TAC-OS - Immersive Helmet Visor HUD
By xXalex5776Xx
Community Rating
Tired of outdated, flat telemetry feeds cluttering your visual field while charting unexplored worlds, mining planetary crusts, or returning fire in a hostile vacuum? TAC-OS completely overhauls your standard spacesuit diagnostic array, replacing legacy civilian readouts with a high-performance military-grade holographic HUD.Engineered to project directly onto your helmet’s curved faceplate optics, TAC-OS delivers mission-critical environmental diagnostics, precision ballistics tracking, and deep biometric telemetry with zero sightline compromise.
== Core Features & Optical Architecture ==
Direct Visor Optical Projection: Bypasses stock helmet displays in favor of a responsive, multi-layered polarized holographic projection styled as an authentic in-suit optical feed.
High-Contrast Anti-Glare Backplate Tint: Polarized optical dampening darkens the translucent interface background layers directly behind active telemetry. This cuts down intense planetary glare, harsh starlight, and bright surface reflections for instant readability across ice sheets, salt flats, and high-albedo terrain.
Dynamic Optical Auto-Calibration: Proprietary vector-matrix rendering dynamically scales to match any viewport dimensions or field of view, delivering razor-sharp text and zero optical distortion across standard, wide-angle, and panoramic optical glass.
Universal Localization Suite: Built-in multi-language neural translation protocols allow tactical readouts across multiple languages.
Accidental Theft Protection: Re-engineered biometric grip sensors prevent the accidental theft of items owned by civilians or hostile factions. Stealth mode must now be actively engaged to lift, steal, or consume items not owned by the user.
Safe Firmware De-synchronization Protocol: Operators wishing to cycle back to legacy avionics can safely decommission the interface via an integrated uninstall routine in your suit Gameplay Options, severing optical hooks cleanly without telemetry corruption.
== Dynamic Biometric Diagnostics & Vital Systems ==
Granular Affliction Diagnostic Array: Upgraded biometric sensors bypass vague diagnostic categories to display the exact medical pathology on your visor, instantly distinguishing acute bone fractures, plasma burns, hypothermia, puncture wounds, and localized infections directly within your vitals monitor.
Calibrated Sustenance Telemetry: Fully integrated metabolic sensors monitor active nourishment and hydration levels in real time, delivering precise status updates to keep cellular fatigue and exhaustion at bay.
Third-Party Biometric Bridge (Stellar Needs & Peak Performance): Native cross-firmware integration with specialized survival systems, translating Stellar Needs and Peak Performance biometric readouts cleanly into your visor's active language matrix.
Adaptive Vital Signs & Munitions Display: Vital signs, propellant capacitors, and armament readouts dynamically adjust in real time based on active environmental afflictions and extended weapon designation lengths, preventing layout clipping while keeping critical combat status readable.
Life Support & Thrusters: Real-time CO2 build-up warnings and oxygen depletion gauges keep you alive during heavy EVA exertion, paired with a responsive Boostpack charge meter optimized for rapid tactical assessment in low-G and hazardous environments.
== Planetary Telemetry & Reconnaissance Optics ==
Planetary Environmental Readout: Live planetary sensor data seamlessly integrated into your overlay bracket: Current Celestial Body designation, Surface Gravity rating, External Ambient Surface Temperature, Local Planetary Time, and Universal Time (UT) Synchronization.
High-Visibility Nav-Compass: Redesigned directional bearing array featuring distinct, easy-to-read tracking icons for Active Mission Objectives, discovered POIs, and Personal Waypoints, paired with high-contrast crimson hostile indicators with sharp white optics that track threat bearings in real time.
Crystal-Clear Recon Optics: Engaging your handheld scanner keeps the main visual field crystal clear for optimal visibility, while reticles, targeting indicators, and telemetry readouts dynamically shift to a high-contrast Cyan hue for rapid survey analysis.
ACHIEVEMENT WARNING: Activating this Creation will disable achievements on your save file.
