Drop Off Box & Bio-Organic Converter 3.0 with Launder Box
By willny4
Community Rating
Drop Off Box, Bio-Organic Converter, and Launder Box
A compact utility system for selling loot, converting organic variants, laundering contraband and stolen goods, and using portable field versions when you are away from your main setup.
This mod adds a small set of practical inventory tools designed to reduce repetitive inventory management while keeping player control.
Main Features
Drop Off Box
The Drop Off Box lets you quickly deposit loot and convert it into credits and optional XP rewards.
Features include:
- Automatic sale processing for deposited items
- Configurable credit rewards through Gameplay Options
- Configurable XP rewards through Gameplay Options
- Optional weapon bonus payout
- Optional notification toasts
- Session summary report
- Session reset option
- Portable Drop Box support
The Drop Off Box is intended for fast cleanup after exploration, combat, or mission runs.
Gameplay Options
This mod includes configurable Gameplay Options.
Current options include:
-
Credits Earned
- None
- 50% of gold value
- 100% of gold value
-
XP Awards
- None
- 0.5 XP per item
- 1 XP per item
-
Weapon Bonus
- Off
- On
-
Drop Box Notifications
- Off
- On
These settings allow you to decide how generous or lightweight the Drop Off Box should be.
Swap Pod / Bio Converter
The Swap Pod converts supported organic variant items into their base usable organic resources.
It is designed for players who collect large amounts of organic variants and want a cleaner way to consolidate them.
Features include:
- Converts supported organic variants into standard organic resources
- Returns unsupported items to the player
- Warns the player when non-variant items are inserted
- Helps reduce clutter from organic variant collections
If an item cannot be processed, it is returned rather than destroyed.
Launder Box
The Launder Box cleans stolen goods and supported contraband.
Features include:
- Removes stolen status from regular stolen items
- Removes contraband status from regular contraband items
- Supports all vanilla contraband items
- Supports additional mission cargo crate contraband items
- Supports Aurora and Xeno Aurora clean conversion
- Works with both standard and portable Launder Boxes
The Launder Box is intended as a dedicated utility for players who want to keep or sell items without dealing with stolen/contraband status.
Supported Contraband Cleaning
The Launder Box supports standard contraband and additional special cargo items, including:
- Black Market Antiquities
- Unethically Harvested Organs
- Mech Components
- Sentient AI Adapters
- Stolen Artwork
- Va’ruun Heretic Pamphlets
- Xenowarfare Tech
- Aurora
- Xeno Aurora
- Mission Cargo contraband types
- Additional special contraband cache/package items
Supported contraband is replaced with a clean version.
Portable Boxes
This mod includes portable versions of the Drop Box and Launder Box.
Portable boxes can be deployed while away from the main station and packed up when finished.
Portable tools include:
- Portable Drop Box
- Portable Launder Box
Only one Portable Drop Box and one Portable Launder Box can be deployed at a time.
Portable Box Reset / Repair
If a portable box is left behind, becomes inaccessible, or cannot be packed up, use the utility menu option:
Reset / Repair Portable Boxes
This will:
- Unlock portable deployment
- Restore missing portable box items
- Reset portable deployment locks
Abandoned boxes may remain where they were placed. The repair option does not search for or delete old boxes.
Utility Menu
The main utility menu includes:
- Reset Session Totals
- Show Summary
- Get Portable Drop Box
- Get Portable Launder Box
- Reset / Repair Portable Boxes
This menu provides access to the main controls without needing separate terminals for every function.
Notes on Portable Use
Portable boxes are designed for temporary, episodic use.
Recommended use:
- Get the portable box from the main utility menu.
- Deploy it when needed.
- Use it.
- Pack it up when finished.
If something goes wrong, return to the main station and use Reset / Repair Portable Boxes.
