Architecture  - 2K

Architecture - 2K

Free Mod

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Credits: AlaxoucheModding Proof of permissions: Open https://www.nexusmods.com/starfield/mods/16602?tab=description

Starfields first big Texture Mod which is going to cover most surfaces with higher resolution Photoscanned-Textures. Now downscaled in 2K and optimized in BA2 version 3 for best performance!

Architecture (Towns/Cities) -New Atlantis (90%) -Akila (55%) -Neon (0%)

Architecture (Universal) -Concrete (90%) -Wood (90%) -Metal (0%)

A simple modification of the original mod Skurkbro's Retexture Project to be in 2K, to provide both better performance and less disk space usage. I take no credits over this work and only share it so users can enjoy it for themselves and in modlists/collections. This mod is done in respect of the given permissions which are fully open. If the author someday decides to come back and update himself to 2K or do other modifications, I will either remove this if this becomes redundant, or update it according to what gets changed.

SRP Starfield is a Texture mod that replaces vanilla Textures with brand new Photoscanned Textures in higher resolution which will make your game look really crisp and much more detailed. These Textures has been fine tuned in all its Texture & color-maps to slot in perfect and give you the same feeling as the vanilla look. This mod is now in 2K resolution. 4K variant (original mod) can be found here.

No AI Upscaling was used in this mod

This mod may be incompatible with certain DLSS-3 / FrameGen mods, and may cause blackscreen / flickering & blurry-Textures issues. I personally can't do anything about this until a fix is made public by another Texture-Mod Author. I don't own a NVIDIA 40 series card, so I can't experiment and bugshoot it.

Additional Screenshots Available

This mod has 11 additional screenshots available on the official Bethesda.net page.

View All Screenshots on Bethesda.net

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Mod Information

Published
Jul 08, 2026
Last Updated
Jul 08, 2026
Platforms
Playstation

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