Into The Stars - NG+ Expansion (UNSUPPORTED - USE V2 INSTEAD)
By EVANSY
A canvas awaiting the brushstrokes of our planned ideas and features.
Community Rating
Welcome to "Into The Stars" v0.1.2 WIP Discord: @EV4NSY
FULL CHANGELOG IS NOW AT THE BOTTOM OF THE MOD DESCRIPTION! v0.1.2 Added back the ArtifactPower_Advancement script as it seems that on Xbox i wasnt getting QuantumEssence when completing a temple.. UPDATE TO v0.1.2!!!
What's New in v0.1.0?
- Credits Transfer: When you enter the Unity, your credits are now carried over with you.
- Carry Weight Boost: Gain a +5 increase to your Carry Weight for each Unity entry. For example, if you've entered the Unity 10 times, you'll receive an additional +50 Carry Weight. There's no limit, so keep grinding! (Existing saves will benefit from this the minute the mod is loaded)
"Into The Stars" is now fully built from scratch with no more vanilla record edits! Everything is managed by scripts and custom triggers, ensuring compatibility as much as possible.
Our Vision While the core features are complete, this mod is just the beginning. We aim to transform NewGame+ into an immersive, lore-friendly experience that's free of cheats and tedium. Prepare for true starborn mastery.
Vanilla Features Compatibility If your save file hasn't entered the Unity, vanilla features remain intact. In the vanilla game, visiting 240 temples unlocks all starborn powers to level 10. With our mod, only 24 temple visits are needed to unlock level 1 of all starborn perks. Entering the Unity evolves your powers, upgrading each skill by +1 rank.
Enhanced Temple Rewards Temples are now optional. Players who have already unlocked specific temple powers will receive 2x Quantum Essence instead. To rank up your powers now? Just enter the Unity. Easy as that!
Acknowledgments Our v0.0.1 features draw inspiration from Linnsanity on Nexus.
New & Existing Save Files With the latest v0.1.0 update. Its bug free and works as intended! (No more free Rank Up for people installing on an existing save for the first time)
CHANGELOG v0.1.1 Reduced the radius of my custom Trigger. Made everything give a random value instead of a static integer. When a temple grants Quantum Essence you will now get a random value between 1 - 3. Using Quantum Essence now randomly upgrades Starpower, Health & Oxygen by 1 to 3 points. You will also now retain all these Values when you enter NG+
v0.0.3 Update Upon entering the Unity, retain all Quantum Essence and Starpower. Continue through NG+ to enhance your Starpower.
v0.0.2 Update Redeem Quantum Essence to increase your Base Starpower Value by 2 points. // Changed in v0.1.1
v0.0.1 Update Completing a temple's minigame grants its power as usual. If you already possess that power, you receive 2 Quantum Essence instead. Entering the Unity upgrades all known powers by 1. // Partially changed in v0.1.1. Unity still upgrades powers.
Planned Features Lore background explaining the mod's mechanics. New ships as you progress to higher NG+ levels. A lore-friendly quest to obtain an overpowered Starborn Ship & Gear. Starborn Skill Tree to unlock perks using Quantum Essence. And much more!
Donations: Ive had a few people send donations and also people asking if id accept venmo (which i dont have) but if youd like to send a Donation then you can buy me a coffee here: https://buymeacoffee.com/bot2sfgvaj
- Donations go into Mod Development such as hiring people
Release notes
Xbox
-
0.1.2***v0.1.2***
Added back the ArtifactPower_Advancement script as it seems that on Xbox i wasnt getting QuantumEssence when completing a temple.. UPDATE TO v0.1.2!!! -
0.1.1***v0.1.1***
Reduced the radius of my custom Trigger. Made everything give a random value instead of a static integer. When a temple grants Quantum Essence you will now get a random value between 1 - 3. Using Quantum Essence now randomly upgrades Starpower, Health & Oxygen by 1 to 3 points. You will also now retain all these Values when you enter NG+ -
0.1.0***v0.1.0***
"Into The Stars" is now fully built from scratch with no more vanilla record edits! Everything is managed by scripts and custom triggers, ensuring compatibility as much as possible.
What's New in v0.1.0?
+ Credits Transfer: When you enter the Unity, your credits are now carried over with you.
