Outfits Unlocked - Dustwear & Duelwear
By senter.pat
Community Rating
MOD DETAILS
This mod adds two new outfits with modular options based on the Freestar Dustwear and Deputy Duelwear to the game, adding new mods, enchantments, skins, and allowing outfits to be broken down into separate pieces and mixed with other outfits.
- The new generic outfits are Dustwear & Duelwear. Also included is new skins and enchantments for the Duelwear headgear.
- Once the Dustwear has been split, the pieces can be split an additional time.
- The pants can be destroyed to create a separate boots item, and the top can have the sleeves and/or shirt can be removed.
- The top can also be destroyed to create a separate ammo belt item.
- The suits can be customized at the Spacesuit Workbench.
- There are 16 new duelwear skin options.
- There are 11 new dustwear & dustwear hat skins.
- Skins, material, coating, and enchantments can be changed freely.
- Mods require the appropriate perk ranks to apply.
Unique Enchantment:
- Lawbringer: When not wanted in major settlements, +25% damage vs criminal factions.
Availability:
- Vanilla outfits can be broken down.
- The new outfits can be found rarely on NPCs and in clothing loot containers.
- Shepherds in Akila City always stocks an assortment of the new items.
---ABOUT OUTFITS UNLOCKED---
-
Split Outfits: Most outfits can be separated into two parts—tops and bottoms—allowing for mix-and-match customization with other outfits.
- Recipes for splitting outfits are found at the Industrial Workbench.
- If using NWEF, recipes will appear at the Textiler Bench instead.
- Split pieces reroll their enchantments and have reduced enchantment strength.
- New coating and material mod slots allow further customization with environmental resistances and armor bonuses.
- When an outfit is split, its enchantments and skin will change.
- Note: Some outfit combinations may result in minor clipping. Care has been taken to reduce this where possible.
-
Expanded Mod System: Vanilla armor enchantments are still present and usable, but a new system of randomized stat/enchantment assignment has been introduced.
- 12 new clothing lining enchantments are included and shared across all Outfit Unlocked mods.
- Each mod also includes a unique lining enchantment.
- Vanilla enchantments are excluded from the randomization system to maintain compatibility.
- Additional lining mods can be unlocked by investing in the Spacesuit Design perk.
NEW ENCHANTMENTS
- Athletic: +10% movement speed, increased jump height
- Authoritative: +5% social skill success
- Insulated: +10 Thermal, +5 Corrosive resistance
- Lightweight: -10% oxygen usage
- Lively: +4% Health
- Pocketed: +5% Carry Weight
- Prominent: +15% Persuasion success
- Shielded: -5% incoming damage
- Shrouded: +10% stealth effectiveness
- Synthetic Lining: +2% Health, +2% Oxygen
- Unnatural: +5% Starpower magnitude and duration (cannot be randomly found; must be modded)
- Vicious: +15% Sneak Damage
Note: The "Unnatural" enchantment requires at least one Unity traversal and Rank 4 in either Spacesuit Design or Textiler.
COMPATIBILITY NOTES
- The mod doesn't touch the original outfits, so mods modifying them should be safe.
- If using a mod that restores the cut Textiler perk, it functions identically to Spacesuit Design in unlocking related outfit mods.
- Not all outfits from different sources will combine perfectly. Some combinations may cause visual clipping or gaps.
CONTACT
Questions, feedback, or support: Discord: https://discord.gg/h5zEHpBU6z
---ABOUT OUTFITS UNLOCKED---
-
Split Outfits: Most outfits can be separated into two parts—tops and bottoms—allowing for mix-and-match customization with other outfits.
- Recipes for splitting outfits are found at the Industrial Workbench.
- If using NWEF, recipes will appear at the Textiler Bench instead.
- Split pieces reroll their enchantments and have reduced enchantment strength.
- New coating and material mod slots allow further customization with environmental resistances and armor bonuses.
- When an outfit is split, its enchantments and skin will change.
- Note: Some outfit combinations may result in minor clipping. Care has been taken to reduce this where possible.
-
Expanded Mod System: Vanilla armor enchantments are still present and usable, but a new system of randomized stat/enchantment assignment has been introduced.
- 12 new clothing lining enchantments are included and shared across all Outfit Unlocked mods.
- Each mod also includes a unique lining enchantment.
- Vanilla enchantments are excluded from the randomization system to maintain compatibility.
- Additional lining mods can be unlocked by investing in the Spacesuit Design perk.
NEW ENCHANTMENTS
- Athletic: +10% movement speed, increased jump height
- Authoritative: +5% social skill success
- Insulated: +10 Thermal, +5 Corrosive resistance
- Lightweight: -10% oxygen usage
- Lively: +4% Health
- Pocketed: +5% Carry Weight
- Prominent: +15% Persuasion success
- Shielded: -5% incoming damage
- Shrouded: +10% stealth effectiveness
- Synthetic Lining: +2% Health, +2% Oxygen
- Unnatural: +5% Starpower magnitude and duration (cannot be randomly found; must be modded)
- Vicious: +15% Sneak Damage
Note: The "Unnatural" enchantment requires at least one Unity traversal and Rank 4 in either Spacesuit Design or Textiler.
COMPATIBILITY NOTES
- If using a mod that restores the cut Textiler perk, it functions identically to Spacesuit Design in unlocking related outfit mods.
- Not all outfits from different sources will combine perfectly. Some combinations may cause visual clipping.
CONTACT
Questions, feedback, or support: Discord: https://discord.gg/h5zEHpBU6z
Additional Screenshots Available
This mod has 10 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Jun 17, 2025
- Last Updated
- Oct 09, 2025
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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