THE BEST POWER SWORD
By xiaoyunxie
Community Rating
Perhaps one of the best weapons available on Creations? This mod includes:
- 1 Power Sword
- 1 exclusive weapon modification Adaptive Module: Causes the weapon's stats to scale with the player's level
- 3 different Power Battery models Standard Battery: Balanced performance Endurance Battery: Extended duration Overclocked Battery: Maximum combat power You can find the Power Sword on the floor of the Lodge. Power Batteries can be obtained with Credits at an Industrial Workbench.
What makes this weapon special:
- Switchable dual forms: While the Power Sword is equipped, use a battery to enter its charged form. Its damage type will change from Physical to Energy, which can be seen on the weapon stats screen. Use a battery again to deactivate the charged form. For convenience, placing the batteries in your Favorites menu is recommended.
- Three charging modes: Each battery type provides different combat bonuses. Details can be viewed in the Status Effects menu after charging.
- Two different attack animation sets for the charged and uncharged forms. These use vanilla melee animations because animation creation is not my specialty.
- Unique attack effects and sounds that are active only while the weapon is charged.
- A unique weapon icon.
- An exclusive legendary effect. See its in-game description for details.
- An exclusive weapon modification that makes the weapon's stats scale with the player's level.
This mod contains no ported content.
Additional Notes:
- Many features from the original plan were cut because I eventually lost the motivation to continue developing them.
- Switching away from or dropping the Power Sword automatically deactivates its charged form. The consumed battery will not be refunded.
- NPC support has not been implemented. NPCs cannot use the charging system, so do not give the weapon to them.
- The custom hit sound only plays when striking NPCs. Hits against stone, wood, and other materials still use vanilla sounds because the custom impact sound became too noisy when used everywhere. Normally, giving one weapon two separate impact sound sets that switch with its current form is difficult, but I used a small workaround to achieve it.
- I do not own a console, so I cannot guarantee that the Xbox and PlayStation versions are free of platform-specific issues. If you encounter any problems, please let me know and I will do my best to fix them.
If you enjoy this mod, please consider giving it a like. Your support is my greatest encouragement. Thank you very much! Please report any bugs you encounter. You can find me and follow the latest development progress here: QQ Group: 1095709250 Discord: https://discord.gg/8zrJwBcsF5
Release notes
Xbox
-
4.00Fixed the custom sound effects issue again.
-
3.00Fixed an issue where sound effects would not play after charging.
Increased the weapon's damage.
Increased the player-level damage scaling provided by the weapon modification. -
2.00Fixed a bug where the second set of attack animations would not play after charging.
-
1.00== Initial Release ==
- Added the Power Sword.
- Added Standard, Endurance, and Overclocked Power Batteries.
- Added charged and uncharged forms with separate damage types, effects, sounds, and animation sets.
- Added the Adaptive Module and an exclusive legendary effect.
- Added PC, Xbox, and PlayStation packages.
Playstation
-
4.00Fixed the custom sound effects issue again.
-
3.00Fixed an issue where sound effects would not play after charging.
Increased the weapon's damage.
Increased the player-level damage scaling provided by the weapon modification. -
2.00Fixed a bug where the second set of attack animations would not play after charging.
-
1.00== Initial Release ==
- Added the Power Sword.
- Added Standard, Endurance, and Overclocked Power Batteries.
- Added charged and uncharged forms with separate damage types, effects, sounds, and animation sets.
- Added the Adaptive Module and an exclusive legendary effect.
- Added PC, Xbox, and PlayStation packages.
PC
-
4.00Fixed the custom sound effects issue again.
-
3.00Fixed an issue where sound effects would not play after charging.
Increased the weapon's damage.
Increased the player-level damage scaling provided by the weapon modification. -
2.00Fixed a bug where the second set of attack animations would not play after charging.
-
1.00== Initial Release ==
- Added the Power Sword.
- Added Standard, Endurance, and Overclocked Power Batteries.
- Added charged and uncharged forms with separate damage types, effects, sounds, and animation sets.
- Added the Adaptive Module and an exclusive legendary effect.
- Added PC, Xbox, and PlayStation packages.
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