Useful Gifts
By mic773
Community Rating
Tired of companions showering you with useless junk? Useful Gifts fixes that by ensuring your rewards are practical and actually worth your time. Say goodbye to junk and hello to essential supplies like food, medicine, credits, digipicks, and ship repair kits.
In the vanilla game, gifts are split into 8 categories:
- Botany
- Chemistry
- Xenosociology
- Gastronomy
- Medicine
- Theft
- Geology
- Scavenging
This mod streamlines the system into 3 refined categories, each packed with meaningful items:
- Gastronomy: Meal Kits and Water.
- Medicine: Amps, Panacea (level 20+), and Emergency Kits (level 20+).
- Theft: Credits, Digipicks, and Ship Repair Kits.
NPCs who originally gave certain gift types now align with the improved categories:
- NPCs from Gastronomy continue to give improved Gastronomy items.
- NPCs from Botany, Chemistry, Medicine, and Xenosociology now give improved Medicine items.
- NPCs from Geology, Scavenging, and Theft now give improved Theft items.
Release notes
Xbox
-
1.00- Initial release.
PC
-
1.00- Initial release.
Additional Screenshots Available
This mod has 6 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Dec 30, 2024
- Last Updated
- Dec 30, 2024
- Platforms
- PC, Xbox