Starborn Archives: More Than A Collectible Card Game v1. 2
By SCYNXTH
Community Rating
Starborn Archives adds up to 200 collectible cards throughout the Settled Systems, but this is not just a card collection.
Find cards as loot, buy individual cards from vendors, purchase booster packs and sealed boxes, or take them from defeated enemies. Every card depicts a creature, character, item, location or supernatural power from this universe or another.
Once you become Starborn, most cards can be used to trigger an effect. Cards function similarly to consumable Aid items or magical scrolls: summon creatures, allies and alternate-universe characters, create ammunition, resources, food and equipment, teleport across the battlefield, open two-way portals to major cities, unlock nearby doors, containers and terminals, gain temporary abilities, and more.
Used cards are normally consumed, so you must decide whether to preserve your collection, trade valuable duplicates or spend them when their power is needed.
What gameplay loop to expect: Find or buy cards and build your collection. Craft binders and boxes to store them in your ship or at your outpost. Use the cards to solve problems, travel or fight. Increase your Unity Resonance to strengthen card effects. Carry the cards in your inventory through the Unity. Search the next universe for cards you are still missing.
Some cards are Common tools. Others are powerful Rare or Legendary cards. Unique cards can normally appear only once per universe, giving you a reason to continue exploring the multiverse.
Carrying cards may also attract rival Starborn collectors. Defeat them to claim the cards they were carrying.
They look like nothing special. Just collectible art cards. Each one depicts a fragment of reality: a creature, a place, an item… Some things and some people you know, and some you don’t.
For most people, they’re uninteresting. Just collectibles. Lore on cardboard. But for the Starborn? They’re everything.
Starborn Archives cards are more than relics. They are keys, to summon and to vanish, to transmute and to unlock, to twist fate. They are the true currency of the Unity, the reason Starborn risk betrayal, madness, and death. Because once awakened, you see them for what they really are: power.
As your collection grows, so does your arsenal. The only question is: will you master the Archives… or will they master you?
Features
- Up to 200 cards to collect: loot them, buy singles and packs from vendors, or grab booster packs and boxes from kiosks. PraxisUI or any inventory UI that makes the list more compact is highly recommended to go through your card collection faster.
- Utility effects: the cards can be used for diverse effect: obtain items, summon allies from parallel universes including Starborn Constellation, teleport across the battlefield, open town portals, or tap into hidden lore like the mysterious Starborn Vault.
- Hand-crafted visuals: made by a lifelong TCG player, each card was meticulously designed for immersive detail.
- Five categories and five rarities: Animals, Characters, Items, Locations, and Powers, from Common trinkets to one-per-universe Unique cards that define your journey.
- Persistent collection: your Unique cards follow you through the Unity, so you can keep hunting for more!
- Card sorting system: craft dedicated boxes and binders to store your cards in your outpost/ship.
- Rival Starborn: carrying cards can trigger ambushes from other card chasers. Killing Starborn yields cards.
- Raids: Fed up^with the ambushers? Take the fight to their homes with the new Raid cards.
- Unity Resonance: grow your resonance to amplify the strength of every card you use.
- Knowledge Cards: if there's an encyclopedia for the Starborn Archives lore, they are it. 17 Knowledge cards and counting.
- Cross-mod synergy: patchless integration with several other mods. If those mods are installed, you'll find cards that grant Quantum Rigs and Codices for DarkStar, Computer Cores for, Watchtower*, treats and specialized gear for Xeno Master (both free and achievement-friendly versions), summons from Cryomancers and a Megatherium Sword card.
- Rule Control: diverse gameplay option settings to tailor your experience with the mod to your unique taste.
And for an even more unique experience, install this patch : https://creations.bethesda.net/en/starfield/details/ced13520-9bd0-4ff8-acfa-d5eed3955efa/Starborn_Archives___Eternal_Patch
Some Card Examples:
- Ashta (A003, Epic): summons an Ashta that will fight your enemies.
- The Mantis (C001, Epic): Summons the Mantis from another universe that will follow you and fight the scum for you.
- Sam Coe (C011, Epic): summons Universe Omega Sam, who will fight alongside your team with his Starborn powers.
