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139 ratings
I just wasn't a fan of how this cloak was done or how it was implemented. First, it replaces a hat in the vanilla game, so you'll occasionally find NPCs in the game wearing this cloak when it doesn't make sense for them. For instance, this occurs with Aevi fro...
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I just wasn't a fan of how this cloak was done or how it was implemented. First, it replaces a hat in the vanilla game, so you'll occasionally find NPCs in the game wearing this cloak when it doesn't make sense for them. For instance, this occurs with Aevi from Aevi's Aerospace. The cloak itself looks good from the back (like the screenshot), but it does not fit well when looking at any character's face while wearing it. I prefer the cloaks you get with Varuun X by zone79.
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This is a great addition if you want the pirates to look more realistic on breathable worlds. Instead of constantly wearing their suits, they'll be wearing various clothing outfits. Combine this with the same mod author's enemy face variety mod and you're well...
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This is a great addition if you want the pirates to look more realistic on breathable worlds. Instead of constantly wearing their suits, they'll be wearing various clothing outfits. Combine this with the same mod author's enemy face variety mod and you're well on your way to having the needed diversity that would exist in the Fleet. I just wish their outfits were able to be snagged with immersive looting.
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This is a great addition to any playthrough if you use any mod that takes helmets off more on breathable worlds. Bethesda clearly thought we'd never see the faces of some groups like Ecliptic, so they all look like the same 4 people. I highly recommend grabbin...
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This is a great addition to any playthrough if you use any mod that takes helmets off more on breathable worlds. Bethesda clearly thought we'd never see the faces of some groups like Ecliptic, so they all look like the same 4 people. I highly recommend grabbing this small mod to add some much needed diversity there.
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I started exploring the locations on Serpentis II last night, and I am now thoroughly impressed with the attention paid to making this new factions and their new POIs. So many nods to the Va'ruun faith in the decor and they just fit perfectly with the biomes....
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I started exploring the locations on Serpentis II last night, and I am now thoroughly impressed with the attention paid to making this new factions and their new POIs. So many nods to the Va'ruun faith in the decor and they just fit perfectly with the biomes.
Just beware of the Apex enemy units. The smaller POI has 1 and the larger POI (the Logistics center) has 2-3 of them. My character was around level 40, and these Apex guys could one-shot me even on Very Easy difficulty. In fact, I had fun bringing in 20+ Crimson Fleet reinforcements to tackle these Apex guys. They have Starborn powers, so they are zapping all over the place and switching between melee and guns. The tense chaos was so much fun - especially in the cramp spaces they lurked. They were picking off my friendly units left and right. Even non-Apex units could overwhelm you at points since the guns this group carries can do some serious damage.
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This is one of the smallest homes you can get in the game, so any furnishings will be limited here. However, DownfallNemesis does well with the space. It all fits well with the theme, and I like the placement of the weapon bench and the mannequins. It's a nice...
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This is one of the smallest homes you can get in the game, so any furnishings will be limited here. However, DownfallNemesis does well with the space. It all fits well with the theme, and I like the placement of the weapon bench and the mannequins. It's a nice touch being able to change the gender of the mannequins.
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Amazing work has gone into this truly unique location. It has great voice acting and personality to both its characters and the location itself. I love the history that has been crafted around the company-run mining "town" and how the locals have dealt with th...
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Amazing work has gone into this truly unique location. It has great voice acting and personality to both its characters and the location itself. I love the history that has been crafted around the company-run mining "town" and how the locals have dealt with things. Highly recommend this one. The author has been posting about the planned expansions, with new cities on the same world, which I am excited to see.
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Dyeritso ·
Stronge rifle in general. The ax is good and the dynamite stick/bundle are amazing to throw around with at the enemies. Overall the weapons are fun, pack a heck of punch, but it isn't OP nor is it cheap or easy to aquire them. Blends well with the combat of...
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Stronge rifle in general. The ax is good and the dynamite stick/bundle are amazing to throw around with at the enemies. Overall the weapons are fun, pack a heck of punch, but it isn't OP nor is it cheap or easy to aquire them. Blends well with the combat of Starfield in a way that feels natural and balanced.
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Dyeritso ·
Fitting for Akila and any characters based in it. Love the large amount of customizable options for it, and it's nice you can craft it easily. Only small complaint I have is that the trade authority in Akila has all the outfits just thrown about in the backroo...
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Fitting for Akila and any characters based in it. Love the large amount of customizable options for it, and it's nice you can craft it easily. Only small complaint I have is that the trade authority in Akila has all the outfits just thrown about in the backroom and sometimes they get clipped into rhe shelves and can't be grabbed. I think if they were put into a container, it will be easier to grab and will make more sense logically.
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For a home, it's rather barebones. There are swamp biomes on this world with better views than this location as well. There are better options out there - either from other free mods or just make your own outpost.
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