Nomad Spacesuit - Weapon - Player Home
By zone79
Community Rating
Adds new standalone Spacesuit and weapons for both male and female to the game.
COMES WITH • Spacesuits: 6 (Now with black/red and black/blue craftable skins) • Helmets: 6 (Now with black/red and black/blue variants) • Backpacks: 6 (Normal & always visible versions) (Now with black/red and black/blue craftable skins) • Goggles: 1 (Now with black/red and black/blue variants) • Masks: 1 (Now with black/red and black/blue variants) • Weapons: 2 (Staff and polearm sold at the Nomad vendor on Earth) • Player Home: (Located to the right of the landing pad at the Nomad Settlement on Earth)
HOW TO GET • You can buy from any of the Trade Authority vendors. • You can also buy from the Nomad Vendor located at the Nomad Settlement on Earth.
Update 1.17 • Fixed black textures on the helmet for the Blue Cryo Skin. (If using v1.16 its safe to simply update and play)
Update 1.16 • Updated all material files with unique IDs to fix the black/invisible texture issue that could occur when exiting to the main menu and loading a save. • Added a new injection script that allows entire stacks of an item to be sold instead of only one at a time. • Upgrades that previously reduced attack speed now increase it instead. • Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor. • Added the Nomad energy Staff, and Polearm weapons back into the mod.
IF ITEMS DONT SHOW IN STORE, OR YOU ARE UPDATING TO A NEW VERSION • Remove items from character, and then save the game with the old version uninstalled. • After that you should be able to install the new version without any problem.
Thanks • DownfallNemesis - Mirror Script
If you have any questions or issues you can contact me on nexus or discord. • Nexus = https://next.nexusmods.com/profile/zone79/about-me • Discord = power9288
If anyone wants to show support they can do that at https://ko-fi.com/zone79 There you can see the projects I'm working on, and give feedback or suggestions as I'm working on the mods.
Release notes
Xbox
-
1.17• Fixed black textures on the helmet for the Blue Cryo Skin.
-
1.16• Updated all material files with unique IDs to fix the black/invisible texture issue that could occur when exiting to the main menu and loading a save.
• Added a new injection script that allows entire stacks of an item to be sold instead of only one at a time.
• Upgrades that previously reduced attack speed now increase it instead.
• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Added the Nomad energy Staff, and Polearm weapons back into the mod.
-
1.15-Updated the Nomad vendor NPC to play sound when speaking on Xbox and PS5.
-
1.14• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Removed the black/red and black/blue armor from the mod.
• Added black/red and black/blue craftable skins. -
1.13• Added a new Nomad player home located to the right of the landing pad at the Nomad Settlement on Earth.
• Updated the POI to allow players to sleep/sit and wait. (Thanks VirtualChisM for pointing this out)
• Updated the Noman vendor voice sound files to work with PS5. (Testing if this works) -
1.12- Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
- Fixed some items having the wrong colors on them.
- Fixed the female ankle lights not lining up with the pants properly -
1.11• (Hotfix) Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
-
1.10- Added black/red color variant of spacesuits, helmets, and backpacks.
- Added black/blue color variant of spacesuits, helmets, and backpacks.
- Added the Nomad energy Staff, and Polearm weapons back into the mod.
- Added a Nomad Settlement POI on Earth.
- Added a Nomad Vendor at the new settlement that sells 1 of every variant, offering a higher chance to get what you want.
- Remade every material with their own unique IDs to eliminate any possible conflict with vanilla materials that would result in black/invisible textures after exiting to main menu, and loading a save. -
1.09-Added PS5 support.
-Added missing workbench icons.
-Updated the quality tiers, upgrade modules, and added a 4th legendary slot for the Armor. -
1.8- Weapons have been removed from this mod, and moved over to my Melee Madness Mod
(((IF UPDATING)))
-It would be best to save your game with this mod uninstalled before updating. -
1.7((Safe to update and play. No need to uninstall the old files before updating.))
-Fixed the missing textures on the female mask's neck piece that had a chance to make the body invisible when worn.
-After getting feedback, ive beefed up the males waist a bit to look more natural.
-Made tweaks to the price of weapons and gear to be less. -
1.6((No new items were added so its fine to update with the old version installed.))
-After listening to feedback gear will no longer drop as loot. (weapons still drop)
-I change the format, and lowered the textures size to hopefully fix the texture glitch some xbox users are getting. -
1.5(((IF UPDATING))
New items are included in this update, so its highly recommended that you save without the mod installed before updating to the new version. This will ensure that all new items are loaded into the game.
