Castle Rocks – Biome Visual Transformation (Xbox)
By starfield201
Community Rating
Created by: ZY20042
Nexus Link: https://www.nexusmods.com/starfield/mods/17304
Description Link: https://www.nexusmods.com/starfield/mods/17304?tab=description
Author Page: https://www.nexusmods.com/profile/ZY20042
Ported by: Starfield201
Permission: Permission Granted by Author
Overview The beige Mountains biomes on lifeless planets and moons are some of the least visually interesting landscapes in Starfield. This mod completely reimagines one of these biomes by transforming it into a snow‑covered mountain range with dramatic cliffs, sinkholes, and atmospheric fog.
The weather is adjusted to include snow and persistent fog variations, and all out‑of‑place procedural terrain clutter — boulders, vents, and similar objects — has been removed to let the natural mountain formations shine.
The mod acts as a visual skin pack only. It does not alter flora, fauna, resources, keywords, or quests.
Biome Details Castle Rocks (formerly Mountains Biome variant) A snowy mountain landscape featuring vertical cliffs, deep sinkholes, and a white‑and‑red colour palette.
Found On (13 Worlds) This biome appears on thirteen celestial bodies:
Bell V‑d
Most of these worlds are Cold, Frozen, or Deep Freeze, making snow fully immersive. For the two hot planets, imagine the white terrain as mineral deposits such as silica or talc.
Visual Changes Terrain Retextures Landscape recoloured with a white and red palette
Snow applied across cliffs, slopes, and sinkholes
Rock faces gain strong contrast against the snow
Weather Adjustments Snow added to the weather rotation
Foggy weather of varying intensities is now a permanent feature when it’s not snowing
Enhances depth, atmosphere, and visibility variation
Procedural Object Removal Boulders removed
Gas vents removed
Most terrain clutter removed
POI‑linked rocks and vents may still appear
Gameplay Notes Purely cosmetic transformation
No changes to flora, fauna, quests, keywords, or resources
Resource veins remain
Outpost harvesters unaffected
Inorganic resource scanning becomes difficult due to rock removal
Terrain remains rugged — expect challenging traversal
Weather mods remain compatible if loaded before this mod
Compatibility & Load Order This mod edits one Mountains biome record.
Conflicts will occur with mods that modify this biome.
Load Order Load after any mods that edit mountain or frozen biomes.
Installation Install via mod manager
Safe to add mid‑game
No edits to worldspaces, cells, or weather outside the biome
Permissions
Permission Granted by Author
The mod author ZY20042 has explicitly granted Starfield201 permission to port Castle Rocks – Biome Visual Transformation to Xbox and PS5 Creations.
Author’s rules (from Nexus permissions): Other user’s assets: Allowed
Uploading: Not allowed
Modification: Allowed
Conversion: Not allowed
Asset use: Allowed
Asset use in paid mods: Not allowed
Asset use in donation‑point mods: Allowed
Author Notes Permission granted for Xbox and PS5 Creations.
Donation Points This mod is not opted‑in to receive Donation Points.
Credits
ZY20042
Tools used: Creation Kit by Bethesda
Author Page: https://www.nexusmods.com/profile/ZY20042
Release notes
Xbox
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1.00== Describe this release ==
Community Photos (3)
Photos shared by users and linked to this mod.
Towering science outpost in a Mountains biome transformed by the Castle Rocks mod.
By Ghastly Knight
Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.
By Ghastly Knight
Testing the Castle Rocks on Alchiba VII-b which makes for a beautiful, frozen landscape.
By Ghastly Knight
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