Human Damage (Just a Flesh Wound - Bullet in the Head) - Starfield Unity
Human Damage (Just a Flesh Wound - Bullet in the Head)

Human Damage (Just a Flesh Wound - Bullet in the Head)

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Changes the damage multiplier for the different areas of body parts of humans to make the game more fun and rewards better aiming.

Boostpack from 1 to 1.5 (plus boostpacks now have a chance of exploding when hit) Head from 2 to x30 (instant death from headshots for you and enemies, some bosses may take more than one headshot to kill them) Torso stays the same at 1 Arms and legs from 1 to 0.75 Feet from 1 to 0.5

If you have any questions, feedback, contact me via this mod's Nexus page: https://www.nexusmods.com/starfield/mods/12603

Recommended to use with my El Jefe Combat AI mod: https://creations.bethesda.net/en/starfield/details/506290b4-33f4-4dfb-bc7f-7f82a9867b9d/El_Jefe_Combat_AI/history

PC players, check out my Wabbajack modlist: Melius https://www.nexusmods.com/starfield/mods/12658

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This mod has 1 additional screenshot available on the official Bethesda.net page.

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Mod Information

Published
Apr 03, 2025
Last Updated
Apr 03, 2025
Platforms
XBOXONE, XBOXSERIESX

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