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Waylayer

8/10 by Ghastly Knight
0

Really enjoyed this mod. Lots of great settings to configure how much chaos you want to endure. The creature spawns become a bit too redundant, but Starborn spawns are fun with their powers sailing through the air. I'd recommend either being higher level and/or having a lot of followers. I like to use Dangerzone NPC spawner grenades to summon UC Marines for backup sometimes.

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Stroud Premium Edition - Achievement Friendly Version

9/10 by GallStaf50l
1

Staircases. That is all. I can't imagine building multi-deck ships without them now. The only (minor) ding I have against some of the modules is that the fixed position clutter doesn't totally jive with the way Bethesda typically designs interior spaces. That said, they have a really good vibe overall. One which fits well with the NASApunk aesthetic. Less "mod" than "BGS+".

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RYOS (Roll Your Own Start)

10/10 by GallStaf50l
0

Over the years I've found myself less-and-less interested in modding Bethesda games. Alternate start mods are one of the very few exceptions to this. On subsequent playthroughs, I find them essential to diving into various roleplaying concepts and characters. RYOS is an excellent example of AltStart done right. Tons of options, including MQ skipping/delaying, and overall a great canvas for creating YOUR adventure.

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Aevi's Aerospace

9/10 by Ghastly Knight
0

This mod has a little bit of everything: a player home with a beautiful view, a well-crafted POI, a brief quest, 6 new ships all with custom habs, and custom storage options that link containers between your ship and home and the benches that can use that gear. The author even lended his voice to the main character at the POI. The quest is rather short, but it has some stunning sights. It also felt strange hearing an NPC say "POIs" instead of something more immersive like "nearby outposts." I also had a minor bug where the ship kiosk said "no ships available" when I first arrived at the location. After completing the quest, they showed up. Lastly, it would be nice if the mannequins in your ship were able to show the gear you put on them, but it sounds like the "cloud storage" ability makes that impossible. These are all very minor gripes, however. The author's love of the game clearly shows, and I greatly appreciate their effort and willingness to offer it for free.

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Legendary Module Recycler

10/10 by Ghastly Knight
0

Simple and very effective! It works great to throw as much gear as needed at it - even other modded gear. I like it better than Darkstar and McClarence Outfitters.

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Immersive Star Colours

10/10 by Ghastly Knight
0

I really love the effort put into helping star systems feel more unique. It helps each one feel more real with different brightness, size, and colors for each star. Even just looking at the systems as a whole on the star map now offers distinctive looks to some. Then when you jump into it, your ship and the planetary bodies can be bathed in a totally new light. It's a pretty cool effect that I really enjoy.

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HopeTech Hammer V - Land Vehicle - for Xbox and Lower End PCs

7/10 by Ghastly Knight
0

I've really enjoyed this vehicle. It is faster and has more boost than the Rev-8 and the cannon can mow down enemies in short order. Love the look of it - though parts of it can look paper thin or have blurry textures. I imagine that is just the downscaling for Xbox.

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RTM's Mark II Spacesuit

8/10 by Ghastly Knight
0

I really like the look of these skins. I always liked the Mark II suits and packs, but they're a bit too weak for end game and I prefer darker options. This mod addresses both. Legendary versions available at Trade Authority locations. I'm not a fan of the helmet which, I think, is a reskinned Deepseeker helmet. It doesn't seem to fit with the other two.

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