Useful Infirmaries
By korodic
Community Rating
Useful Infirmaries attempts to make infirmaries... well, useful!
Crew members with the Medicine perk will now perform duties as a doctor while on board your ship. With a doctor on board your ship, if a pharmaceutical lab is present, aid items are sometimes available to you in the various med kits and chem kits within your ship. With multiple doctors on board, there is a higher chance aid items are available.
Surgical beds within your ship infirmary habs are now accessible. When using a surgical bed, while a doctor is on board your ship, you will be prompted to heal wounds, cure afflictions, and treat addictions. By default, doctor services are performed using the appropriate aid items within your ship’s cargo and, if not in cargo, within your own inventory, if available. Useful Infirmaries also provides a game option that will let you choose whether doctor services require aid items, credits, or is provided for free.
Release notes
Xbox
-
1.3* Optimized script.
* Updated Game Options descriptions. -
1.2* Bug fix: Updated the quest priority to ensure that elite crew (Rosie) AI packages are overridden while on the ship by Useful Infirmaries; Rosie should now frequent the Infirmaries as a doctor if she wasn't already. This may need new game, new game+, or for you to remove this Creation, load game/save, reinstall creation to take effect.
* New feature: A new game option has been added to allow you to choose how treatments work. Treatments can now be performed depending on whether or not you have the appropriate aid items/using the aid items, for credits, or for free. -
1.00== Describe this release ==
-
1.1* Bug fix: Found unset variable preventing the spawning of aid items to med kits and chem kits.
* New feature: Having multiple doctors will now increase the chances for spawning of aid items.
* New feature: A game option has been added to hide (default) or show which items are used when a doctor is providing treatment at a surgical bed.
* Rebalanced how aid items are distributed. There is now a higher chance for aid items to spawn with a limit based on the number of doctors to prevent farming spawned aid items.
Playstation
-
1.3* Optimized script.
* Updated Game Options descriptions.
PC
-
1.3* Optimized script.
* Updated Game Options descriptions. -
1.2* Bug fix: Updated the quest priority to ensure that elite crew (Rosie) AI packages are overridden while on the ship by Useful Infirmaries; Rosie should now frequent the Infirmaries as a doctor if she wasn't already. This may need new game, new game+, or for you to remove this Creation, load game/save, reinstall creation to take effect.
* New feature: A new game option has been added to allow you to choose how treatments work. Treatments can now be performed depending on whether or not you have the appropriate aid items/using the aid items, for credits, or for free. -
1.00== Describe this release ==
-
1.1* Bug fix: Found unset variable preventing the spawning of aid items to med kits and chem kits.
* New feature: Having multiple doctors will now increase the chances for spawning of aid items.
* New feature: A game option has been added to hide (default) or show which items are used when a doctor is providing treatment at a surgical bed.
* Rebalanced how aid items are distributed. There is now a higher chance for aid items to spawn with a limit based on the number of doctors to prevent farming spawned aid items.
Additional Screenshots Available
This mod has 5 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
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Mod Information
- Published
- Sep 03, 2024
- Last Updated
- Apr 14, 2026
- Platforms
- Playstation, PC, Xbox
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