SUGGESTIONS, BUG REPORTS & FEEDBACK: Email: xxalex5776xx.modding@gmail.com Discord: Join the discussion in my channel on the DarkStar Discord - https://discord.com/invite/cCuD8Hpf6q
Release notes
Xbox
-
1.07.00[Improvement] Equipped Starborn Power is now visible above the Starborn Power Gauge
[Fix] Fixed an issue where text of the HUD would fail to load in Chinese and Japanese.
[Improvement] Increased the font size for Chinese and Japanese to improve readability. -
1.06.00 (Rev 1)[Fix] Fixes an oversight with the Suit Diagnostics Detection
-
1.06.00[Improvement] Added an Uninstall Feature in the Gameplay Options to safely uninstall the UI
[Improvement] Added Multilanguage support. Feedback for Languages other than English and German is ppreciated.
[Improvement] Darkened the Background of the Interface to improve readability.
[Improvement] Updated Sustenance System. HUD will now show correct sustenance Info.
[Improvement] Patchless Support for Peak Performance and Stellar Needs. Their HUD info will be displayed in the current language.
[Improvement] Updated Affliction System. Now shows the correct Affliction in the HUD instead of generalized categories.
[Technical] Tac-OS is now a light master file instead of a medium master file. -
1.05.03 (Rev 1)[Improvement] Updated font data for better readability.
-
1.05.03[New Feature] Added Accidental Theft Protection to the HUD. To steal items now you have to be crouched.
[Improvement] Planetary Data card: Updated `PLNT:` prefix to `LOC:` to accurately describe space ships, space stations and other locations
[Improvement] Updated font data for better readability. -
1.05.00[New Feature] Added Compass Stealth Meter with animated vector wings and a 4-tier awareness color matrix (Cyan Hidden, Green Friendly, Amber Caution, Red Combat).
[Fix] Restored overhead enemy health bars, shields, legendary rank icons, and EM stun meters over hostile targets.
[Improvement] Redesigned Hand Scanner HUD and Compass with dark translucent backgrounds and high-contrast vector framing.
[Improvement] Expanded vector font engine to support special characters (&, [, ], {, }). -
1.04.84[Improvement] When taking environmental affliction damage (radiation, thermal, toxic, etc.), an amber tactical bar with hazard stripes now visually accounts for the locked portion of your maximum health on the right side of the meter.
-
1.04.83 (Rev 1)Re-uploaded archive to resolve missing file dependencies from previous upload.
Current Changelog available under 1.04.83 -
1.04.83[Fix] Restored Vehicle HUD: Fixed an issue where the land vehicle HUD was missing. The vehicle interface has been rebuilt to match the TAC-OS visor styling with a borderless design:
- Suit Diagnostics dynamically switches to Vehicle Diagnostics upon entering a vehicle.
- Boostpack Charge meter automatically switches to Vehicle Boost.
[Fix] Restored Starborn Power Bar: Fixed an issue where the Starborn Power indicator was missing; it is now properly integrated into the Vital Signs section.
[Improvement] Compass & Tracking Overhaul:
- Reworked enemy indicator sizing for better tactical awareness.
- Reintroduced dynamic elevation indicators showing whether hostiles are above or below the player.
- Rescaled location and POI marker sizes on the compass for improved visual balance and readability.
[Tweak] Vital Signs Color Palette: Updated gauge coloring for better visual distinction, the Health Bar is now green, while the cyan color is dedicated to the Starborn Power meter.
[Tweak] Scanner View Readability: Adjusted Scanner Mode color grading and contrast values for significantly improved target and telemetry readability.
[New Feature] Added Player Carryweight (Mass): Added a real-time carry weight/mass tracker directly into the Suit Diagnostics section. -
1.35Removed Compatibility with Stellar Needs and Peak Performance for bug fixing
Added Enemy Detection on the Compass
Fixed a bug where having a Player Waypoint visible on the Compass would cause the Planetary Data box lines to change color
-
1.3Fixed missing Enemy Health Bars
Added patchless support for Stellar Needs and Peak Performance -
1.2Updated Description and Images
Changed the CO2 Build Up meter to an increasing instead of decreasing meter.
