Real Lights Starfield
Community Rating
This mod replaces fake, inconsistent lighting, enhances existing locations and adds over 15000 hand placed light sources and environmental elements without breaking the game’s original art direction. Every major location and every minor settlement is reworked with a focus on realism, light design and visual storytelling with custom textures and materials.
Alongside the lighting overhaul, this mod introduces the in-universe brand Rabbit’s Lighting Service (RLS) as a small lore-friendly thread woven through audiologs, props and quests.
IMPORTANT: Install while in space and place last in load order!
.:DETAILS:.
New lighting and environment design in the following cities and settlements:
- New Atlantis
- Cydonia
- Akila
- Neon
- Paradiso
- New Homestead
- Hopetown
- Eleos Retreat
- Gagarin
- Waggoners Farm
- Crucibile
- Vectera
Lore Friendly Questline
- Three mini quests to integrate this mod into the world of starfield
- new "weapons" and cosmetics
- new consumable INFO: Start the questline by traveling to New Atlantis spaceport
New Outpost Objects And overhauls:
- lit outpost stairs
- lit landing pads and shipbuilder
- lit cargo pads
- lit outpost beacon
- three new lit landing pads with flood lights
ADDITIONAL INFORMATION:
- Highly recommend to install while in space to avoid any cached objects in NA
- Due to engine limitations there can be some distant light flickering in dense lit regions. This is normal due to the amount of set fixed max amount of rendered lights
- If you use any of the real lights series mods, they become obsolete with this one. Only Real Lights Dazra is optional as it is a paid DLC needed.
If you have any feedback feel free to join my Discord or contact me on Reddit or Nexus: https://www.reddit.com/user/Lapharel/ https://next.nexusmods.com/profile/RabbitDoesStuff
Release notes
Xbox
-
1.00== Describe this release ==
-
1.0.4.1== Added playstation support ==
-
1.0.4== 1.0.4 Creations release ==
- adjusted timeskip script and triggerbox -
1.0.2== 1.0.2 Creations release ==
- adjusted backpack texture
- repacked Xbox archive to make voicelines work -
1.0.1== 1.0.1 Creations release ==
- quest adjustements
- NA crowd marker resettet
- adjustments to construction site -
1.00== Initial Creations release ==
Playstation
-
1.00== Describe this release ==
-
1.0.4.1== Added playstation support ==
PC
-
1.00== Describe this release ==
-
1.0.4.1== Added playstation support ==
-
1.0.4== 1.0.4 Creations release ==
- adjusted timeskip script and triggerbox -
1.0.2== 1.0.2 Creations release ==
- adjusted backpack texture
- repacked Xbox archive to make voicelines work -
1.0.1== 1.0.1 Creations release ==
- quest adjustements
- NA crowd marker resettet
- adjustments to construction site -
1.00== Initial Creations release ==
Additional Screenshots Available
This mod has 10 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netMod Feedback Thread
r/starfieldmodfeedbackThis is a dedicated feedback thread where users can provide direct feedback on this mod.
Community Photos (6)
Photos shared by users and linked to this mod.
Beauty of the new ship you get on the new Mantis bounty comb...
By Ghastly Knight
Lobby for Paradiso is beautiful with Real Lights mod.
By Ghastly Knight
Enjoying the lighting effects from Real Lights by Rabbit.
By Ghastly Knight
Trying to capture the beauty of Neon - especially with Real...
By Ghastly Knight
Tunnel leading out into the MAST district with real lights m...
By Ghastly Knight
Walkway to Cydonia with Real Lights Starfield mod
By Ghastly Knight
YouTube Videos
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Mod Information
- Published
- Dec 09, 2025
- Last Updated
- May 05, 2026
- Platforms
- Playstation, PC, Xbox
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