Shengokai's Weapon Modifications
By Shengokai
Community Rating
This mod adds a unique selection of additions and modifications to a variety of vanilla firearms to increase their efficacy across a variety of combat situations. Additionally, this mod adds the ability to scale weapons according to the number of times a player has been through the unity up to unity 10.
To maintain performance, this mod makes very few hard edits to vanilla forms. This current release incorporates the magazines and receivers into the mod groups for the vanilla weapons. This should enable the magazines and recievers to drop on weapons in the wild and be acquired on weapons in vendors.
This mod focuses specifically on vanilla weapons: other patches that use vanilla mod associations for their weapons may "pick up" the newly added receivers and magazines. Functionality in these contexts is not guaranteed.
Included modifications are:
Full Auto Receiver Orion, Magpulse, Old Earth Hunting Rifle, Bridger, Novablast, Eon, MAGSNIPER, Inflictor Rfile
Burst Fire Receiver Orion, Magpulse, Magshear, Magshot, Maelstrom, Equinox, Breach , AA99, Tombstone, Coachman, Old Earth Assault Rifle, Shotty, Urban Eagle, Kraken, Inflictor Rifle
Magazines High Explosive, Inferno, Radiation, Penetrating Sabot, Cryo, AntiStarborn, AntiMech, Caelumite
Laser Batteries Radiation, Particle Conversion, Anti-Starborn, Hard Light, Cryo, Prismatic
Laser Receivers Plasma Beam, Tesla Coil
Particle Magazines Radiation, Inferno, Cryo, Anti-Starborn, Prismatic
Scopes CQB Scope (Magsniper)
Special thanks to all the folks on the DarkStar Discord Server, particularly NovaFinch for inspiration for the ammunition, WykkydGaming, DaAngryMechanic, and Syberghost for all their help with showing me the ins and outs of the Creation Kit and xEdit. Additional thanks to NavyMonster for testing an early version of this mod and Vesuvious for encouragement.
If you have questions or concerns, you can find me on the DarkStar Discord
Release notes
Xbox
-
1.07Addressed an issue with the cryo magazine condition forms. Cryo magazines should be available.
-
1.06Addresses an issue with the Equinox Anti-Mech Reciever
Adds additional ammo to the Hypervelocity Magazine. -
1.05Corrects an issue where Razorback and Drumbeat magazines were not displaying properly.
Adds ammunition and receivers to modgroups. Weapons may spawn with the new additions. -
1.04Addressed an intermittent issue with the Bridger Full Auto Receiver. It should now function in all contexts.
-
1.03Corrected unwanted edits to vanilla weapons. Legendary tier four should now properly function.
Added Tesla Coil receiver to Equinox and Orion
Removed unnecessary dependencies. -
1.02This update attempts to address some persistent issues where the weapon modification menu is concerned.
-
1.01Adds missing mod associations to the unity scaling.
Correctly assigns COBJs to the Inflictor's Full Auto Reciever.
Adjusted vdamagetype for high-explosive rounds.
Adds Full-Auto, Direct Fire, and CQB scope for Magsniper.
Correctly adjusts damage for slug rounds. -
1.00== Describe this release ==
Playstation
-
1.07Addressed an issue with the cryo magazine condition forms. Cryo magazines should be available.
-
1.06Addresses an issue with the Equinox Anti-Mech Reciever
Adds additional ammo to the Hypervelocity Magazine. -
1.05Corrects an issue where Razorback and Drumbeat magazines were not displaying properly.
Adds ammunition and receivers to modgroups. Weapons may spawn with the new additions. -
1.04Addressed an intermittent issue with the Bridger Full Auto Receiver. It should now function in all contexts.
-
1.03Corrected unwanted edits to vanilla weapons. Legendary tier four should now properly function.
Added Tesla Coil receiver to Equinox and Orion
Removed unnecessary dependencies. -
1.02This update attempts to address some persistent issues where the weapon modification menu is concerned.
-
1.01Adds missing mod associations to the unity scaling.
Correctly assigns COBJs to the Inflictor's Full Auto Reciever.
Adjusted vdamagetype for high-explosive rounds.
Adds Full-Auto, Direct Fire, and CQB scope for Magsniper.
Correctly adjusts damage for slug rounds. -
1.00== Describe this release ==
PC
-
1.07Addressed an issue with the cryo magazine condition forms. Cryo magazines should be available.
-
1.06Addresses an issue with the Equinox Anti-Mech Reciever
Adds additional ammo to the Hypervelocity Magazine. -
1.05Corrects an issue where Razorback and Drumbeat magazines were not displaying properly.
Adds ammunition and receivers to modgroups. Weapons may spawn with the new additions. -
1.04Addressed an intermittent issue with the Bridger Full Auto Receiver. It should now function in all contexts.
-
1.03Corrected unwanted edits to vanilla weapons. Legendary tier four should now properly function.
Added Tesla Coil receiver to Equinox and Orion
Removed unnecessary dependencies. -
1.02This update attempts to address some persistent issues where the weapon modification menu is concerned.
-
1.01Adds missing mod associations to the unity scaling.
Correctly assigns COBJs to the Inflictor's Full Auto Reciever.
Adjusted vdamagetype for high-explosive rounds.
Adds Full-Auto, Direct Fire, and CQB scope for Magsniper.
Correctly adjusts damage for slug rounds. -
1.00== Describe this release ==
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