The Solstice Prototype Series
By xXalex5776Xx
Community Rating
COMBATECH INDUSTRIES // R&D CLASSIFIED MANIFEST
Collection: SEC-Solstice Experimental Vanguard Series
Base Chassis: CombaTech Solstice Laser Pistol Frame
CombaTech's Experimental Weapons Lab presents a restricted procurement log for two off-the-books, field-test prototypes built on the reliable Solstice chassis. Engineered for hyper-specialized military and industrial applications, both units bypass standard commercial clearance.
PROTOTYPE 01: SEC-Solstice // Variant "Null-Factor"
(Environmental & Network Clearance Tool)
Targeted Erasure Matrix: Calibrated to instantaneously dematerialize active ship and outpost furniture networks, including crew seating, navigation consoles, wall monitors, security terminals, and functional machinery.
Personnel Evacuation Protocol: Vaporizes targeted biological entities and hostiles upon trigger pull, completely bypassing standard cleanup cycles.
Structural Safeguards: Hardcoded sub-routines prevent structural collapse; the unit cannot target core planetary topography, load-bearing walls, floors, or ceilings.
PROTOTYPE 02: SEC-Solstice // Variant "Pocket Miner"
(Compact Resource Extraction Unit)
Thermal Shatter Core: Replaces standard optics with a high-frequency, wide-aperture beam tuned to instantly fracture mineral deposits, ore veins, and hard-shell resource nodes on contact.
Sidearm Portability: Delivers the harvesting power of a heavy industrial cutter in a lightweight, single-handed sidearm profile designed for rapid geological survey operations.
Target Limitations: Over-tuned for geology; non-mineral targets experience high thermal output but lack the focused resonance required for effective combat operations.
PROTOTYPE 03: SEC-Solstice // Variant "The Living Bounty" (Non-Lethal Apprehension & Neural Suppression Sidearm)
Targeted Neural Matrix: Calibrated to channel high-frequency electromagnetic pulses through a tuned carrier beam, systematically overloading central nervous systems and disabling cybernetic or mechanized combat rigs on impact.
Live Apprehension Protocol: Instantly forces hostile targets into complete motor collapse upon threshold breach, inducing rapid disarming while maintaining stable respiratory and cardiovascular functions for UC holding transfer.
Lethal Inversion Safeguards: Hardcoded thermal limiters prevent beam focal points from achieving lethal burn temperatures, strictly preventing fatal tissue vaporization and guaranteeing vital-sign compliance on all active bounty contracts.
R&D HARDWARE NOTE — WORKBENCH RESTRICTIONS
Because both units rely on proprietary, hermetically sealed internal housings—a grav-anomaly capacitor on the Null-Factor and an over-clocked focal assembly on the Pocket Miner—neither prototype can be modified or adjusted at standard weapons workbenches. Attempting to swap receivers, barrels, or optics through standard field machining tools will rupture the containment fields, permanently destabilizing and destroying the weapons.
LOGISTICS TRACE - ASSET LOCATIONS
SEC-Solstice "Null-Factor": Intercepted telemetry from a compromised CombaTech logistics slate indicates this unit never reached its destination. Sub-sector rumors suggest a rogue transport pilot, fleeing debt collectors, stashed it inside the zero-g vault of The Almagest, the abandoned orbital casino in the Olympus System.
SEC-Solstice "Pocket Miner": Field delivery logged and confirmed. Unit was routed directly to the Argos Extractors Mining Outpost on Vectera (Narion System) and remains secured in the supervisor's office for immediate operational testing.
SEC-Solstice "The Living Bounty": Field delivery logged and confirmed. Unit was routed directly to the UC Security Office at the Spaceport in New Atlantis (Jemison / Alpha Centauri System) and remains secured in the armory for immediate non-lethal apprehension deployment.
LIABILITY & COMPLIANCE NOTICE
CombaTech Industries explicitly disclaims all operational liability. Permanent dematerialization of citizens or faction personnel remains a capital offense under United Colonies and Freestar Collective jurisdictions. Eradication of critical infrastructure or key personnel may induce permanent timeline stagnation, sector network failure, and severe logistical paradoxes. Discharge with extreme caution.
⚠️ PLEASE NOTE: Achievement Warning: Activating this Creation will disable achievements on your save file. Suggestions, Bug Reports and Feedback: xxalex5776xx.modding@gmail.com or on the Darkstar Discord: https://discord.gg/cCuD8Hpf6q
Release notes
Xbox
-
1.6Added "The Living Bounty" Protoype, an EM Version of the Solstice to arrest criminals alive.
Added Location Screenshots for all 3 Prototypes -
1.5Added the "Pocket Miner" Prototype. Located in the office of the Argos Mining Corporation Outpost on Vectera, Narion
Updated the description accordingly -
1.10Weapon placed in the World
-
1.00Initial Upload
Playstation
-
1.6Added "The Living Bounty" Protoype, an EM Version of the Solstice to arrest criminals alive.
Added Location Screenshots for all 3 Prototypes -
1.5Added the "Pocket Miner" Prototype. Located in the office of the Argos Mining Corporation Outpost on Vectera, Narion
Updated the description accordingly -
1.10Weapon placed in the World
-
1.00Initial Upload
PC
-
1.6Added "The Living Bounty" Protoype, an EM Version of the Solstice to arrest criminals alive.
Added Location Screenshots for all 3 Prototypes -
1.5Added the "Pocket Miner" Prototype. Located in the office of the Argos Mining Corporation Outpost on Vectera, Narion
Updated the description accordingly -
1.10Weapon placed in the World
-
1.00Initial Upload
Additional Screenshots Available
This mod has 4 additional screenshots available on the official Bethesda.net page.
View All Screenshots on Bethesda.netYouTube Videos
Community Rating & Feedback
No reviews with comments yet.
Be the first to leave a review!
Related Starfield Mods
By xtcrefugee • 2 years ago
Allows the player to command followers and other allies to do things, as was possible in previous Bethesda games. Also allows you to access the inventories of unnamed crew.
By SAVAGESTEVE45 • 1 year ago
The Weapons Test Lab, making slightly bonkers weapons so you don’t have to.
By Miss_o • 2 years ago
The new and improved Buildable Walls and Doors mod
By CyberH20 • 10 months ago
Find access to the SECRET STARYARD to get new ships! (Loot, gear and ship prototypes to go for in a MICRO - QUEST)
Quick Actions
Your Rating
Sign in to rate and review this mod—your vote helps the community.
Community Rating
Categories
Mod Information
- Published
- May 27, 2026
- Last Updated
- Aug 21, 2026
- Platforms
- Playstation, PC, Xbox
Search Mods
More by xXalex5776Xx