Parked Vehicles
By SarthesArai
Community Rating
No longer are you the only one possessing a ground car, with many vehicles being placed at major cities and civilian, scientific, and military outposts. These vehicles are just static decoration, and can not actually be driven.
By default, only REV-8 vehicles will appear. There are Game Settings to include Deimogs (requiring the free Deimog Creation by Bethesda) and Moon Jumpers. This mod can easily be expanded to include additional, mod-added vehicles.
[LINKS] NexusMods: https://www.nexusmods.com/starfield/mods/13838
[CHANGE LOG]
Version 1.2 Re-Added turrets to vehicles. Added vehicles to several new locations. Added new vehicle decoration variants. Reduced conflict potential by utilizing the Partial Form flag on Worldspaces. Re-Packed textures with correct compression.
Version 1.1 Incorporated the Free Lanes Update's POI timer. Added parked vehicles to the Free Lanes Update's new POIs. Added support for the Moon Jumper. The appearance of the Moon Jumper and the Deimog is now controlled via a Gameplay Setting (the Deimog Creation is still required for the Deimog to actually appear). Created several new vehicle variants that can appear.
Version 1.0 Initial Release
Release notes
PC
-
1.2Re-Added turrets to vehicles.
Added vehicles to several new locations.
Added new vehicle decoration variants.
Reduced conflict potential by utilizing the Partial Form flag on Worldspaces.
Re-Packed textures with correct compression.
Xbox
-
1.2Re-Added turrets to vehicles.
Added vehicles to several new locations.
Added new vehicle decoration variants.
Reduced conflict potential by utilizing the Partial Form flag on Worldspaces.
Re-Packed textures with correct compression.
Playstation
-
1.2Re-Added turrets to vehicles.
Added vehicles to several new locations.
Added new vehicle decoration variants.
Reduced conflict potential by utilizing the Partial Form flag on Worldspaces.
Re-Packed textures with correct compression.
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