- Ammo Crate (I016, Rare): gives you a random amount of diverse types of ammo.
- Chunks (I026, Common): gives you a random Chunks food item.
- Akila City(L011, Legendary): Opens a Portal which teleports you to Akila and back when you go through it.
- Expert Unlocker (P003, Epic): unlocks any door, chest or terminal of Expert level or lower in a 6 meters radius.
- Wormhop (P007, Rare): spell that instantly teleports you wherever you aim.
- Boost Mastery (P012, Rare): 30-second infinite boostpack fuel.
- Unity (L007, Unique): takes you to the Unity, no questions asked.
Brainstorming for v1.3:
- More Raid cards (will be included in Eternal Patch instead of the main mod for master size reasons)
- More Power cards
- Some Starborn-related devices that allow you to use the cards differently
- More skins for your card boxes and binders
- ? :)
Future versions possible goals:
- More cards.
- Starborn Vector: pick a class that will influence how the cards work for you.
Join the community (QR code in the picture gallery) and:
- Read the wiki with info on about anything about this mod.
- Share your ideas for the future growth of Starborn Archives!
Big Thanks A lot of people helped me in small and big ways in making this possible. By teaching me, testing, making assets, and sometimes providing the most precious of help: proving me wrong.
Bp42s, BriarShayde, Caracal5707, Daf, DaAngryMechanic, Daze0, DownfallNemesis, FenHarellan, FlightControl, FlippingEggs, GhostRider231, GoArray, Harra, Imperial Sympathiser, Invoker Gray, KaoruSatou, LarannKiar, Miss_o, OldBard, Paulie B, ProfX, S1nderion, Scrivener, Sweetpea704, Syberghost, Tank_Girl444, Vaernus, WhortleBerryJam, WykkydGaming, Yak, ZeeOgre... to name a few.
Release notes
Xbox
-
1.2The changelog is too long to be displayed on Creations. A changelog data slate is delivered to you when you use the Update Card. Read that!
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.2failedfff
-
1.00failed== Describe this release ==
-
1.2faileds
-
1.00failed?== Describe this release ==
-
1.2failedThe changelog is too long to be displayed on Creations. A data slate will be delivered to you when you use the Update Card.
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.00failedsd
-
1.00== Describe this release ==
-
1.1** Cards:**
* 7 more Knowledge cards. Enjoy the read!
* 3 More Item cards. Those can give you organic, mineral or manufactured resources.
* Summoned followers that come from Universe Omega now have Starborn powers.
* Ammo cards now also give you throwables.
* Added integration with the Megatherium - Starborn Sword mod (Achievement Friendly version).
* Unique cards can now appear in loot.
**The Vault and the Shrine:**
* Card L017 was redone entirely. The new Vault is more than it seems and it is up to you to unveil its mysteries and to discover the Starborn Shrine. Learn more about this by joining the Discord server.
* The new Vault looks better than the previous version and contains unique weapons with very interesting unique legendary mods. (old version had vanilla legendaries).
**Ambushers:**
* New ambush system. Previously you had to carry a Unique card for the ambushers to show up. Now it depends on the cumulated score of your inventory, based on card rarities.
* Some Starborn Ambushers are now a bit more special. Fight the Negator, the Hoarder, Bayu Ascended, and many more! Each of them has a unique combination of weaponry and spells.
* A new GPO setting is available to set the ambush frequency at 10x lower.
**FX:**
* Added new models for different types of singularities.
**Bug Fixes:**
* Fixed Re-Collection (P023).
* Fixed the bug Xbox players may have encountered that prevented you from leaving the Vault, by redoing it completely different.
* Removed the "You got a Unique Card" message that unwillingly appeared when you got a Knowledge card.
* Fixed the Ecliptic Squad (C022) card not always spawning Ecliptic mercenaries.
* Fixed the problem with card C015 which had Universe Omega Sarah Morgan's twin not staying as long as her sister.
* Fixed the food cards not giving you the correct items.
* Fixed bad scripting practice. Some looping scripts were multi-instancing after using the Update Card.
* Fixed/replaced some card illustrations and frame designs.
Playstation
-
1.2The changelog is too long to be displayed on Creations. A changelog data slate is delivered to you when you use the Update Card. Read that!