(Hotfix) Removed the chance for "simple" version of weapon.
-Added 4 Helmet variants with mask attached to the helmet.
-Added 2 helmet variants without goggles strapped to the outside of them.
-Added 1 spacesuit Variant armord without cloth bits.
-Fixed and issue where the mask and goggles would make your body invisible if you were not wearing a spacesuit.
-Spacers now drop gear and weapons as loot.
-Spacers now use weapons.
-Weapons can now be upgraded at the weapons workbench.
-Weapons, and gear now drop and are sold with stats fitting to players lvl (1-20 lower stats, 20+ higher stats fitting for NG+)
-Lowered the amount of gear sold at vendors at a given time (Every 48 hours 1 helmet, 1 spacesuit, 1 backpack, 1 mask/goggles, and 1 melee weapon is available. You must then wait another 48 hours, or go to another trade store to get another set.) -
1.4(((IF UPDATING))
New items are included in this update, so its highly recommended that you save without the mod installed before updating to the new version. This will ensure that all new items are loaded into the game.
-Added 4 Helmet variants with mask attached to the helmet.
-Added 2 helmet variants without goggles strapped to the outside of them.
-Added 1 spacesuit Variant armord without cloth bits.
-Fixed and issue where the mask and goggles would make your body invisible if you were not wearing a spacesuit.
-Spacers now drop gear and weapons as loot.
-Spacers now use weapons.
-Weapons can now be upgraded at the weapons workbench.
-Weapons, and gear now drop and are sold with stats fitting to players lvl (1-20 lower stats, 20+ higher stats fitting for NG+)
-Lowered the amount of gear sold at vendors at a given time (Every 48 hours 1 helmet, 1 spacesuit, 1 backpack, 1 mask/goggles, and 1 melee weapon is available. You must then wait another 48 hours, or go to another trade store to get another set.) -
1.3== Describe this release ==
Playstation
-
1.17• Fixed black textures on the helmet for the Blue Cryo Skin.
-
1.16• Updated all material files with unique IDs to fix the black/invisible texture issue that could occur when exiting to the main menu and loading a save.
• Added a new injection script that allows entire stacks of an item to be sold instead of only one at a time.
• Upgrades that previously reduced attack speed now increase it instead.
• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Added the Nomad energy Staff, and Polearm weapons back into the mod.
-
1.15-Updated the Nomad vendor NPC to play sound when speaking on Xbox and PS5.
-
1.14• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Removed the black/red and black/blue armor from the mod.
• Added black/red and black/blue craftable skins. -
1.13• Added a new Nomad player home located to the right of the landing pad at the Nomad Settlement on Earth.
• Updated the POI to allow players to sleep/sit and wait. (Thanks VirtualChisM for pointing this out)
• Updated the Noman vendor voice sound files to work with PS5. (Testing if this works) -
1.12- Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
- Fixed some items having the wrong colors on them.
- Fixed the female ankle lights not lining up with the pants properly -
1.11• (Hotfix) Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
-
1.10- Added black/red color variant of spacesuits, helmets, and backpacks.
- Added black/blue color variant of spacesuits, helmets, and backpacks.
- Added the Nomad energy Staff, and Polearm weapons back into the mod.
- Added a Nomad Settlement POI on Earth.
- Added a Nomad Vendor at the new settlement that sells 1 of every variant, offering a higher chance to get what you want.
- Remade every material with their own unique IDs to eliminate any possible conflict with vanilla materials that would result in black/invisible textures after exiting to main menu, and loading a save. -
1.09-Added PS5 support.
-Added missing workbench icons.
-Updated the quality tiers, upgrade modules, and added a 4th legendary slot for the Armor.
PC
-
1.17• Fixed black textures on the helmet for the Blue Cryo Skin.
-
1.16• Updated all material files with unique IDs to fix the black/invisible texture issue that could occur when exiting to the main menu and loading a save.
• Added a new injection script that allows entire stacks of an item to be sold instead of only one at a time.
• Upgrades that previously reduced attack speed now increase it instead.
• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Added the Nomad energy Staff, and Polearm weapons back into the mod.
-
1.15-Updated the Nomad vendor NPC to play sound when speaking on Xbox and PS5.