+ Carry Weight Boost: Gain a +5 increase to your Carry Weight for each Unity entry. For example, if you've entered the Unity 10 times, you'll receive an additional +50 Carry Weight. There's no limit, so keep grinding! (Existing saves will benefit from this the minute the mod is loaded) -
0.0.3**v0.0.3 Update**
When you enter the Unity, you will now keep ALL QuantumEssence & Starpower your character has. Meaning the more you continue through NG+ and earning more QuantumEssence then the higher you can increase your Starpower. -
0.0.2**v0.0.2 Update**
Allows you to redeem your Quantum Essence to increase your Base Starpower Value by 2 points. -
0.0.1Welcome to the first release of “Into The Stars.” v0.0.1 WIP
While fully functional, this mod is merely the beginning for the ideas & features we have planned for this.
“Into The Stars” aims to reshape NewGame+ into an immersive journey. Our mission? To transform the NewGame+ experience into something lore-friendly, less tedious, and devoid of cheats. Prepare for starborn mastery.
If your save hasn’t touched the Unity, fear not—the vanilla features persist. In the vanilla game, 240 temples unlock all starborn powers to level 10. With our mod, just 24 temple visits suffice to unlock level 1 of all the Starborn perks. Enter the Unity, and your starborn skills evolve by upgrading each skill your character owns by +1.
Temples become optional; 2x Quantum Essence is granted to those who’ve already unlocked specific quest powers. Forge your path among the stars.
Our v0.0.1 features draws from a fellow cosmic traveler, Linnsanity on Nexus.
***Current Issues***
When you install this mod on an existing save and open your save file for the first time, the quest will initalise and automatically upgrade your known skills by 1 point. This was done to avoid editing the MQ305 Script & MQ305 Fragment.
New save files dont have to worry about this.
Planned features:
Lore background into why the mod functions the way it does.
New ships as you progress into a higher NG+
A new lore-friendly quest where you can obtain an overpower Starborn Ship & Gear
Carry over your current credits into the Unity
Starborn Skill Tree
Use Quantum Essence to increase your Maximum Power Value so youre not limited to 60 and left waiting for it to recharge
Use Quantum Essence to unlock perks in the skill tree
+ MORE
Xbox
-
0.1.2***v0.1.2***
Added back the ArtifactPower_Advancement script as it seems that on Xbox i wasnt getting QuantumEssence when completing a temple.. UPDATE TO v0.1.2!!! -
0.1.1***v0.1.1***
Reduced the radius of my custom Trigger. Made everything give a random value instead of a static integer. When a temple grants Quantum Essence you will now get a random value between 1 - 3. Using Quantum Essence now randomly upgrades Starpower, Health & Oxygen by 1 to 3 points. You will also now retain all these Values when you enter NG+ -
0.1.0***v0.1.0***
"Into The Stars" is now fully built from scratch with no more vanilla record edits! Everything is managed by scripts and custom triggers, ensuring compatibility as much as possible.
What's New in v0.1.0?
+ Credits Transfer: When you enter the Unity, your credits are now carried over with you.
+ Carry Weight Boost: Gain a +5 increase to your Carry Weight for each Unity entry. For example, if you've entered the Unity 10 times, you'll receive an additional +50 Carry Weight. There's no limit, so keep grinding! (Existing saves will benefit from this the minute the mod is loaded) -
0.0.3**v0.0.3 Update**
When you enter the Unity, you will now keep ALL QuantumEssence & Starpower your character has. Meaning the more you continue through NG+ and earning more QuantumEssence then the higher you can increase your Starpower. -
0.0.2**v0.0.2 Update**
Allows you to redeem your Quantum Essence to increase your Base Starpower Value by 2 points. -
0.0.1Welcome to the first release of “Into The Stars.” v0.0.1 WIP
While fully functional, this mod is merely the beginning for the ideas & features we have planned for this.
“Into The Stars” aims to reshape NewGame+ into an immersive journey. Our mission? To transform the NewGame+ experience into something lore-friendly, less tedious, and devoid of cheats. Prepare for starborn mastery.
If your save hasn’t touched the Unity, fear not—the vanilla features persist. In the vanilla game, 240 temples unlock all starborn powers to level 10. With our mod, just 24 temple visits suffice to unlock level 1 of all the Starborn perks. Enter the Unity, and your starborn skills evolve by upgrading each skill your character owns by +1.
