Outpost Limits Increased
By EVANSY
Community Rating
A mod for both Xbox & PC that increases some of the limits from Bethesda's restrictions in the vanilla outpost building system.
POTENTIAL FIX FOR THE OUTPOST BUILD LIMIT RESETTING TO DEFAULT
Maximum Outpost Building Limit: 900,000,000 - Yes. You can create 900 Million outposts rather than the 24 youre limited to with max perks. Outpost Build Height: Increased from 100 to 250 Outpost Build Radius: Increased from 150 to 350 Outpost Building Limit: Set to 0 // Inf Turrets: Increased from 3 to 64 Robots: Increased from 3 to 64 Mannequins: Increased from 6 to 64 Crew Stations: Increased from 3 to 64 Cargo Links: Increased from 3 to 64
When you start building outside of the default 150m radius and you are using the FlyCam, you may notice visual bugs and a problem at the end of the outpost border. This mod works PERFECTLY if youre in 1st person mode and it will allow you to build to the edge of the border.
I redid this mod again from scratch & removed the ini file and made it into a script instead so its "friendly" with existing saves. Somethings may need tweaking again or you may need to reactive the mod if you notice that you cant create any more than 24 outpost. This is because the script sets your actor value by doing "Player.ModAV OutpostMaxDeployed"
One cause of this could be investing in the Planet Habilitation perk as that does the following "Player.SetAV OutpostMaxDeployed +int". All you should need to do is either reload your game & save file or if that doesnt work, remove the mod, force close the game, redownload the mod, reclose the game so the quest can initialise again. If you dont touch or already have the perks then you should be fine.
Contact @EV4NSY on Discord if needed.
Donations: Ive had a few people send donations and also people asking if id accept venmo (which i dont have) but if youd like to send a Donation then you can buy me a coffee here: https://buymeacoffee.com/bot2sfgvaj
Release notes
Xbox
-
1.12POTENTIAL FIX FOR THE OUTPOST BUILD LIMIT RESETTING TO DEFAULT
-
1.11Increased the building height limit to 250
-
1.1A mod for both Xbox & PC that increases some of the limits from Bethesda's restrictions in the vanilla outpost building system.
Maximum Outpost Building Limit: 900,000,000 - Yes. You can create 900 Million outposts rather than the 24 youre limited to with max perks.
Outpost Build Radius: Increased from 150 to 350
Outpost Building Limit: Set to 0 // Inf
Turrets: Increased from 3 to 64
Robots: Increased from 3 to 64
Mannequins: Increased from 6 to 64
Crew Stations: Increased from 3 to 64
Cargo Links: Increased from 3 to 64
I redid this mod again from scratch & removed the ini file and made it into a script instead so its "friendly" with existing saves. Somethings may need tweaking again or you may need to reactive the mod if you notice that you cant create any more than 24 outpost. This is because the script sets your actor value by doing "Player.ModAV OutpostMaxDeployed"
One cause of this could be investing in the Planet Habilitation perk as that does the following "Player.SetAV OutpostMaxDeployed +int". All you should need to do is either reload your game & save file or if that doesnt work, remove the mod, force close the game, redownload the mod, reclose the game so the quest can initialise again. If you dont touch or already have the perks then you should be fine.
Contact @EV4NSY on Discord if needed. -
1.01Changed to conditions of Turrets, Robots, Mannequins, Crewstations & CargoLinks to maintain a constant integer.
-
1.00This is an untested mod for both Xbox & PC that increases some of the restrictions in the vanilla outpost building system.
Outpost Build Radius: Increased from 150 to 500
Outpost Built Limit: Removed!
Turrets: Increased from 3 to 18
Robots: Increased from 3 to 18
Mannequins: Increased from 6 to 24
Crew Stations: Increased from 3 to 16
Cargo Links: Increased from 3 to 9
PC
-
1.12POTENTIAL FIX FOR THE OUTPOST BUILD LIMIT RESETTING TO DEFAULT
-
1.11Increased the building height limit to 250
-
1.1A mod for both Xbox & PC that increases some of the limits from Bethesda's restrictions in the vanilla outpost building system.
Maximum Outpost Building Limit: 900,000,000 - Yes. You can create 900 Million outposts rather than the 24 youre limited to with max perks.
Outpost Build Radius: Increased from 150 to 350
Outpost Building Limit: Set to 0 // Inf
Turrets: Increased from 3 to 64
Robots: Increased from 3 to 64
Mannequins: Increased from 6 to 64
Crew Stations: Increased from 3 to 64
Cargo Links: Increased from 3 to 64
I redid this mod again from scratch & removed the ini file and made it into a script instead so its "friendly" with existing saves. Somethings may need tweaking again or you may need to reactive the mod if you notice that you cant create any more than 24 outpost. This is because the script sets your actor value by doing "Player.ModAV OutpostMaxDeployed"
One cause of this could be investing in the Planet Habilitation perk as that does the following "Player.SetAV OutpostMaxDeployed +int". All you should need to do is either reload your game & save file or if that doesnt work, remove the mod, force close the game, redownload the mod, reclose the game so the quest can initialise again. If you dont touch or already have the perks then you should be fine.
Contact @EV4NSY on Discord if needed. -
1.01Changed to conditions of Turrets, Robots, Mannequins, Crewstations & CargoLinks to maintain a constant integer.
-
1.00This is an untested mod for both Xbox & PC that increases some of the restrictions in the vanilla outpost building system.
Outpost Build Radius: Increased from 150 to 500
Outpost Built Limit: Removed!
Turrets: Increased from 3 to 18
Robots: Increased from 3 to 18
Mannequins: Increased from 6 to 24
Crew Stations: Increased from 3 to 16
Cargo Links: Increased from 3 to 9
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Mod Information
- Published
- Jun 15, 2024
- Last Updated
- Jun 27, 2024
- Platforms
- PC, Xbox
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