Lost Colonies - Tirawa
Community Rating
When a Starfreight Logistics vessel crashes on Saturn’s moon Rhea, the UC sends you to investigate. What begins as a routine salvage mission quickly spirals into something far more dangerous. The wreckage is overrun, the survivors scattered, and the cargo manifest - missing.
Features
- A new handcrafted UC colony settlement
- An optional customizable player home
- Over 400 lines of professionally-voiced dialogue
- Various quests, ranging from repairing colony systems, helping eccentric locals, and digging up buried stories
- A new radiant point of interest (POI)
- A source of recurring income upon main quest completion
Notes
- The story begins at the Health and Human Resource office in MAST. Located on the same floor as AEGIS/R&D. Speak with Administrator Helen Kirk
- The main quest was created to fill a gap I noticed in Starfield’s lore. Something that felt hinted at, but never fully explored
- Tirawa is best navigated with a vehicle, but it's not required
Credits
- Helen Kirk voiced by Erica Hazelton
- Tomas Suarez voiced by Bryan Flannery
- Isabel Suarez voiced by Autumn Holley
- Ellis Trenholm voiced by John Lingua
- Luke Rennick voiced by Dylan Teter
- Matt Nester voiced by Austyn Goveas
- Torren Wade voiced by Anthony Williams
- Milo Ellerman voiced by Jon White
- Raj Khatri voiced by Austyn Goveas
- Saskia Veidt voiced by Roo Ryder
- Tess Irako voiced by Trina Deuhart
- JVogy | Playtester
Support
PM @TheMilkArtist on Bethesda Game Studios Discord
Release notes
Xbox
-
1.12- Generated PS5 archives
-
1.11- Fixed missing pipe section in Tirawa Hostel
- Fixed dialogue condition for ending scene of Scatterfall quest -
1.10- Added missing voice line for Helen Kirk
-
1.09- Fixed goodbye dialogues for Tomas
- Adjusted FUM cannister staging
- Addressed T-posing spacer corpses after collecting the black box -
1.08- Adjusted minor issue with Dark Cargo quest
- Adjusted crash site LOD
- Adjusted mobile xeno lab spawn rate. They now only appear on worlds with O2 -
1.07- Fixed objective marker
- Fixed enemies not showing at crash site -
1.06- Fixed floating object in Starfreight Fulfillment Center
- Fixed the parked Taiyo ship having no landing gear
- Renamed the dead starfreight crew to Crew Member
- Addressed collision issue at crash site
- Addressed distorted textures on Starfreight Fulfillment Center rooftop
- Fixed missing objective marker towards the end of Dark Cargo quest
- Fixed Coolant Crisis quest not triggering
- Added prompt to return to Tess after collecting parts in Dark Cargo quest -
1.05- Fixed potential issue involving Tomas not being moved to Reliant Medical
- Addressed dead spacers standing up on Rhea after exiting the crashed ship -
1.04- Small adjustment to objective phrasing for Dark Cargo quest
-
1.03- Adjusted Coolant Crisis quest
-
1.02- Fixed potential quest marker bug for Scatterfall quest
- Fixed potential quest marker bug for Dark Cargo quest after finding parts for Tess
- Fixed misaligned quest marker for Scatterfall quest
- Removed interaction prompt from survivors of pod two -
1.01- Repacked BA2 to address potential issues starting Scatterfall and Field Sample quests
- Adjusted Coolant Crisis quest scripting
- Fixed floating assets
- Added platforms to assist players in reaching the rooftop of Bara III cell
- Fixed Dark Cargo Xenoegg quest blocker
- Fixed missing objective markers for Dark Cargo quest -
1.00- Fixed collision issue on Tirawa spaceport ramp
- Fixed collision box issue at starfreight crash site that blocked progress
- Addressed Z-fighting issue at starfreight crash site
- Fixed Coolant Crisis quest marker issue
- Adjusted Coolant Crisis quest staging -
0.99- Repacked the BA2 files
-
0.98Initial release
Playstation
-
1.12- Generated PS5 archives
PC
-
1.12- Generated PS5 archives
-
1.11- Fixed missing pipe section in Tirawa Hostel
- Fixed dialogue condition for ending scene of Scatterfall quest -
1.10- Added missing voice line for Helen Kirk
-
1.09- Fixed goodbye dialogues for Tomas
- Adjusted FUM cannister staging
- Addressed T-posing spacer corpses after collecting the black box -
1.08- Adjusted minor issue with Dark Cargo quest
- Adjusted crash site LOD
- Adjusted mobile xeno lab spawn rate. They now only appear on worlds with O2 -
1.07- Fixed objective marker
- Fixed enemies not showing at crash site -
1.06- Fixed floating object in Starfreight Fulfillment Center
- Fixed the parked Taiyo ship having no landing gear
- Renamed the dead starfreight crew to Crew Member
- Addressed collision issue at crash site
- Addressed distorted textures on Starfreight Fulfillment Center rooftop
- Fixed missing objective marker towards the end of Dark Cargo quest
- Fixed Coolant Crisis quest not triggering
- Added prompt to return to Tess after collecting parts in Dark Cargo quest -
1.05- Fixed potential issue involving Tomas not being moved to Reliant Medical
- Addressed dead spacers standing up on Rhea after exiting the crashed ship -
1.04- Small adjustment to objective phrasing for Dark Cargo quest
-
1.03- Adjusted Coolant Crisis quest
-
1.02- Fixed potential quest marker bug for Scatterfall quest
- Fixed potential quest marker bug for Dark Cargo quest after finding parts for Tess
- Fixed misaligned quest marker for Scatterfall quest
- Removed interaction prompt from survivors of pod two -
1.01- Repacked BA2 to address potential issues starting Scatterfall and Field Sample quests
- Adjusted Coolant Crisis quest scripting
- Fixed floating assets
- Added platforms to assist players in reaching the rooftop of Bara III cell
- Fixed Dark Cargo Xenoegg quest blocker
- Fixed missing objective markers for Dark Cargo quest -
1.00- Fixed collision issue on Tirawa spaceport ramp
- Fixed collision box issue at starfreight crash site that blocked progress
- Addressed Z-fighting issue at starfreight crash site
- Fixed Coolant Crisis quest marker issue
- Adjusted Coolant Crisis quest staging -
0.99- Repacked the BA2 files
-
0.98Initial release
Additional Screenshots Available
This mod has 11 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netMod Feedback Thread
r/starfieldmodfeedbackThis is a dedicated feedback thread where users can provide direct feedback on this mod.
YouTube Videos (2)
Starfield Mod Review - Lost Colonies Tirawa
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
By TheMilkArtist • 5 months ago
A lore-friendly quest mod featuring over 300 lines of professionally voiced dialogue, new aid items, a new contraband type and more.
By Dialectric • 1 year ago
Player Home with rich Merchants, Custom Player Ship, pre-existing unique Companion, 300 buildable Outpost objects, 11 pre-existing quest starters, All Backgrounds & Traits.
By QuarterOnionGames • 1 year ago
Join the Argos Extractors and embark on an epic mining adventure! Mine asteroids, harvest gas fields, and safeguard vital assets!
Quick Actions
Your Rating
Sign in to rate and review this mod—your vote helps the community.
Community Rating
Categories
Mod Information
- Published
- Jul 22, 2025
- Last Updated
- Apr 14, 2026
- Platforms
- Playstation, PC, Xbox
Search Mods
More by TheMilkArtist