Realistic Encumbrance
By SF_Eclipse
Community Rating
Realistic Encumbrance Realistic Encumbrance makes Starfield’s carry-capacity system respond dynamically to the gravity around your character. Items retain their normal mass, but their effective burden changes with local gravity. Low-gravity worlds allow you to carry more, while high-gravity environments reduce your carrying capacity. The adjustment updates automatically when you change locations, modify your inventory, load a save, or change the setting mid-game. Gameplay Options
Configure the mod under: Settings → Gameplay Options → Realistic Encumbrance Three modes are available: Off — Restores normal Starfield encumbrance. Dampened — Applies half of gravity’s deviation from 1G. Realistic — Applies the full local gravity ratio. Dampened is the default setting. How It Works
The mod uses the player’s current unmodified carry capacity—including bonuses from skills, equipment, aid items, and other compatible effects—as its baseline. In Realistic mode: Adjusted Carry Capacity = Baseline Carry Capacity ÷ Local Gravity For example, a character with a baseline capacity of 295 kg would have approximately: 3,688 kg capacity at 0.08G 590 kg capacity at 0.50G 295 kg capacity at 1.00G 197 kg capacity at 1.50G 148 kg capacity at 2.00G
A minimum of 0.04G is used to prevent infinite capacity in zero-gravity environments. This matches the lightest planetary gravity found in the game. Dampened mode softens these changes by applying only half the difference between local gravity and 1G. Scope
Realistic Encumbrance affects only the player’s carry-capacity threshold. It does not change: Item mass Object physics Ship cargo capacity Companion inventories Vendor or container capacity Movement speed Jump height Boost-pack behavior Planetary gravity Oxygen mechanics Vanilla over-encumbrance behavior remains responsible for its normal gameplay consequences. Compatibility
The mod calculates its adjustment from your current carry capacity after removing its own previous modifier. This allows bonuses from Weight Lifting, equipment, consumables, afflictions, and most other carry-capacity mods to remain part of the baseline. Mods that continuously force or overwrite the player’s CarryWeight actor value may conflict. No SFSE dependency is required. Installation
Install with your preferred mod manager or place the following files in Starfield’s Data folder: RealisticEncumbrance.esm RealisticEncumbrance - Main.ba2
Enable RealisticEncumbrance.esm in your load order. Uninstallation
Before uninstalling: Set Gravity Encumbrance to Off. Return to gameplay and wait at least two seconds. Save the game. Disable and remove the mod. This allows the mod to remove its current carry-capacity adjustment cleanly before its script is removed. Notes
Starfield may report different local gravity values in planetary interiors, ships, stations, artificial-gravity areas, and zero-G cells. Realistic Encumbrance follows the gravity value reported for the player’s current environment rather than relying solely on the planet’s starmap value.
Release notes
Xbox
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1.00== Describe this release ==
Playstation
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1.00== Describe this release ==
PC
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1.00== Describe this release ==
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