Temples become optional; 2x Quantum Essence is granted to those who’ve already unlocked specific quest powers. Forge your path among the stars.
Our v0.0.1 features draws from a fellow cosmic traveler, Linnsanity on Nexus.
***Current Issues***
When you install this mod on an existing save and open your save file for the first time, the quest will initalise and automatically upgrade your known skills by 1 point. This was done to avoid editing the MQ305 Script & MQ305 Fragment.
New save files dont have to worry about this.
Planned features:
Lore background into why the mod functions the way it does.
New ships as you progress into a higher NG+
A new lore-friendly quest where you can obtain an overpower Starborn Ship & Gear
Carry over your current credits into the Unity
Starborn Skill Tree
Use Quantum Essence to increase your Maximum Power Value so youre not limited to 60 and left waiting for it to recharge
Use Quantum Essence to unlock perks in the skill tree
+ MORE
PC
-
0.1.2***v0.1.2***
Added back the ArtifactPower_Advancement script as it seems that on Xbox i wasnt getting QuantumEssence when completing a temple.. UPDATE TO v0.1.2!!! -
0.1.1***v0.1.1***
Reduced the radius of my custom Trigger. Made everything give a random value instead of a static integer. When a temple grants Quantum Essence you will now get a random value between 1 - 3. Using Quantum Essence now randomly upgrades Starpower, Health & Oxygen by 1 to 3 points. You will also now retain all these Values when you enter NG+ -
0.1.0***v0.1.0***
"Into The Stars" is now fully built from scratch with no more vanilla record edits! Everything is managed by scripts and custom triggers, ensuring compatibility as much as possible.
What's New in v0.1.0?
+ Credits Transfer: When you enter the Unity, your credits are now carried over with you.
+ Carry Weight Boost: Gain a +5 increase to your Carry Weight for each Unity entry. For example, if you've entered the Unity 10 times, you'll receive an additional +50 Carry Weight. There's no limit, so keep grinding! (Existing saves will benefit from this the minute the mod is loaded) -
0.0.3**v0.0.3 Update**
When you enter the Unity, you will now keep ALL QuantumEssence & Starpower your character has. Meaning the more you continue through NG+ and earning more QuantumEssence then the higher you can increase your Starpower. -
0.0.2**v0.0.2 Update**
Allows you to redeem your Quantum Essence to increase your Base Starpower Value by 2 points. -
0.0.1Welcome to the first release of “Into The Stars.” v0.0.1 WIP
While fully functional, this mod is merely the beginning for the ideas & features we have planned for this.
“Into The Stars” aims to reshape NewGame+ into an immersive journey. Our mission? To transform the NewGame+ experience into something lore-friendly, less tedious, and devoid of cheats. Prepare for starborn mastery.
If your save hasn’t touched the Unity, fear not—the vanilla features persist. In the vanilla game, 240 temples unlock all starborn powers to level 10. With our mod, just 24 temple visits suffice to unlock level 1 of all the Starborn perks. Enter the Unity, and your starborn skills evolve by upgrading each skill your character owns by +1.
Temples become optional; 2x Quantum Essence is granted to those who’ve already unlocked specific quest powers. Forge your path among the stars.
Our v0.0.1 features draws from a fellow cosmic traveler, Linnsanity on Nexus.
***Current Issues***
When you install this mod on an existing save and open your save file for the first time, the quest will initalise and automatically upgrade your known skills by 1 point. This was done to avoid editing the MQ305 Script & MQ305 Fragment.
New save files dont have to worry about this.
Planned features:
Lore background into why the mod functions the way it does.
New ships as you progress into a higher NG+
A new lore-friendly quest where you can obtain an overpower Starborn Ship & Gear
Carry over your current credits into the Unity
Starborn Skill Tree
Use Quantum Essence to increase your Maximum Power Value so youre not limited to 60 and left waiting for it to recharge
Use Quantum Essence to unlock perks in the skill tree
+ MORE
Additional Screenshots Available
This mod has 1 additional screenshot available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jun 20, 2024
- Last Updated
- Jun 26, 2024
- Platforms
- PC, Xbox
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