Modulated Harvesters
Community Rating
Modulated Harvesters expands Starfield outpost extraction without replacing the game's native harvester loop.
Every MH keeps Bethesda's normal 1x production and adds only the extra output needed to reach the selected total rate:
1x / 2x / 5x / 10x / 20x
Power demand scales with the selected speed.
OPTIONAL OUTPOST HARVESTING CALIBRATION
Outpost Harvesting Calibration measures the actual native production interval at that outpost so MH can account for production bonuses from perks, crew, robots, or other effects.
If you know no production bonuses are present, you can Skip Calibration For Now and MH will use the vanilla rarity interval.
The controller beside each harvester provides rate selection and calibration.
MH's central manager accounts for production over time, including normal play, time spent away from the outpost, Wait, and Sleep.
IMPORTANT OUTPUT NOTE
For rates above 1x, link the MH directly to the destination that should receive MH increased-rate production.
MH deposits its added output directly into that registered destination.
Do not expect the MH-added portion to continue flowing automatically through additional linked storage containers.
BUILD MENU NOTE
Starfield's Build Menu Production/hr display does not update for MH's increased-rate output.
The Power requirement does update, and actual resource output is increased by MH.
RATES
1x / 2x / 5x / 10x / 20x
CALIBRATION
Calibration is optional.
Choose Begin Calibration to measure the actual native production timing at the outpost.
Choose Skip Calibration For Now when you know there are no native production bonuses affecting the harvester.
SUPPORT / FEEDBACK
For support, bug reports, suggestions, and discussion: Discord: https://discord.gg/y7HZY62SFW Reddit: https://www.reddit.com/r/ChaosTheoryMods/
Release notes
Xbox
-
1.00Initial Release 1.00
Playstation
-
1.00Initial Release 1.00
PC
-
1.00Initial Release 1.00
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