THROWDOWN: Combat AI Enhancements
Community Rating
THROWDOWN: Combat AI Enhancements
Smarter Squads. Relentless Pursuit. Zero Conflicts.
Starfield's combat engine has immense untapped potential, but vanilla firefights are often throttled by restrictive target caps, artificial pauses, short engagement leashes, and passive space combat logic.
Throwdown completely reconfigures the game's core combat AI math to deliver fast-paced, relentless, and tactical firefights across land and space. Enemies push your cover, execute coordinated flanking runs, flush you out with grenades, and hunt you relentlessly across the battlefield—all while maintaining complete compatibility with your mod list.
Why Throwdown is Different: 100% Conflict-Free
Most AI overhauls edit individual NPC records (NPC_), Combat Styles (CSTY), or AI Packages directly. When two mods edit the same NPC, they conflict, requiring compatibility patches or complex merged patches.
Throwdown does not edit a single NPC record, weapon, or script.
It functions exclusively by optimizing global Game Settings (GMSTs)—the foundational engine rules that all NPCs and ships reference. 248 GMSTs were thoughtfully modified and tested.
-
Plug-and-Play Compatibility: Fully compatible with weapon damage overhauls, perk overhauls, leveled list rebalancers, custom follower mods, and enemy faction expansions.
-
Complements Other AI Mods: If you run mods that modify enemy health, level scaling, or specific combat styles, Throwdown works alongside them by removing the engine throttles that hold those enemies back.
-
Save-Game Safe: Can be installed or safely removed at any point without leaving orphaned scripts in your save.
Key Features
Ground Combat Overhaul
-
Uncapped Squad Engagements: Starfield artificially throttles the number of enemies that can actively attack the player at once. Throwdown expands target allocation to support massive battles (150+ combatants) without enemies standing in line waiting their turn.
-
No More Dropship Idling: Eliminates the invisible "guard leash" on landed dropships and outposts. Enemies will aggressively pour out of landing bays and guarded locations, and pursue you across the terrain rather than camping in place.
-
Aggressive Squad Flanking: Increases simultaneous flanking limits and calculation paths. Enemy fireteams will coordinate suppressive fire while their squadmates swing wide to crossfire your cover.
-
Lethal Flush Tactics: Enemies won't hesitate to throw grenades at solo targets to blow you out of fortified positions.
-
Persistent Pursuit: Tripled chase distances and responsive re-pathing prevent enemies from giving up and turning their backs when you round a corner.
-
Disarmed AI Recovery: Eliminates the bugged hesitation where disarmed enemies freeze in place. Disarmed combatants will rapidly grab nearby fallen weapons or charge into close-quarters melee.
Space Combat (Dogfighting)
-
Pack-Hunter Surround Maneuvers: Unlocks coordinated surround logic (
bCombatShipManeuverSurroundEnabled). Enemy squadrons will attempt to bracket and box your ship in rather than taking turns jousting in front of your windshield. -
Agile Space Thrusters: Enemy pilots actively execute rolling scissors maneuvers, strafe runs, and lateral slide-dodges. Player ships also accelerate 4x faster than vanilla while boosting.
-
Relentless Dogfights: Drastically cuts the disengage and evade health thresholds. Enemy ships won't break off and fly away while they still have shields intact.
-
Long-Distance Threat Range: Increases space detection and engagement distances so hostile squadrons engage from realistic combat distances. Also increases player targeting distance.
Recommended Load Order Placement
Because Throwdown modifies global Game Settings (GMSTs) to set the baseline combat rules, it should be placed LOW in your load order.
Filename: Reaper_Throwdown.esm
Release notes
Playstation
-
1.0.1== Describe this release ==
- Creation Kit did some funky stuff to the FormIDs in 1.0.0, when I converted it to a small master. I fixed that in 1.0.1- no other changes. If it's working for you (and it should be), no need to update. Just cleaning up shop. -
1.00== Describe this release ==
1.00 Initial Release!
PC
-
1.0.1== Describe this release ==
- Creation Kit did some funky stuff to the FormIDs in 1.0.0, when I converted it to a small master. I fixed that in 1.0.1- no other changes. If it's working for you (and it should be), no need to update. Just cleaning up shop. -
1.00== Describe this release ==
1.00 Initial Release!
Xbox
-
1.0.1== Describe this release ==
- Creation Kit did some funky stuff to the FormIDs in 1.0.0, when I converted it to a small master. I fixed that in 1.0.1- no other changes. If it's working for you (and it should be), no need to update. Just cleaning up shop. -
1.00== Describe this release ==
1.00 Initial Release!
Explore more Starfield creations for Gameplay. Browse all Gameplay mods →
Roy's Craftable Plushies: Halloween Edition
Eleven Halloween plushies and a haunted sewing bench to make them on. Craft them, set them out on your ships, homes and outposts, and give them a squeeze. They squeak!
Flat Wellness Buff & No Level Up HP
Enemy damage doesn't really improve with level therefore even with difficulty and weapon balance mods/creations the combat becomes redundant due to player being too tanky.This creation tries to fix it...
BDO Hairs in Starfield (Physics) [XB1]
Description A hairstyle expansion by MARU12259 that brings 23 hairstyles from the popular Black Desert Online Hair pack into Starfield, complete with optional physics effects. Originally ported from...
BNW – Cargo Supremacy: Terran Armada
BNW – Cargo Supremacy: Terran Armada extends the Cargo Supremacy philosophy to the additional Dogstar cargo modules introduced in Starfield's Terran Armada expansion.
BNW – Cargo Supremacy
Overhauls 68 vanilla cargo modules with 100,000 shielded capacity and virtually zero mass. Build your dream ship without sacrificing aesthetics, storage or manoeuvrability!
Explore more Starfield creations for Immersion. Browse all Immersion mods →
UC Colossus
This is a new class c ship that i have been working on. It can be purchased in New Atlantis. It requires ASC Deimos, Terran Armada, and the ship vender framework.
Hephaestus Mine Corpses - Environmental Storytelling tweak
Visual tweak for the corpses and blood splatters at Hephaestus Mine.
ZYP Vibrant Volcanic Biomes Addon [XB1]
Description An optional addon for Vibrant Volcanic Landscapes - Biome Visual Transformation by ZY20042 that enhances the habitability of several volcanic worlds. This addon modifies the planetary co...
Astral Lounge Overhaul - Deep Space Projects
An overhaul mod to change up the atmosphere and size of the Astral Lounge.
Simple Swimsuits
Removes the decorations from swimsuits and underwear. Adds a dozen solid-colored swimsuits to the Paradiso general store. Female only.