Domesticate All Flora and Fauna
By willny4
Community Rating
This mod addresses one of the more nerve-wracking features of outpost production: finding animals that you can domesticate in the locations you need to reduce the complexity and frustration in operating multiple cargo links and outposts. This mod will solve this problem by making every plant and animal domesticable. Although there are a number of mods that permit you to domesticate any plant and improve your scanning I have not found a stand-alone mod that will extend those features to animals as well.
NOTE: THEY ARE ONLY DOMESTICABLE ON THE PLANET OR MOON WHERE YOU FIND THEM. NOTHING IS MOVED AND NOTHING IS ADDED. IF YOU FIND THE SAME SPECIES IN ANOTHER LOCATION YOU WILL HAVE TO SCAN IT AGAIN TO MAKE IT DOMESTICABLE ON THAT PLANET.
This mod takes a comprehensive approach and will permit you to domesticate any plant and any animal. It also reduces the number of scans necessary to one as well as extends the range of the scanner. The mod simply adds the domesticate keyword to all of the plant and animal records. It does not change any other asset of the game so should be safe to remove if you want to go back to the fun of chasing after the animals and finding the plants.
If you just want to be able to scan animals for production use my other mod "Domesticate All Fauna". on Creations or NexusMods.
For questions or comments the NexusMod URL is https://www.nexusmods.com/starfield/mods/12731
BTW. The overhead pic shows that it is posible to mine Vandaium and xF4 in one outpost on Newton II.
Additional Screenshots Available
This mod has 3 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos (1)
VC Showcase: Whillny4, maker of Smart Containers, Domesticate Flora and Fauna, and Many Others
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Mod Information
- Published
- Dec 15, 2024
- Last Updated
- Dec 15, 2024
- Platforms
- WINDOWS, XBOXONE, XBOXSERIESX
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