenge.
Support this mod, and encourage more, here: https://ko-fi.com/shiptechnician
Release notes
Xbox
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1.27No dependencies. If you already have the Iconic Ships mod installed, you can uninstall that in favor of this, as all ships are available in this mod as well.
Installing any mods inherently carries risk to your game, including a known cap to the amount of modifications allowed before unforeseeable glitches are encountered in-game. This creation makes every effort to serve compatibility, but cannot guarantee other mods will not conflict. Make a backup of your save game first before loading any new creations/mods. -
1.26Ship AI adjustments
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1.25Ship AI adjustments
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1.24Ship AI adjustments
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1.23Ship AI adjustments
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1.22Ship AI adjustments
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1.21Ship AI adjustments
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1.20Ship AI adjustments
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1.03Ship AI adjustments
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1.02Ship AI adjustments
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1.00v1.00
PC
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1.27No dependencies. If you already have the Iconic Ships mod installed, you can uninstall that in favor of this, as all ships are available in this mod as well.
Installing any mods inherently carries risk to your game, including a known cap to the amount of modifications allowed before unforeseeable glitches are encountered in-game. This creation makes every effort to serve compatibility, but cannot guarantee other mods will not conflict. Make a backup of your save game first before loading any new creations/mods. -
1.26Ship AI adjustments
In-game lore adjustments -
1.25Ship AI adjustments
In-game lore adjustments -
1.24Ship AI adjustments
In-game lore adjustments -
1.23Ship AI adjustments
In-game lore adjustments -
1.22Ship AI adjustments
In-game lore adjustments -
1.21Ship AI adjustments
In-game lore adjustments -
1.20Ship AI adjustments
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1.19Ship AI adjustments
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1.18Ship AI adjustments
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1.17Ship AI adjustments
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1.16Ship AI adjustments
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1.15Ship AI adjustments
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1.14Ship AI adjustments
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1.13Ship AI adjustments
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1.12Ship AI adjustments
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1.11Ship AI adjustments
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1.10Ship AI adjustments
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1.09Ship AI adjustments
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1.08Ship AI adjustments
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1.07Ship AI adjustments
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1.06Ship AI adjustments
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1.05Ship AI adjustments
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1.04Ship AI adjustments
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1.03Ship AI adjustments
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1.02Ship AI adjustments
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1.01Ship AI adjustments
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1.00v1.00
Mod Feedback Thread
r/starfieldmodfeedbackThis is a dedicated feedback thread where users can provide direct feedback on this mod.
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