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.2failedfff
-
1.00failed== Describe this release ==
-
1.2faileds
-
1.00failed?== Describe this release ==
-
1.2failedThe changelog is too long to be displayed on Creations. A data slate will be delivered to you when you use the Update Card.
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.00failedsd
PC
-
1.2The changelog is too long to be displayed on Creations. A changelog data slate is delivered to you when you use the Update Card. Read that!
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.2failedfff
-
1.00failed== Describe this release ==
-
1.2faileds
-
1.00failed?== Describe this release ==
-
1.2failedThe changelog is too long to be displayed on Creations. A data slate will be delivered to you when you use the Update Card.
Basically:
- PS5 support
- Card descriptions!
- New cards
- Fixed ambush-related problems (too much loot, too frequent ambushes)
- Now you can raid foreign Starborn in their own universes
- More Starborn enemies
- Card binders and boxes to store your cards in your ship/outpost
- Better overall balance and fixes
- Better Gameplay Options
- New vending machine -
1.00failedsd
-
1.00== Describe this release ==
-
1.1** Cards:**
* 7 more Knowledge cards. Enjoy the read!
* 3 More Item cards. Those can give you organic, mineral or manufactured resources.
* Summoned followers that come from Universe Omega now have Starborn powers.
* Ammo cards now also give you throwables.
* Added integration with the Megatherium - Starborn Sword mod (Achievement Friendly version).
* Unique cards can now appear in loot.
**The Vault and the Shrine:**
* Card L017 was redone entirely. The new Vault is more than it seems and it is up to you to unveil its mysteries and to discover the Starborn Shrine. Learn more about this by joining the Discord server.
* The new Vault looks better than the previous version and contains unique weapons with very interesting unique legendary mods. (old version had vanilla legendaries).
**Ambushers:**
* New ambush system. Previously you had to carry a Unique card for the ambushers to show up. Now it depends on the cumulated score of your inventory, based on card rarities.
* Some Starborn Ambushers are now a bit more special. Fight the Negator, the Hoarder, Bayu Ascended, and many more! Each of them has a unique combination of weaponry and spells.
* A new GPO setting is available to set the ambush frequency at 10x lower.
**FX:**
* Added new models for different types of singularities.
**Bug Fixes:**
* Fixed Re-Collection (P023).
* Fixed the bug Xbox players may have encountered that prevented you from leaving the Vault, by redoing it completely different.
* Removed the "You got a Unique Card" message that unwillingly appeared when you got a Knowledge card.
* Fixed the Ecliptic Squad (C022) card not always spawning Ecliptic mercenaries.
* Fixed the problem with card C015 which had Universe Omega Sarah Morgan's twin not staying as long as her sister.
* Fixed the food cards not giving you the correct items.
* Fixed bad scripting practice. Some looping scripts were multi-instancing after using the Update Card.
* Fixed/replaced some card illustrations and frame designs.
Additional Screenshots Available
This mod has 10 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netMod Feedback Thread
r/starfieldmodfeedbackThis is a dedicated feedback thread where users can provide direct feedback on this mod.
YouTube Videos (1)
Starfield Mod Review TGs Starborn Spacesuit Pack 2025
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
By AinsyMods • 2 years ago
This mod speeds up and adjusts the vanilla weather cycles to make the game feel more alive.
By shadedness • 2 years ago
Strip any equipped armor or clothes from your fallen foes! Or simply loot-all with 1 button. Steal items from knocked-out targets instead of pick-pocketing and waking them up!
By JaeDL • 2 years ago
Updated, lore-friendly weathers and climates. The #1 Weather and Climate overhaul on Nexus with over 6,000 downloads before the launch of Creation Kit - now available on Creations.
By WykkydGaming • 2 years ago
DarkStar Manufacturing is a comprehensive, extensive and balance-oriented Crafting & Upgrading system for Apparel, Armor and Weapons.
Quick Actions
Your Rating
Sign in to rate and review this mod—your vote helps the community.
Community Rating
Categories
Mod Information
- Published
- Dec 09, 2025
- Last Updated
- Aug 05, 2026
- Platforms
- Playstation, PC, Xbox
Search Mods
More by SCYNXTH