Dead Man's Slate
By Jaderaymond
Community Rating
Dead Man's Slate adds lootable slates to eligible hostile humans (Crimson Fleet, Ecliptic, Spacers, Va'ruun). Read a slate to reveal a cache route, travel there and collect a level-aware reward: expedition supplies, curated vanilla weapons with attachments, medical bundles or contraband shipments.
Two Gameplay Options (Settings > Gameplay):
- Slate Drop Frequency: Very Rare, Rare, Balanced (default), Frequent, Abundant. Bad-luck protection means a slate is never too far away.
- Reward Rarity: five presets for weapon rarity and effects, from Conservative to High-End.
Uses only existing game items. No script extender, no DLL. Back up your save before installing; the reliable rollback is a pre-install save.
Known limits: replaces the SQ_TreasureMapSurfaceQuestScript script to keep crafting prizes from becoming legendary; other mods changing that script may conflict. Already-started routes keep their old rewards.
Release notes
Xbox
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1.00Initial Creations release. Slate drops reveal level-aware cache routes. Two Gameplay Options: Slate Drop Frequency and Reward Rarity (both default to Balanced). Replaces the vanilla SQ_TreasureMapSurfaceQuestScript script; other mods changing it may conflict.
Playstation
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1.00Initial Creations release. Slate drops reveal level-aware cache routes. Two Gameplay Options: Slate Drop Frequency and Reward Rarity (both default to Balanced). Replaces the vanilla SQ_TreasureMapSurfaceQuestScript script; other mods changing it may conflict.
PC
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1.00Initial Creations release. Slate drops reveal level-aware cache routes. Two Gameplay Options: Slate Drop Frequency and Reward Rarity (both default to Balanced). Replaces the vanilla SQ_TreasureMapSurfaceQuestScript script; other mods changing it may conflict.
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