Changed the color of the CO2 Build Up meter to red
Added sustenance information to the vital signs [if turned on in settings] -
1.10Updated Weapon Name information to not go off screen when the name is too long
-
1.00Initial Release
Playstation
-
1.07.00[Improvement] Equipped Starborn Power is now visible above the Starborn Power Gauge
[Fix] Fixed an issue where text of the HUD would fail to load in Chinese and Japanese.
[Improvement] Increased the font size for Chinese and Japanese to improve readability. -
1.06.00 (Rev 1)[Fix] Fixes an oversight with the Suit Diagnostics Detection
-
1.06.00[Improvement] Added an Uninstall Feature in the Gameplay Options to safely uninstall the UI
[Improvement] Added Multilanguage support. Feedback for Languages other than English and German is ppreciated.
[Improvement] Darkened the Background of the Interface to improve readability.
[Improvement] Updated Sustenance System. HUD will now show correct sustenance Info.
[Improvement] Patchless Support for Peak Performance and Stellar Needs. Their HUD info will be displayed in the current language.
[Improvement] Updated Affliction System. Now shows the correct Affliction in the HUD instead of generalized categories.
[Technical] Tac-OS is now a light master file instead of a medium master file. -
1.05.03 (Rev 1)[Improvement] Updated font data for better readability.
-
1.05.03[New Feature] Added Accidental Theft Protection to the HUD. To steal items now you have to be crouched.
[Improvement] Planetary Data card: Updated `PLNT:` prefix to `LOC:` to accurately describe space ships, space stations and other locations
[Improvement] Updated font data for better readability. -
1.05.00[New Feature] Added Compass Stealth Meter with animated vector wings and a 4-tier awareness color matrix (Cyan Hidden, Green Friendly, Amber Caution, Red Combat).
[Fix] Restored overhead enemy health bars, shields, legendary rank icons, and EM stun meters over hostile targets.
[Improvement] Redesigned Hand Scanner HUD and Compass with dark translucent backgrounds and high-contrast vector framing.
[Improvement] Expanded vector font engine to support special characters (&, [, ], {, }). -
1.04.84[Improvement] When taking environmental affliction damage (radiation, thermal, toxic, etc.), an amber tactical bar with hazard stripes now visually accounts for the locked portion of your maximum health on the right side of the meter.
-
1.04.83 (Rev 1)Re-uploaded archive to resolve missing file dependencies from previous upload.
Current Changelog available under 1.04.83 -
1.04.83[Fix] Restored Vehicle HUD: Fixed an issue where the land vehicle HUD was missing. The vehicle interface has been rebuilt to match the TAC-OS visor styling with a borderless design:
- Suit Diagnostics dynamically switches to Vehicle Diagnostics upon entering a vehicle.
- Boostpack Charge meter automatically switches to Vehicle Boost.
[Fix] Restored Starborn Power Bar: Fixed an issue where the Starborn Power indicator was missing; it is now properly integrated into the Vital Signs section.
[Improvement] Compass & Tracking Overhaul:
- Reworked enemy indicator sizing for better tactical awareness.
- Reintroduced dynamic elevation indicators showing whether hostiles are above or below the player.
- Rescaled location and POI marker sizes on the compass for improved visual balance and readability.
[Tweak] Vital Signs Color Palette: Updated gauge coloring for better visual distinction, the Health Bar is now green, while the cyan color is dedicated to the Starborn Power meter.
[Tweak] Scanner View Readability: Adjusted Scanner Mode color grading and contrast values for significantly improved target and telemetry readability.
[New Feature] Added Player Carryweight (Mass): Added a real-time carry weight/mass tracker directly into the Suit Diagnostics section. -
1.35Removed Compatibility with Stellar Needs and Peak Performance for bug fixing
Added Enemy Detection on the Compass
Fixed a bug where having a Player Waypoint visible on the Compass would cause the Planetary Data box lines to change color
-
1.3Fixed missing Enemy Health Bars
Added patchless support for Stellar Needs and Peak Performance -
1.2Updated Description and Images
Changed the CO2 Build Up meter to an increasing instead of decreasing meter.
