Antares: Prototype
By desqell
Community Rating
The Original Beta: A humble ship mod, Hi-Scifi structural pieces and inspired parts.
Coming on the 1 Year Anniversary of learning how to create via blender and Creation Kit.
Over 100 parts, nothing changed about that. Still as sharp as ever.
- Antares 1.5
A final update for this Beta release.
-
Implemented some needed TLC. Specific parts now boast a shiny new chrome material.These parts will be persistent with Supra Compatibility since some are a inspired creation of StarWars Dark Forces.
-
The Katarn Module should have readouts now, along with a different color scheme.
-
Inserted some core mechanics for Supra Integration, parts will softlock on detection. Failsafe included to prevent tampering and total save corruption
Cheers!
Shout out to Flight Controller and The Green Recon for helping out with my questions during the Bridge interior creation process. And also all the incredible ship builders who built amazing ships with my modules, and even more so all who have enjoyed it with silent anticipation.
Release notes
Xbox
-
1.5.1Addressing xbox related issues.
-
1.5The Final Beta Update. Its all here, archived for eternity.
-
1.4Added Engines+
Revised Meshes and renamed the Corvus Engines to HWK.
Now has a MK1 and MK2 Variant with different looks.
Holfen Engine added, simplistic tube shaped engine. (Inspired by the TRA-50 Hircine lateral engines by CyberVinlouis on Youtube.)
EKO-Lancer Engine added, is cut content from Supplementals 1 due to its sheer size and inability to work when scaled down. (Intimidation is its cool factor)
Engines *should* be a bit better in terms of stats now, still tinkering with them to be balanced and not too OP.
Fix snaps on the Interlock plate where it was severely out of place, also fixed the Raze Fins by introducing individual meshes for the variants.
Added my first internal module work, a rebuild from The Raven's Claw. A new bridge with some boons to targeting and scan jamming as well. Please let me know what you think of the lighting inside of it! It can always use more work.
Added new fins, aft and fore with variant flips.
And lastly, the engines (except for the Lancer) have decorative versions, located at the bottom of the structures tab.
is release == -
1.3.3Text and stat tweaks.
== Describe this release == -
1.3.2== Describe this release ==
-Snap adjustment for Folding Sheath and Corvus-Lain Engine.
Contact on discord for any help. -
1.3.1== Describe this release ==
====Hotfix====
-Removed Folding Sheath Wing from Lander
-Added Folding Sheath Wing to Structural -
1.3== Describe this release ==
-Adjusted Snap points across the board and added some back to Scramwing A and B on the ends.
-Mesh adjustments
-Added 1 new engine, a new fin struct and a new lander to demonstrate an upcoming provisional release.
Xbox users: if you encounter any issues please reach out to me on reddit or discord. -
1.21.2 New coat of Paint update
-Fixed Known Snap issues
-Colorized parts now
-known collision's are fixed
-Added Hull Block and Hull shield for a more complete silhouette. -
1.00== Describe this release ==
-
1.1== Describe this release ==
Thorough testing and minor issues worked out, just place in the lower parts of the load order if any issues happen with categories.
Thank you for being with me on this learning experience! -
1.1== Describe this release ==
Resolved conflicts with Categories and Meshes (xbox) for most players, report any conflicts not covered via discord @overduesun
-
1.1== Describe this release ==
Fixed issues with category conflicts on pc. -
1.00== Describe this release ==
Adds 15 base parts, multiple variants for all.
Collisions are a clear issue currently and is being worked on simultaneously with the new parts cycle.
Any issues please contact me on discord @Overduesun
Also please send me cool ships you make with this! :D
PC
-
1.5.1Addressing xbox related issues.
-
1.5The Final Beta Update. Its all here, archived for eternity.
-
1.4Added Engines+
Revised Meshes and renamed the Corvus Engines to HWK.
Now has a MK1 and MK2 Variant with different looks.
Holfen Engine added, simplistic tube shaped engine. (Inspired by the TRA-50 Hircine lateral engines by CyberVinlouis on Youtube.)
EKO-Lancer Engine added, is cut content from Supplementals 1 due to its sheer size and inability to work when scaled down. (Intimidation is its cool factor)
Engines *should* be a bit better in terms of stats now, still tinkering with them to be balanced and not too OP.
Fix snaps on the Interlock plate where it was severely out of place, also fixed the Raze Fins by introducing individual meshes for the variants.
Added my first internal module work, a rebuild from The Raven's Claw. A new bridge with some boons to targeting and scan jamming as well. Please let me know what you think of the lighting inside of it! It can always use more work.
Added new fins, aft and fore with variant flips.
And lastly, the engines (except for the Lancer) have decorative versions, located at the bottom of the structures tab.
is release == -
1.3.3Text and stat tweaks.
== Describe this release == -
1.3.2== Describe this release ==
-Snap adjustment for Folding Sheath and Corvus-Lain Engine.
Contact on discord for any help. -
1.3.1== Describe this release ==
====Hotfix====
-Removed Folding Sheath Wing from Lander
-Added Folding Sheath Wing to Structural -
1.3== Describe this release ==
-Adjusted Snap points across the board and added some back to Scramwing A and B on the ends.
-Mesh adjustments
-Added 1 new engine, a new fin struct and a new lander to demonstrate an upcoming provisional release.
Xbox users: if you encounter any issues please reach out to me on reddit or discord. -
1.21.2 New coat of Paint update
-Fixed Known Snap issues
-Colorized parts now
-known collision's are fixed
-Added Hull Block and Hull shield for a more complete silhouette. -
1.00== Describe this release ==
-
1.1== Describe this release ==
Thorough testing and minor issues worked out, just place in the lower parts of the load order if any issues happen with categories.
Thank you for being with me on this learning experience! -
1.1== Describe this release ==
Resolved conflicts with Categories and Meshes (xbox) for most players, report any conflicts not covered via discord @overduesun
-
1.1== Describe this release ==
Fixed issues with category conflicts on pc. -
1.00== Describe this release ==
Adds 15 base parts, multiple variants for all.
Collisions are a clear issue currently and is being worked on simultaneously with the new parts cycle.
Any issues please contact me on discord @Overduesun
Also please send me cool ships you make with this! :D
Additional Screenshots Available
This mod has 2 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
User Reviews (1)
Pretty cool parts but their style doesn't fit as well as I'd like in the Starfield universe.
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Mod Information
- Published
- Apr 17, 2025
- Last Updated
- Mar 07, 2026
- Platforms
- PC, Xbox