Summary
This mod adds:
- A Drop Off Box for fast loot processing
- Configurable credit and XP rewards
- A Swap Pod for organic variant conversion
- A Launder Box for stolen goods and contraband
- Portable Drop Box and Portable Launder Box support
- A reset/repair option for portable deployment problems
- Gameplay Options for reward and notification control
Built for players who want cleaner inventory handling without giving up control over rewards and balance.
For support please visit my Discord Server: https://discord.gg/rqUmPv9T23
Release notes
Xbox
-
3.0ChangeLog Drop Off Box 2.0
Settings for XP and credits levels awarded now in Game Play Options.
Settings for Weapon bonus reimbursement and game debug notifications also now in Game Play Options.
Two models for all boxes - Traditional Table and new compact Tower.
Introducing a Launder Box that cleans Stolen and Contraband flags available in both models.
Bio-Organic Converter now rejects and returns non-organic variants.
New portable Drop Off and Launder Boxes stored in the player's Inventory that can be placed in game.
Separate Packup buttons to remove portable containers and return Aid Items to inventory
The utility menu now has a recovery option that resets the portable deployed locks and can return replacement AID items if the player loses a portable box or leaves it in another cell.
The new Drop Box script no longer pays based only on the original aiItemCount Now if the player pulls the item back out, no payout should happen
The activator report/reset issue was stabilized so the report sequence is accurate
The utility menu now checks the deployed globals before giving another portable AID.
-
1.00== Describe this release ==
-
3.0== Describe this release ==
-
2.0This release adds PlayStation compatibility
-
1.50Version 1.5:
Adds Xbox friendly menus;
Increases Capacity;
Nukes zero value items;
Gives PC players option to reduce Popup Toasts;
Adds the workshop icon; -
1.00Original release
-
1.00Original Release
Playstation
-
3.0ChangeLog Drop Off Box 2.0
Settings for XP and credits levels awarded now in Game Play Options.
Settings for Weapon bonus reimbursement and game debug notifications also now in Game Play Options.
Two models for all boxes - Traditional Table and new compact Tower.
Introducing a Launder Box that cleans Stolen and Contraband flags available in both models.
Bio-Organic Converter now rejects and returns non-organic variants.
New portable Drop Off and Launder Boxes stored in the player's Inventory that can be placed in game.
Separate Packup buttons to remove portable containers and return Aid Items to inventory
The utility menu now has a recovery option that resets the portable deployed locks and can return replacement AID items if the player loses a portable box or leaves it in another cell.
The new Drop Box script no longer pays based only on the original aiItemCount Now if the player pulls the item back out, no payout should happen
The activator report/reset issue was stabilized so the report sequence is accurate
The utility menu now checks the deployed globals before giving another portable AID.
-
1.00== Describe this release ==
-
3.0== Describe this release ==
-
2.0This release adds PlayStation compatibility
PC
-
3.0ChangeLog Drop Off Box 2.0
Settings for XP and credits levels awarded now in Game Play Options.
Settings for Weapon bonus reimbursement and game debug notifications also now in Game Play Options.
Two models for all boxes - Traditional Table and new compact Tower.
Introducing a Launder Box that cleans Stolen and Contraband flags available in both models.
Bio-Organic Converter now rejects and returns non-organic variants.
New portable Drop Off and Launder Boxes stored in the player's Inventory that can be placed in game.
Separate Packup buttons to remove portable containers and return Aid Items to inventory
The utility menu now has a recovery option that resets the portable deployed locks and can return replacement AID items if the player loses a portable box or leaves it in another cell.
The new Drop Box script no longer pays based only on the original aiItemCount Now if the player pulls the item back out, no payout should happen
The activator report/reset issue was stabilized so the report sequence is accurate
The utility menu now checks the deployed globals before giving another portable AID.
-
1.00== Describe this release ==
-
3.0== Describe this release ==
-
2.0This release adds PlayStation compatibility
-
1.50Version 1.5:
Adds Xbox friendly menus;
Increases Capacity;
Nukes zero value items;
Gives PC players option to reduce Popup Toasts;
Adds the workshop icon; -
1.00Original release
-
1.00Original Release
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