MWV Tattoos and Freckles
By JaRGNaR87
Community Rating
Tattoo and Freckle skin variations for MWV. This mod expands the selection of skin tones from the original 9 to 45 total options. These 36 new skin tones include custom tattoo and freckle overlays for both the player character and NPCs.
Important: FaceGen & Skin Tone Consistency Please ensure you download the latest FaceGen patches (MWV_FacegenTattoos and MWV_FacegenTattoos2). I have regenerated all female faces to fix neck seams and have reassigned specific skin tones to improve facial aesthetics. FaceGen textures are baked to match the newly assigned skin colors, so the patches are required to prevent a visible mismatch in skin tone between the head and the body. Missing these files will result in NPCs having mismatched shades.
Character Creation Tip: Accessing All 45 Skin Tones Please note a minor UI limitation during character creation: the Body customization tab only displays the first 16 skin tone variations. To access the full range of 45 tones and their associated tattoos, please use the following workaround:
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Go to the Face Tab: Navigate to the Face customization menu and select the Skin Tone slider.
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Select Your Tone: Scroll here to access all 45 variations.
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Return to the Body Tab: Once you have selected a higher-numbered skin tone (e.g., 45), you can switch back to the Body tab.
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View Tattoos: You can now view and scroll through the tattoos and freckles by scrolling downward from your high-numbered selection.
Using the Face tab first ensures you aren't capped by the 16-variant limit in the Body menu.
If there are any additional questions or issues you may be experiencing with this mod feel free to reach out, I am happy to help. You can find me on Nexus Mods website as JaRGNaR87 or the Bethesda and SGB discords as jargnar05 or you can message me on my Ko-Fi - ko-fi.com/jargnar87. Thanks!
This is my load order - If you are running all my mods and patches together, your load order needs to look something like this:
*x2357eyecolors.esm *shades_tattoo_megapack.esm *starfield_hair+beards.esm *starfield_crowd_overhaul_z.esm *starfield_crowd_faces_z.esm *MilkyWayVixens.esm *MWV_TattoosandFreckles.esm *MWV_FaceGenTattoos.esm *MWV_FaceGenTattoos2.esm *MWV_OutfitTweaksforTattoos.esm *MWV_CrowdDiversity.esm *Zone79Crowd_MWVCrowd_Patch.esm *FacesPatchV2.esm *MWV_CelestialWardrobe.esm *JaRGNaRCompanionTweaks.esm *MWV_ShatteredSpace.esm *MWVTerranArmada.esm *shopkeeperschedules.esm *shopkeeperschedulesdazra.esm *TattoosandFrecklesNPCRoutines.esm *TattoosandFrecklesDazraNPCRoutines.esm *MWVFactionNPCs.esm *kinggathcreations_spaceship.esm *MWVWatchtower.esm *forgottenfrontierspoi.esm *forgottenfrontierspoi2.esm *du_overtime.esm *betterboardingencounters.esm *dwn_immersivecargoholds.esm *creweatsfood.esm *g231_crowdgunfear.esm *Encounters_Boarding_MyShip.esm *dwn_communityspaceshipexpansion.esm *sp2_immersivelandingramps.esm *du_takeover.esm *alphahud.esm *bedlam.esm *darkstar.esm *SimpleImmersiveLooting.esm *MWV_SIL_Patch.esm *MWVDarkstar.esm
I just want give my thanks to the modding community for their support, I appreciate all the help from all of you. Credits to the developers behind SGB - SesamePaste, and Deveris, and to Bethesda for Starfield!
Release notes
Xbox
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3.00== Updated to reflect new MWV mod configuration, see that mod for more details ==
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2.00== Initial support for Playstation ==
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2.00== Updates to better stabilize physics ==
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1.00== Initial Release ==
Playstation
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3.00== Updated to reflect new MWV mod configuration, see that mod for more details ==
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2.00== Initial support for Playstation ==
PC
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3.00== Updated to reflect new MWV mod configuration, see that mod for more details ==
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2.00== Initial support for Playstation ==
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2.00== Updates to better stabilize physics ==
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1.00== Initial Release ==
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