-
1.14• Added BiomeTypeTreePoisonRoot keyword to the weapons, and armor.
• Removed the black/red and black/blue armor from the mod.
• Added black/red and black/blue craftable skins. -
1.13• Added a new Nomad player home located to the right of the landing pad at the Nomad Settlement on Earth.
• Updated the POI to allow players to sleep/sit and wait. (Thanks VirtualChisM for pointing this out)
• Updated the Noman vendor voice sound files to work with PS5. (Testing if this works) -
1.12- Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
- Fixed some items having the wrong colors on them.
- Fixed the female ankle lights not lining up with the pants properly -
1.11• (Hotfix) Removed the landed spaceship at the Nomad Settlement to avoid any possible CTD issues after having traveled to the location.
-
1.10- Added black/red color variant of spacesuits, helmets, and backpacks.
- Added black/blue color variant of spacesuits, helmets, and backpacks.
- Added the Nomad energy Staff, and Polearm weapons back into the mod.
- Added a Nomad Settlement POI on Earth.
- Added a Nomad Vendor at the new settlement that sells 1 of every variant, offering a higher chance to get what you want.
- Remade every material with their own unique IDs to eliminate any possible conflict with vanilla materials that would result in black/invisible textures after exiting to main menu, and loading a save. -
1.09-Added PS5 support.
-Added missing workbench icons.
-Updated the quality tiers, upgrade modules, and added a 4th legendary slot for the Armor. -
1.8- Weapons have been removed from this mod, and moved over to my Melee Madness Mod
(((IF UPDATING)))
-It would be best to save your game with this mod uninstalled before updating. -
1.7((Safe to update and play. No need to uninstall the old files before updating.))
-Fixed the missing textures on the female mask's neck piece that had a chance to make the body invisible when worn.
-After getting feedback, ive beefed up the males waist a bit to look more natural.
-Made tweaks to the price of weapons and gear to be less. -
1.6((No new items were added so its fine to update with the old version installed.))
-After listening to feedback gear will no longer drop as loot. (weapons still drop)
-I change the format, and lowered the textures size to hopefully fix the texture glitch some xbox users are getting. -
1.5(((IF UPDATING))
New items are included in this update, so its highly recommended that you save without the mod installed before updating to the new version. This will ensure that all new items are loaded into the game.
(Hotfix) Removed the chance for "simple" version of weapon.
-Added 4 Helmet variants with mask attached to the helmet.
-Added 2 helmet variants without goggles strapped to the outside of them.
-Added 1 spacesuit Variant armord without cloth bits.
-Fixed and issue where the mask and goggles would make your body invisible if you were not wearing a spacesuit.
-Spacers now drop gear and weapons as loot.
-Spacers now use weapons.
-Weapons can now be upgraded at the weapons workbench.
-Weapons, and gear now drop and are sold with stats fitting to players lvl (1-20 lower stats, 20+ higher stats fitting for NG+)
-Lowered the amount of gear sold at vendors at a given time (Every 48 hours 1 helmet, 1 spacesuit, 1 backpack, 1 mask/goggles, and 1 melee weapon is available. You must then wait another 48 hours, or go to another trade store to get another set.) -
1.4(((IF UPDATING))
New items are included in this update, so its highly recommended that you save without the mod installed before updating to the new version. This will ensure that all new items are loaded into the game.
-Added 4 Helmet variants with mask attached to the helmet.
-Added 2 helmet variants without goggles strapped to the outside of them.
-Added 1 spacesuit Variant armord without cloth bits.
-Fixed and issue where the mask and goggles would make your body invisible if you were not wearing a spacesuit.
-Spacers now drop gear and weapons as loot.
-Spacers now use weapons.
-Weapons can now be upgraded at the weapons workbench.
-Weapons, and gear now drop and are sold with stats fitting to players lvl (1-20 lower stats, 20+ higher stats fitting for NG+)
-Lowered the amount of gear sold at vendors at a given time (Every 48 hours 1 helmet, 1 spacesuit, 1 backpack, 1 mask/goggles, and 1 melee weapon is available. You must then wait another 48 hours, or go to another trade store to get another set.) -
1.3== Describe this release ==
-
1.00== Describe this release ==
Community Photos (4)
Photos shared by users and linked to this mod.
My latest ship, the Revenant, from the Community Spaceship Expansion mod. The shot is after landing at the Nomad settlement on Earth (from zone79's Nomad space suit mod).
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