Starfield Mods
Browse and discover mods from Bethesda's Creation Club
By Lodreh • 20 hours ago
Reorganized a few skills for better flow... if I could have found a way to do it in the engine, I would have fully renamed "Science" to "Tech" and Tech to "Ship"... c'est la vie.
By GanjaPanda420 • 3 days ago
Requires PandaWorks AutoLoot. This add-on does not function by itself. The main PandaWorks AutoLoot mod must be installed and enabled for this plugin to work. This plugin adds Free Lanes sup...
By GanjaPanda420 • 3 days ago
Loot smarter, not harder. PandaWorks AutoLoot handles supported loot so you can spend less time sorting space trash and more time playing Starfield.
By Vanguard4Life • 3 days ago
This is a Patch for the "A22" by Outrora to make it compatible with the "Magnetic Holsters" creation by Firew4ll.
By Falloutman43 • 4 days ago
This Mod is a small mod that changes the cell respawn timer to 24 hours. No more waiting on top of waiting for vendors to reset just wait 24 hours. Where to Find me Discord: https://discord.gg/b...
By Gulhof • 4 days ago
You know you want to.
By TownGG • 4 days ago
A CPF(CASSILAs POWER FIST) patch
By bennett_w • 5 days ago
Huygens III — Habitable Atmosphere Huygens III is reclassified as a temperate, non-extreme world with a breathable, terrestrial-pressure atmosphere suitable for exploration and out
By lxyzbw • 1 week ago
A device that can create clone soldiers belonging to different factions of the player.
By darkblood18 • 1 week ago
Simple mod to stop NPCs from staring at the main character from long distances, so they'll only look at you when you're close enough to interact with them.
By Sith.Vjecna • 1 week ago
This is a complete rebuild of the previously released mods "DarkStar Ammo Fabricators" and "Darkstar Resource Fabricators". I've left those on the Creations store for the time being as they appear to...
By Vollmetal • 1 week ago
A comprehensive crew skill overhaul that allows you to tailor crew members to your needs.
By LjTiger69 • 1 week ago
This mod adds new type of EM ship module called Cyber-Jammer. Available in four versions, these modules have a 65% to 95% chance of completely disabling the contraband scan.
By nightly8282 • 1 week ago
Protect the vendor NPCs from Ashta Attacks!
By S1nderion • 1 week ago
A lightweight ship power management system for Starfield.
By halrixx • 1 week ago
This is a reworked free version of my paid mod "Destructible Cubed POI 001".
By nightly8282 • 1 week ago
Scrap junk items to earn XP and more!
By NYCFanboy • 1 week ago
This mod makes the Raijin Heavy Revolver creation by Toojb compatible with Terran Armada and Free Lanes.
By Vanguard4Life • 1 week ago
This is a simple Variable tweak to the Vanguard Tempest missile launcher. Damage and range are slightly increased but not overpowered. Now it is actually worth buying.
By xXalex5776Xx • 2 weeks ago
Buffs the Combat Slide by increasing first-person combat slide distance allowing for faster traversal and smoother positioning during firefights.
By S1nderion • 2 weeks ago
A Vanilla+ overhaul of Oxygen management gameplay for Starfield.
By NeoKingArthur • 2 weeks ago
This mod is a small fix to the Hologram duplicate from the Enigmatic Exotic Effect from spawning in front of you into spawning next to you instead.
By Stentorious • 2 weeks ago
Enhances all Crafting Menus by uncapping the crafting limit, increasing information density, updating the menu layout, and improving menu responsiveness.