Ship Combat Revised - Reactors
By ItheraI
Community Rating
Part of the 4 mod series, intended to be used together, but will function individually.
REACTORS
Reactor power is improved on the low end through to the best ones. A-Class now have between 16-33 Power, B-Class from 19-38, and C-Class from 25-41. This separation both amplifies class distinctions and acts as an indirect buff to lower tier NPC ships who can now more efficiently power their meager systems.
Also, added Experimental Reactors to each class to allow more efficient options for building using different parts. These parts will be roughly equivalent to the best in class options already available in the base game, so won't throw balance off from using them.
Release notes
Playstation
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2.00Minor fixes for new expansion
PC
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2.00Minor fixes for new expansion
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1.30Primary CK release. For full mod details - https://www.nexusmods.com/starfield/mods/9371
Xbox
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2.00Minor fixes for new expansion
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1.30Primary CK release. For full mod details - https://www.nexusmods.com/starfield/mods/9371
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