Changed the color of the CO2 Build Up meter to red
Added sustenance information to the vital signs [if turned on in settings] -
1.10Updated Weapon Name information to not go off screen when the name is too long
-
1.00Initial Release
PC
-
1.07.00[Improvement] Equipped Starborn Power is now visible above the Starborn Power Gauge
[Fix] Fixed an issue where text of the HUD would fail to load in Chinese and Japanese.
[Improvement] Increased the font size for Chinese and Japanese to improve readability. -
1.06.00 (Rev 1)[Fix] Fixes an oversight with the Suit Diagnostics Detection
-
1.06.00[Improvement] Added an Uninstall Feature in the Gameplay Options to safely uninstall the UI
[Improvement] Added Multilanguage support. Feedback for Languages other than English and German is ppreciated.
[Improvement] Darkened the Background of the Interface to improve readability.
[Improvement] Updated Sustenance System. HUD will now show correct sustenance Info.
[Improvement] Patchless Support for Peak Performance and Stellar Needs. Their HUD info will be displayed in the current language.
[Improvement] Updated Affliction System. Now shows the correct Affliction in the HUD instead of generalized categories.
[Technical] Tac-OS is now a light master file instead of a medium master file. -
1.05.03 (Rev 1)[Improvement] Updated font data for better readability.
-
1.05.03[New Feature] Added Accidental Theft Protection to the HUD. To steal items now you have to be crouched.
[Improvement] Planetary Data card: Updated `PLNT:` prefix to `LOC:` to accurately describe space ships, space stations and other locations
[Improvement] Updated font data for better readability. -
1.05.00[New Feature] Added Compass Stealth Meter with animated vector wings and a 4-tier awareness color matrix (Cyan Hidden, Green Friendly, Amber Caution, Red Combat).
[Fix] Restored overhead enemy health bars, shields, legendary rank icons, and EM stun meters over hostile targets.
[Improvement] Redesigned Hand Scanner HUD and Compass with dark translucent backgrounds and high-contrast vector framing.
[Improvement] Expanded vector font engine to support special characters (&, [, ], {, }). -
1.04.84[Improvement] When taking environmental affliction damage (radiation, thermal, toxic, etc.), an amber tactical bar with hazard stripes now visually accounts for the locked portion of your maximum health on the right side of the meter.
-
1.04.83 (Rev 1)Re-uploaded archive to resolve missing file dependencies from previous upload.
Current Changelog available under 1.04.83 -
1.04.83[Fix] Restored Vehicle HUD: Fixed an issue where the land vehicle HUD was missing. The vehicle interface has been rebuilt to match the TAC-OS visor styling with a borderless design:
- Suit Diagnostics dynamically switches to Vehicle Diagnostics upon entering a vehicle.
- Boostpack Charge meter automatically switches to Vehicle Boost.
[Fix] Restored Starborn Power Bar: Fixed an issue where the Starborn Power indicator was missing; it is now properly integrated into the Vital Signs section.
[Improvement] Compass & Tracking Overhaul:
- Reworked enemy indicator sizing for better tactical awareness.
- Reintroduced dynamic elevation indicators showing whether hostiles are above or below the player.
- Rescaled location and POI marker sizes on the compass for improved visual balance and readability.
[Tweak] Vital Signs Color Palette: Updated gauge coloring for better visual distinction, the Health Bar is now green, while the cyan color is dedicated to the Starborn Power meter.
[Tweak] Scanner View Readability: Adjusted Scanner Mode color grading and contrast values for significantly improved target and telemetry readability.
[New Feature] Added Player Carryweight (Mass): Added a real-time carry weight/mass tracker directly into the Suit Diagnostics section. -
1.35Removed Compatibility with Stellar Needs and Peak Performance for bug fixing
Added Enemy Detection on the Compass
Fixed a bug where having a Player Waypoint visible on the Compass would cause the Planetary Data box lines to change color
-
1.3Fixed missing Enemy Health Bars
Added patchless support for Stellar Needs and Peak Performance -
1.2Updated Description and Images
Changed the CO2 Build Up meter to an increasing instead of decreasing meter.
Changed the color of the CO2 Build Up meter to red
Added sustenance information to the vital signs [if turned on in settings] -
1.10Updated Weapon Name information to not go off screen when the name is too long
-
1.00Initial Release
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